but if you change an attribute in object o1 is that change
visible in object o2? I think not and I would very much like
that to be the case.
If you're running a multi-threaded application, and different
threads do work as part of different transactions, then it's
pretty clear that
- Should I render in an offline buffer using a special
compositing mode and lookup afterward ?
The good-old hit-test function used since the '80s is to
allocate a 1-pixel bitmap to render into, and make sure
that that pixel is the point you're interested in
intersecting with (using 2D
System.Drawing as the ability to apply boolean ops on GraphicsPath.
As my problem is to find the intersection between two paths, I
thought the API could expose the underlying mechanism... but maybe
it's not the case...
The boolean of the two paths is, AFAICT, a raster-level boolean,
i e
But the spirit of the CLI is to have exactly one run anywhere. Why would
we
want to segregate formats? Only (perhaps) to push the Linux agenda
forward
by releasing software that runs only on Free Software (mono for windows
and
linux).
Let me tell you: when I compiled hello, world using csc
I believe that good security can be achieved only by taking into
consideration all possible attacks from all possible attackers. Is
the Mono project leadership in disagreement with this view?
Good risk management will allocate resources to possible attacks
in proportion to:
- their assumed
actually, there's a bug in every IE version :)
Every piece of software has at least one bug, and can
be reduced by at least one instruction.
Ergo, every piece of software can be reduced to a single
instruction, which won't work.
Cheers,
/ h+
When I looked into the mono/runtime dir, I found a bunch
of windows .dll files.
Just because the files are called .dll doesn't mean they are
Windows libraries. I believe Mono uses the .dll and .exe
extensions just to make compatibility with binaries using those
names for references
-build.sh
not working right, though.
Cheers,
/ h+
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Jon Watte
Sent: Sunday, July 04, 2004 9:26 AM
To: Brandon Knitter; 'mono-list'
Subject: RE: [Mono-list] Bootstrapping
I'm trying to build from source using the mono-build.sh script
on Linux. I've successfully done this in the past, but now I
just get : no such respository errors:
Here's the build log:
PROMPT export CVSROOT=:pserver:[EMAIL PROTECTED]:2401/mono
PROMPT export http_proxy=x
PROMPT export
Is anoncvs down?
prompt echo $CVSROOT
:pserver:[EMAIL PROTECTED]:/mono
thdev36:/locala6/jwatte/mono cvs login
Logging in to :pserver:[EMAIL PROTECTED]:2401/mono
CVS password:
: no such repository
prompt cvs -z3 co mono
: no such repository
prompt
This worked yesterday.
Cheers,
I finally got enough holes through the corporate firewall
to use the download installer for Cygwin, get anonymous
CVS going, find all the packages I REALLY needed, and now
am using the build script.
Alas, it seems that the pedump tool uses assemblies, and
assemblies require a function
For the build script, all you need is cygwin (with the binutils
installed) and the build script.
Thanks for the suggestion.
One of the specific requirements of my request was Win32
everything, not Cygwin, though. Is this possible? How does
Mono for Win32 get built?
Cheers,
Hi,
I downloaded the installer for the beta3 release of Mono for
Win32. I would like to embed Mono in a Win32 app, rather than
using Microsoft .NET, because the app also runs on Linux.
Unfortunately, the installer didn't come with any link
libraries or headers for embedding.
I also
Rest assured that I am aware of the binary format differences,
and the fact that I have to build two copies of the app. I just
want the embedding API to be the same, rather than going the
Mono route on Linux, but the managed C++ wrapper route on Win32.
My specific question was, indeed, how to
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