Dear List,
Long time lurker here, learned a lot from the random posts, so thanks
for those.
Maybe somebody can help me out what is the best practice for realtime
applications to minimize aliasing when
scanning a waveform by changing speed or constantly modulating the delay
time on a delay (i
Thanks Frank,
I use cubic interpolation to interpolate between samples and it seems a
bit better than linear for me. I am more worried
about the downsampling, when the playhead is going faster than the
original samplerate and that's
when the high frequencies of the original material start to fo
Thanks for your ideas, I'll look into those!
It's actually just a digital delay effect or a sample playback system,
where I have a playhead that have to read samples from a buffer, but the
playhead
position can be modulated, so the output will be pitching up/down
depending on the
actual directi
Can this be something for you?
http://soundplant.org/
--
Kevin
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Hi,
Is there such a thing as today's standard for softSynth antialiased
oscillators?
I was looking up PolyBLEP oscillators, and was wondering how it would relate
to a 1-2 waveTables per octave based oscillator or maybe to some other
algos.
thanks for any ideas and recommendations in advance
Thank you for the quick ideas, the code looks nice.
Currently I am not designing a wavetable OSC, I am just trying to do
some basic VA waveforms (saw, tri, square) so naively I thought
I just set up the 15-20 tables/waveform from fourier series whenever I
start the app/plugin and that could do
I just want to thank you guys for the amount of experience and knowledge
you are sharing here! This list is a gem!
I started to replace my polyBLEP oscillators with waveTables to see how
it compares!
Although while experimenting with PolyBLEP I just run into something I
don't get and probab