Here's a little illustration:
http://zwizwa.be/rai/rai.html
( Racket's documentation facility is really nice. )
On 05/14/2013 12:11 PM, Tom Schouten wrote:
Is there anyone here interested in Functional Programming and C code
generation for DSP code?
I'm working on a system for DSP code
On 05/15/2013 04:54 AM, Jamie Bullock wrote:
On 15 May 2013, at 00:42, Tom Schoutent...@zwizwa.be wrote:
Faust is amazing. it can compile to many different end targets and even has
it's own IDE in FaustWorks. Also, Albert Graf has embedded it (of sorts) into
Pd already (via Pure). very
On 05/14/2013 11:12 PM, Alan Wolfe wrote:
fwiw, i have a DAW I work on, and on my todo list is the ability to
export your creations to C++.
what DAW is that?
One option would do generic C++ so you could drop it into whatever
program you wanted (like, an fmod callback, or custom code etc).
Is there anyone here interested in Functional Programming and C code
generation for DSP code?
I'm working on a system for DSP code development based on the principle
of Abstract Interpretation
http://en.wikipedia.org/wiki/Abstract_interpretation
Basically, it will allow several
On 05/14/2013 12:17 PM, Rohit Agarwal wrote:
Good choice of project. A generatively programmed codebase get's more powerful
for the programmer over time. The beginning is the slower and more difficult
part. This approach to programming holds great promise.
Indeed.
Moreover, there is a lot to
On 05/14/2013 12:44 PM, Jeremy Shaw wrote:
Interested -- yes. Time to do anything -- no.
But, I have long thought it would be interesting to implement a
virtual modular synth that was compiled on the fly. The UI would be
written in high-level Haskell, and would allow you to manipulate the
On 05/14/2013 04:30 PM, pdowling wrote:
i'm presuming everyone in this thread knows Grame's FAUST and Cycling 74's GEN
? or maybe i'm missing something about what you want to do? if so apologies.
i'm actually just very interested in this subject myself. surely the first step
would be to
Hi Jeff,
Apart from learning C/C++ and digging through things like the VST SDK, I
would recommend taking a look at Pd.
http://crca.ucsd.edu/~msp/software.html
It's quite a fun system in itself, but as a bootstrapping environment
for incremental development of C/C++ audio effect and synth