Hi,
I know that I can pass information to the constructor of a new view in
exactly the same way as I would in a standard C# application, so
Foo foo = new Foo(hello);
will pass a string to the ctor of class Foo.
My problem is this. I have two buttons, both of which are linked to the
same
Hi,
I'm ok with monotouch so that's fine, but I've not much of a clue with
xcode design. Can anyone recommend a good book or website that can help
me through this part?
Thanks
Paul
--
Space, it says, is big. Really big. You just won't believe how
vastly, hugely, mindbogglingly big it is. I
Hi,
I'm trying to fix a problem for a friend here and seem to have hit a
problem with xcode.
I double click a Xib file in the project which launches xcode. That bit
works. Only thing is that's all that works. The UI layout doesn't show
at all. I know there is a UI layout as I helped design
Hi,
According to Apple, if I purchase an app, I am entitled to install it on
any device registered to me - in other words, 1 licence for multiple
devices.
I'm working on an app at the moment which works on a licence basis of up
to 5 devices, 6 - 10 and 10+ devices. Problem is the code uses
Hi,
I'm trying to deploy to the simulators (iPad and iPhone), but no matter
which one I choose, I get the same error
warning MT1201: Could not load the simulator:
Hi,
Does anyone know where I can get hold of the monotouch iSpeech wrapper
from? The links that point back to the iSpeech website seem somewhat broken.
Paul
--
Space, it says, is big. Really big. You just won't believe how
vastly, hugely, mindbogglingly big it is. I mean, you may think it's
Hi,
Can anyone give me a pointer on what I need to look out for in a
Localization.string file to avoid this error?
plutil -convert binary1 -o
/Volumes/Developer/Developer/ftrack-ios/Farmtrack/bin/iPhoneSimulator/Debug/FTrackLive.app/en.lproj/Localizable.strings
Hi,
Got an interesting problem here. I have the same app running on two
identical machines with the same software and OS set ups (two Mac minis,
the other one is the Australia)
The app has been developed on my machine, committed to svn and then
brought down to the aussie box and built.
Hi,
Is is being ignored, or just no debugging?
Being ignored
What happens if you put Console.WriteLine or Debug.WriteLine in there?
do you see output?
See nothing
What happens if you install the sims?
Nothing.
One thing I did find was that if it ignores the first instance of an
Hi,
Very strange. I've not seen this before - I'd guess version
differences with X.iOS, but I'm not sure... Can you remote into the
other machine and have a play?
It is an odd one. I remoted onto the Australian box which is how I fixed
it. I can't fix at this end as I can't see where the
Hi Rolf,
The easiest way to check this is to install the 6.3.4 beta and try your
app in the simulator - you will get an exception at startup if there are
more than one class registered with the same Objective-C name.
Only one AppDelegate there. Tried this under the stable, beta and alpha
Hi,
There is always the low-tech solution of riddling your code with calls
to Console.WriteLine...
Did that too - AppDelegate ignored. Now something has just occurred to
me and I'm not sure if it happens in monotouch as it does in monodroid.
When the compiler hits an event, the event code
Hi,
What is the actual behavior you're seeing on the screen? Does the app
show up as expected, or does it exit?
I get a splash screen. It is then supposed to put up a message to say
loading data (UIAlert) and then another UIAlert to say welcome. Now here
is the reason why I think it was at
Hi,
I'm working on an app which has to be as flexible as possible. The idea
is that when the app is first run, the user gets to set up buttons on a
screen, these buttons have a picture on them - so picture 1 may have
doors, and picture 2 have windows for user 1. User 2 may have them set
the
Hi,
I'm building my app and while it compiles, when it's deployed to the
simulator the splash screen shows, but it quickly replaced by this
Unhandled Exception:
MonoTouch.Foundation.MonoTouchException: Objective-C exception thrown.
Name: NSUnknownKeyException Reason: [UIApplication
Hi Nic,
or specific to monotouch:
http://stackoverflow.com/questions/1257/not-key-value-coding-compliant-monotouch-and-ios-6
Drop an email back if these make no sense.
Yeah, makes sense that. Problem is that when I follow the link back to
the Xamarin website, it says there should be
Hi,
I have a series of buttons with images on them. This is simple enough to
do (btnFoo.SetImage(UIImage.FromFile(...), UIControlState.Normal);)
What I would like though is something like this
+--+
| |
| image |
| |
| some text |
|
Hi,
As always, there is a tonne of advice on how to bring an external object
into the current view in ObjC, but nothing much for .NET
Does anyone know if there is a simple to follow method of building up a
view using external objects around that I may learn from?
Another UI bit I can't
Hi,
What do you mean by external objects?
In the Xcode designer there is a widget called External Objects which
looks to be a placeholder for views created outside of the xib file
being worked on.
You could do a tooltip when the user enters a field (when it becomes
the first responder).
Hi,
Using the current alpha, but get the same results in the release version.
I'm accessing a wcf webservice as part of a large app. On the simulator,
everything works fine. When I try to do the same on an iPhone, I'm
getting a null exception (object not set to a reference) with the
Hi,
This is a known issue [1] and was fixed (after 6.3.5 beta) and will be
fixed in the next alpha/beta. Temporary workaround included in [1].
[1] https://bugzilla.xamarin.com/show_bug.cgi?id=12356
Adding -nolink to the compiler flags seems to have also cleared the
issue for now.
When is
Hi,
The current app I'm developing requires the use of a translation service
for phrases that are user defined and therefore unable to be placed into
the translation files.
I've found this link on stackoverflow which says it can sort of be done
Hi,
I have a MTD which add as a subview to a parent view. This is easy
enough and works fine. Now comes the interesting part.
On the simulator, if I scroll the subview, the view stays where is
should. On a real device, it bounces back to the top of the subview once
I take my finger off the
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