The amount of developing time for a reverb algorithm is very much depended
on the goals and target for that particular algorithm. If you want to make a
high-end classic and start from scratch then it takes way more time than
contract work.
VSS series from TC Electronic took 8 engineers almost 10
That’s great!
I haven’t been so fortunately in my work until now – so I have to go the long
way with extensive tests each time. I have analyzed some reverbs, but didn’t
found any overall rule regarding either delay ratios or feedback ratios – maybe
I didn’t look closed enough.
From:
To get a realistic (or a musical for matter) sounding reverb it will include
thousands of listening tests with various test signals - I haven't seen any
'automated' or any particular strategy for tuning reverbs in the wild other
than extensive listening tests. The AP delay lines gets longer for
onus.
Email: j...@relab.dk if you are interested.
Kind regards
Martin Lind
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