Did it worked before?
EXRs are generated by VRay so I think you should ask on Chaos Group
forum to see if you are the only one.
Good luck! :)
Dorian
On 10/19/2011 10:40 PM, Ryan O'Phelan wrote:
let me revise a bit.
The UV pass comes into nuke as forward
the renderID comes in as either
Hi everybody!
1. The resulting corner pin of the planar track is tied to what layer?
Always to the bottom most? And in conclusion, if i would like to have
the corner pin for other shapes, do I have to use a separate
planartracker? Or can I create a new planarTrackLayer for every shape,
and
I tried this kind of thing at one point (dumping the viewer to an image file).
What I ended up doing is trolling all of the QGLWidget instances in the app and
dumping their contents to image files via PyQt. That works, but since only the
visible pixels are buffered to the screen, you get a
Hi Igor,
I'll try to answer your questions below:
1. The resulting corner pin of the planar track is tied to what
layer? Always to the bottom most?
It's tied to whatever layer that's selected when you exported it (if
you export via the toolbar).
Hi All,
I am trying to decompose a standard 2D transformation matrix (Rotation, Scale,
Skew Translation, no Perspective) and apply that information to the
parameters in a Transform node.
I can manage to get almost everything in there, but I have recovered 2 values
for skew from the matrix: