Re: [Multisync-devel] [PATCH] Zombies

2003-09-26 Thread Armin Bauer
you are right. so here is the new patch. this time using sigaction. Armin On Fri, 2003-09-26 at 00:00, Hubert Figuiere wrote: > According to Armin Bauer <[EMAIL PROTECTED]>: > > > > +void sig_child(int crap) > > +{ > > + waitpid(-1, NULL, WNOHANG); > > +signal(SIGCHLD,sig_child);

Re: [Multisync-devel] [PATCH] Zombies

2003-09-25 Thread Hubert Figuiere
According to Armin Bauer <[EMAIL PROTECTED]>: > > +void sig_child(int crap) > +{ > + waitpid(-1, NULL, WNOHANG); > +signal(SIGCHLD,sig_child); > +} > > int main (int argc, char **argv) > { > @@ -1988,6 +1995,7 @@ >textdomain (PACKAGE); > #endif > > + signal(SIGCHLD,sig_ch

[Multisync-devel] [PATCH] Zombies

2003-09-25 Thread Armin Bauer
Hi this little patch should get rid of the zombies that like to appear especially when using the evo plugin Armin --- ../../multisync/src/syncengine.c2003-09-25 20:58:39.0 +0200 +++ src/syncengine.c2003-09-25 23:15:04.0 +0200 @@ -1,4 +1,4 @@ -/* +/* MultiSync - A PIM