Maybe by 2021 we can get the latency down to a human level.
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Hi -
Interesting development... is that mailing list intended to have a
different flavour to the google group
http://groups.google.com/group/android-music-developers/ which has
been going for a while?
Dan
On 14/01/2011 05:43, Ross Bencina wrote:
Hi All
Google recently launched a new
Hi -
Yes, I'm a member of that group. I'll mention the new one to them! The
difference in topic is probably microscopic despite the use of the words
music vs audio and product vs development, but that doesn't
matter much, I'll join up, we'll see what sticks.
As Oskari noted, here's hoping
Some years ago I wrote a stand-alone windows program to do it:
http://www.rainwarrior.thenoos.net/intun/index.html
It still works. Unfortunately, I lost the source code to it, so I
can't make changes anymore. (I should have made it open source.)
-- Brad Smith
On Fri, Jan 14, 2011 at 1:34 PM,
What is your technology for? Are you recording live music, tracking in
a studio, composing with notation, composing in a sequencer, or are
you doing pure synthesis to a soundfile without any live performance
at all? In the latter case consider using Csound which has none of
these limitations.
If you are able to, make the jump to a different
control protocol as close to the keyboard or guitar
controller as you can, and use OSC
More and more systems support this now, you can plug
OSC messages into Supercollider, Pure Data, Csound,
Reaktor, Chuck... (Reaper? rumour?)
It doesn't impose
Most plugins VST, RTAS or AU will not support pitch bend on multiple channels.
Hosts will though, the normal trick would be to have 12 plugins each responding
to a separate midi channel.
Plugins that have multiple slots will work, for instance Native Instruments
Kontakt.
Cheers
Andy
On 14
Mike,
The technology is a dynamic pitch correction algorithm. I have a standalone
Java application and VST effect. It is suitable for live use at the moment
though work is underway for sequencing.
Regards,
Dylan
-Original Message-
From: music-dsp-boun...@music.columbia.edu
Dan Stowell wrote:
As Oskari noted, here's hoping the angle of this new list (the low-level
aspects you mention) can help speed Android towards good low-latency i/o!
Yeah, well that's the main thing that got us together so I hope so.
Some have already started looking at bypassing audioflinger