steam
http://www.alansondheim.org/steam01.jpg
http://www.alansondheim.org/steam02.jpg
http://www.alansondheim.org/steam.mp3
http://www.alansondheim.org/steam.mp4
the quiet meditation of stationary steam engines
-- almost silent, the 25' Corliss was running
quickly and barely audible.
one of
By Graham Harwood
The census stands at the very beginning of the biopolitical process of
converting people into populations. In the wake of the 2011 Census,
Graham Harwood considers its double-edged provision of a technique of
control and manifold potential of an ‘equalising gaze'.
This text
You might want to check out Tale of Tales' later stuff, 'The Graveyard' and
'the Path' both available from their own website and also from Steam, online
videogames distribution stream; artgaming/games art, alongside indie and
commercial games, making the distributional leap to large (huge)
The Path and The Graveyard.
Might also want to consider that these are commercial products albeit at a
nominal price. They are not FLOSS. They are challenging in terms of
ludicity, metaphor, theatrical narratives and they are certainly not typical
commercial works. Their distribution model
Hi
I have played The Graveyard, (randomly) downloaded via Steam, and been
very positively surprised to find such things on that platform. I've
been searching for other similar artistic games in the Indie
section, but without luck... I'll sure check The Path.
It renewed my interrest in that
PM
To: NetBehaviour for networked distributed creativity
Subject: Re: [NetBehaviour] Steam
Hi
I have played The Graveyard, (randomly) downloaded via Steam, and been
very positively surprised to find such things on that platform. I've
been searching for other similar artistic games in the Indie
Of Corrado Morgana
Sent: 23 March 2009 5:38 PM
To: 'NetBehaviour for networked distributed creativity'
Subject: Re: [NetBehaviour] Steam
After checking Tot's forum, The Path hits Steam's best sellers for the
release week.
Steam, as a delivery method for PC games beats any bricks and mortar outlet
geez guys, i (randomly) noticed that you're discussing my games!
sorry i didn't notice it before!
to answer sort of briefly
yes we originally sold The Graveyard strictly from our own website and
it sold okay. i mean, the selling was originally a pretty conceptual
exercise.
Michael made an