[MP3 ENCODER] mp3enc31 linux

2000-01-08 Thread Ampex
does anyone have the full version of this encoder, or know where it is available? the windows version is rather easy to find, but the linux version doesnt seem to be "out there". any feedback appreciated... -- MP3 ENCODER mailing list ( http://geek.rcc.se/mp3encoder/ )

Re: [MP3 ENCODER] fast VBR implement

2000-01-08 Thread Mark Taylor
> From: Takehiro Tominaga <[EMAIL PROTECTED]> > Content-Type: Text/Plain; charset=us-ascii > Date: Sat, 08 Jan 2000 23:15:26 +0900 > > Inspired from CVS version of vbrquantize.c, I implemented the new VBR > routine into my snapshot which is available at > > http://www.isoternet.org/~tominaga/la

Re: [MP3 ENCODER] --noath option

2000-01-08 Thread Mark Taylor
> From: Robert Hegemann <[EMAIL PROTECTED]> > Date: Fri, 7 Jan 2000 08:27:05 +0100 > > Mark wrote: > > and also will use the same amount of bits for both mid and side channels! > > But, that's not always bad doing so. > > > Another quick fix: the '-m s' option :-) > > yes, at the cost of twic

Re: [MP3 ENCODER] splitting Mp3

2000-01-08 Thread Mark Taylor
> From: [EMAIL PROTECTED] (Cem Alacayir) > Date: Sun, 9 Jan 2000 02:00:16 +0200 > > >this doesn't require you > >to know anything about the structure of MP3 files: simply treat them as > >binary data and join them together. > > but I think I should cut it carefully, I wouldn't want to cut at t

Re: [MP3 ENCODER] Windows Binaries

2000-01-08 Thread Greg Maxwell
On Sat, 8 Jan 2000, Acy Stapp wrote: > I have lots of problems getting VTune to work on lame to gather > adequate profiling information, but would be happy to write > some assembly for FFT, etc. It may be possible to speed up > the quantize_xrpow even more with 3DNow or KNI. If you'd like, us po

Re: [MP3 ENCODER] Windows Binaries

2000-01-08 Thread Acy Stapp
The Intel compiler attempts to do this. Unfortunately, detecting vectorizable code is a very difficult problem. I tried the Intel compiler and it didn't vectorize any of the floating point loops, and only one rarely-called integer loop. I have lots of problems getting VTune to work on lame to ga

Re: [MP3 ENCODER] splitting Mp3

2000-01-08 Thread Mo Katz
There is a tool out there called mp3asm that does frame by frame counting and such. take a look at it. On Sun, 9 Jan 2000, Cem Alacayir wrote: > but I think I should cut it carefully, I wouldn't want to cut at the middle > of a frame (then there would be blanks) > so it should be cut at the

Re: [MP3 ENCODER] splitting Mp3

2000-01-08 Thread Cem Alacayir
>this doesn't require you >to know anything about the structure of MP3 files: simply treat them as >binary data and join them together. but I think I should cut it carefully, I wouldn't want to cut at the middle of a frame (then there would be blanks) so it should be cut at the nearest frame-en

Re: [MP3 ENCODER] splitting Mp3

2000-01-08 Thread Mathew Hendry
> From: "Cem Alacayir" <[EMAIL PROTECTED]> > > Does anyone have an idea how to split the mp3 in to parts? > But I don't mean I want to have new mp3 files > I only need the parts. > For example, if I split a mp3 into 3 parts , the parts should be continuos , > I mean I should > be able to play the

Re: [MP3 ENCODER] splitting Mp3

2000-01-08 Thread Cem Alacayir
Hi! Does anyone have an idea how to split the mp3 in to parts? But I don't mean I want to have new mp3 files I only need the parts. For example, if I split a mp3 into 3 parts , the parts should be continuos , I mean I should be able to play the parts in sequence (with a special player) and get th

[MP3 ENCODER] fast VBR implement

2000-01-08 Thread Takehiro Tominaga
Inspired from CVS version of vbrquantize.c, I implemented the new VBR routine into my snapshot which is available at http://www.isoternet.org/~tominaga/lame-beta/lame-0108.tar.bz2 It works and is faster than CBR(!), but still has to do some tuning (please don't encode the SQAM test file like gs

Re: [MP3 ENCODER] Windows Binaries

2000-01-08 Thread Ross Levis
Mathew Hendry wrote: > Can you name a compiler which will do this on normal code, i.e. without the > use of MMX/3DNow-specific functions and macros or [inline] assembler? I'm afraid I can't. > Normally special-case code will be required to take advantage of these > enhanced instruction sets. I