Re: [MORPHMET] Issue with digit.fixed on 3D mesh geomorph

2018-01-05 Thread Phillip Skipwith
Thanks Murat,

I actually switched to the Landmark Editor software, which is much easier 
to use.

On Wednesday, December 20, 2017 at 1:39:06 PM UTC-5, Murat Maga wrote:
>
> In my experience rgl tends to be slow with meshes with high number of 
> vertices. You may want to do your data collection outside of R using 
> programs optimized for handling high-resolution meshes, such as MeshLab or 
> 3D Slicer, save your coordinates as a text file and import them into R. 
>
>  
>
> M
>
>  
>
>  
>
> *From:* Phillip Skipwith [mailto:pski...@gmail.com ] 
> *Sent:* Friday, December 15, 2017 8:37 AM
> *To:* MORPHMET <morp...@morphometrics.org >
> *Subject:* [MORPHMET] Issue with digit.fixed on 3D mesh geomorph
>
>  
>
> Hi Everyone,
>
>  
>
> First: I apologize if this is a double posting.
>
>  
>
> I'm new to 3D geometric morphometrics, so this issue might turn out to be 
> a trivial one with an easy fix. At the moment I'm trying to place landmarks 
> on ply meshs (120 - 150k vertices) in geomorph using the digit.fixed 
> function. However, when I set a landmark on a vertex of interest, the point 
> does not attach to the correct spot. Rather, it vanishes somewhere deeper 
> in the mesh. Increasing ptsize to something well above 3 helps a little, 
> but not much. I realize that the help files use meshes below 30k vertices, 
> but I lose a lot of information when I go that low. Has anyone else had 
> this issue? Is it possible to select faces instead of vertices in geomorph 
> (seems unlikely)?
>
> I wondering if there was some special way of exporting ply files from 
> Meshlab that I'm missing. At the moment I simplify my high resolution mesh 
> with quadratic decimation, and then export the ASCII ply directly from 
> Meshlab without fiddling with the settings. Is this right?
>
>  
>
> Any help would be greatly appreciated.
>
>  
>
> Best,
>
>  
>
> Skip 
>
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RE: [MORPHMET] Issue with digit.fixed on 3D mesh geomorph

2017-12-20 Thread Murat Maga
In my experience rgl tends to be slow with meshes with high number of vertices. 
You may want to do your data collection outside of R using programs optimized 
for handling high-resolution meshes, such as MeshLab or 3D Slicer, save your 
coordinates as a text file and import them into R.

M


From: Phillip Skipwith [mailto:pskipw...@gmail.com]
Sent: Friday, December 15, 2017 8:37 AM
To: MORPHMET <morphmet@morphometrics.org>
Subject: [MORPHMET] Issue with digit.fixed on 3D mesh geomorph

Hi Everyone,

First: I apologize if this is a double posting.

I'm new to 3D geometric morphometrics, so this issue might turn out to be a 
trivial one with an easy fix. At the moment I'm trying to place landmarks on 
ply meshs (120 - 150k vertices) in geomorph using the digit.fixed function. 
However, when I set a landmark on a vertex of interest, the point does not 
attach to the correct spot. Rather, it vanishes somewhere deeper in the mesh. 
Increasing ptsize to something well above 3 helps a little, but not much. I 
realize that the help files use meshes below 30k vertices, but I lose a lot of 
information when I go that low. Has anyone else had this issue? Is it possible 
to select faces instead of vertices in geomorph (seems unlikely)?
I wondering if there was some special way of exporting ply files from Meshlab 
that I'm missing. At the moment I simplify my high resolution mesh with 
quadratic decimation, and then export the ASCII ply directly from Meshlab 
without fiddling with the settings. Is this right?

Any help would be greatly appreciated.

Best,

Skip
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