https://bugs.freedesktop.org/show_bug.cgi?id=64323
anakin...@gmail.com changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|FIXED
https://bugs.freedesktop.org/show_bug.cgi?id=64323
Emil Velikov emil.l.veli...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #28 from anakin...@gmail.com ---
There's now a commit with the older patch which does the wait and reduce FPS:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=0e5bf8565106833e1a678ebdae81fdf1657391c9
Shouldn't we have the latest one
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #29 from Ilia Mirkin imir...@alum.mit.edu ---
The wait is correct and always needed. I believe that the last patch is
actually incorrect. I've added a whole bunch of comments to that function which
reflect my understanding of how it
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #25 from Emil Velikov emil.l.veli...@gmail.com ---
Created attachment 90056
-- https://bugs.freedesktop.org/attachment.cgi?id=90056action=edit
yet another try (author imirkin)
Here are some numbers while running dota2. Game is
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #27 from Emil Velikov emil.l.veli...@gmail.com ---
(In reply to comment #26)
I'd suggest you launch the game normally and use timedemo_runcount 3 +
timedemo xx instead. I've seen that the first time you play the demo with
timedemo,
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #15 from anakin...@gmail.com ---
I've tested the last patch on TF2, it fixes the issue. I've done some
benchmarking and there is some performance loss though:
Without the patch: avg 62 fps
With the patch: avg 45 fps
(with and
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #16 from Ilia Mirkin imir...@alum.mit.edu ---
(In reply to comment #15)
I've tested the last patch on TF2, it fixes the issue. I've done some
benchmarking and there is some performance loss though:
Without the patch: avg 62 fps
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #18 from anakin...@gmail.com ---
Two others benchmarks shows 44 and 48 fps with your latest patch (had 45
before, as written above).
I'm not sure, but *maybe* it was more laggy than calim patch (like the getting
stuck from time to
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #19 from Ilia Mirkin imir...@alum.mit.edu ---
Perhaps I was unclear. I was hoping you would test each of the currently-listed
patches under attachments individually. i.e.
https://bugs.freedesktop.org/attachment.cgi?id=90011
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #21 from anakin...@gmail.com ---
That one:
https://bugs.freedesktop.org/attachment.cgi?id=81517
is the best one, I have same performance with it as without any patch (62 fps).
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https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #22 from Ilia Mirkin imir...@alum.mit.edu ---
Just want to confirm a theory --
can you test
https://bugs.freedesktop.org/attachment.cgi?id=81517
https://bugs.freedesktop.org/attachment.cgi?id=90011
*together* (i.e. apply both
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #23 from anakin...@gmail.com ---
Indeed, I still have ~62 FPS with both patches.
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https://bugs.freedesktop.org/show_bug.cgi?id=64323
Emil Velikov emil.l.veli...@gmail.com changed:
What|Removed |Added
CC||chr...@ijw.co.nz
https://bugs.freedesktop.org/show_bug.cgi?id=64323
Ilia Mirkin imir...@alum.mit.edu changed:
What|Removed |Added
Attachment #89968|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=64323
Ilia Mirkin imir...@alum.mit.edu changed:
What|Removed |Added
Attachment #89965|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #11 from Maarten Lankhorst b...@mblankhorst.nl ---
A suspiciously similar bug for nvc0 was fixed with
72295c5f671082455072bfd29a1e5ae545de
nvc0: restore viewport after blit
I think you need to set viewport in nv50_blit_3d in the
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #10 from anakin...@gmail.com ---
Still happening in 3.13.
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https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #7 from anakin...@gmail.com ---
I'm getting similar rendering issues with a 8800 GT card in all Source Engine
games (tested in Team Fortress 2, Counter-Strike Source and Dota 2), but I'm
not sure if it's the same bug.
Mine is similar
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #9 from anakin...@gmail.com ---
Is there anything I can do to help ?
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https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #8 from Emil Velikov emil.l.veli...@gmail.com ---
(In reply to comment #7)
I'm getting similar rendering issues with a 8800 GT card in all Source
Engine games (tested in Team Fortress 2, Counter-Strike Source and Dota 2),
but I'm
how did you get dota2 to even start? it should not work with the nouveau
drivers.
Live long and prosper,
Christ-Jan Wijtmans
http://facebook.com/cj.wijtmans
http://twitter.com/cjwijtmans
On Thu, Aug 8, 2013 at 4:48 PM, bugzilla-dae...@freedesktop.org wrote:
*Comment # 5
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #6 from Emil Velikov emil.l.veli...@gmail.com ---
On 09/08/13 16:03, Christ-Jan Wijtmans wrote:
how did you get dota2 to even start? it should not work with the nouveau
drivers.
Downloaded the game and pressed Start. I'm not sure
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #4 from Emil Velikov emil.l.veli...@gmail.com ---
Created attachment 83839
-- https://bugs.freedesktop.org/attachment.cgi?id=83839action=edit
hack/workaround by calim
Attaching a patch/hack which calim shared a few weeks back.
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #5 from Emil Velikov emil.l.veli...@gmail.com ---
Dota 2 exhibits the same issue (patches still seem to work)
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https://bugs.freedesktop.org/show_bug.cgi?id=64323
Emil Velikov emil.l.veli...@gmail.com changed:
What|Removed |Added
See Also|
https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #1 from Bryan Cain bryancain3+...@gmail.com ---
Here is a much smaller (40 MB bz2'd, 74 MB uncompressed) trace that
demonstrates the regression in the loading and title screen of Portal:
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