Forgive me if you said this already, but did you try negative feedback
values? I wonder what that does to the aesthetics of the reverb.
Stefan
On Oct 1, 2017 16:24, "gm" wrote:
> and here's the impulse response, large 4APs Early- > 3AP Loop
>
> its pretty smooth without tweaking anything manua
and here's the impulse response, large 4APs Early- > 3AP Loop
its pretty smooth without tweaking anything manually
https://soundcloud.com/traumlos_kalt/whd-ln2-impresponse/s-d1ArU
the autocorrelation and autoconvolution are also very good
Am 02.10.2017 um 00:45 schrieb gm:
So...
Heres my "pa
Am 02.10.2017 um 00:45 schrieb gm:
Formal proof outstanding.
sorry, weird Germanism, read that as "missing" please
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So...
Heres my "paper", a very sloppy very first draft, several figures and
images missing and too long.
http://www.voxangelica.net/transfer/magic%20numbers%20for%20reverb%20design%203b.pdf
questions, comments, improvements, critique are very welcome.
But is it even worth to write a paper abou
Am 01.10.2017 um 18:35 schrieb gm:
Counterintutively, there is no solution for g=a for N =2 (except g=a=1);
(the solution for g=a and N=3 is 1/golden ratio )
make that phi^2 = 0.382..ect
For those who didnt follow, after all this I now postulate that
*ratio = 1/ ( N - ln(2) +1) *
with N = nu
DSP programmer recently getting into transducer experimentation here.
Gonna walk through the dimensional analysis:
1. Sound waves are a form of energy. Energy doesn't exchange directly
with other units like voltage, velocity, momentum, etc, because those units
are in different dimensions.
2.
Am 01.10.2017 um 16:52 schrieb gm:
So I tested a familiy of numbers based on a = ln(2)
that should read g= ln(2); (a ~= 0.76597)
It seems one of the best, but why?
Counterintutively, there is no solution for g=a for N =2 (except g=a=1);
(the solution for g=a and N=3 is 1/golden ratio )
_
On Sun, Oct 1, 2017 at 1:23 PM, robert bristow-johnson <
r...@audioimagination.com> wrote:
>
>
> i know relatively little about transducers. but these are getting to be
> pretty fundamental questions.
>
> Renato, we don't know exactly how much the digital value will translate to
> a precise louds
�
i know relatively little about transducers.� but these are getting to be pretty
fundamental questions.
Renato, we don't know exactly how much the digital value will translate to a
precise loudspeaker piston displacement because there is an amplifier with a
volume control
in between the D/A
Am 30.09.2017 um 22:44 schrieb Stefan Sullivan:
Sometimes the simplest approach is the best approach. Sounds like a
good reverb paper to me. Some user evaluation and references to
standard papers and 😁
That would be a paper on numerology then...
I generalized a bit:
Na - 1 = a*g
a = 1 / (
Fascinating thread!
I find the “oar in the water” example to be very useful in visualizing the
subject at hand.
This reminds me of how difficult it is to get really good low frequency
response: An oar moving very slowly simply will not move a boat at all. A
loudspeaker with its cone fully exte
Most speaker/amp systems produce a high-pass filtered step response - i.e. an
exponential decay curve - because there’s always at least one DC blocking
capacitor between the DAC and the speaker. (Usually there are more.)
DC-coupled systems exist, but they’re not common and they’re certainly not
tx for the infos and thoughts.
I am getting the same difficulty when I
look at texts in the subject.
Making the question very objective,
is anyone able to state very briefly if
LPCM samples 1000, 5, 500, 70
will be converted by a loudspeaker
into displacements proportional to such
values or to pr
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