It doesn't look like it. They have an update on the official site that
says they'd like to get more raw formats to work (including bm yuv 10-bit),
but thats that was in 2011 and it looks to be the last mention of it.
On Mon, Jan 28, 2013 at 11:45 PM, Ron Ganbar ron...@gmail.com wrote:
Hi all,
Thanks man,
in that case, does anyone have an idea how to create a post process in
Deadline to take a tiff sequence output and make it into a Blackmagic
quicktime?
Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
+972 (0)54 255 9765 [Israel]
url:
AFAIK
v210 = Blackmagic 10-bit YUV
Best Regards
Jimmy Christensen
Developer
Ghost A/S
On 29/01/13 08:45, Ron Ganbar wrote:
Hi all,
does anybody know if ffmpeg can be used to generate blackmagic codec
quicktimes on Windows?
Thanks,
Ron Ganbar
email: ron...@gmail.com mailto:ron...@gmail.com
Hey out there -
Does anyone know of a way to embed certain tiff tags into a (tiff)
render? A ModifyMetaData node doesn't seem to do it unless there is a
magic key I don't know of.
We are rendering tiffs and having some odd render issues. I'm hoping by
adding TIFFTAG_HOSTCOMPUTER
i remember something like Jimmy's statement from past experience, too.
iirc, a v210 QT file would always show the blackmagic codec in QT
player's info window if the blackmagic coded was installed and output
fine over a BM card.
on systems where the codec/card is not installed it would show
I think V210 is also the basis of the Quicktime 10-bit which is
installed by FCP.
Best Regards
Jimmy Christensen
Developer
Ghost A/S
On 29/01/13 12:02, Holger Hummel|Celluloid VFX wrote:
i remember something like Jimmy's statement from past experience, too.
iirc, a v210 QT file would always
Thanks Holger.
I might try to contribute to the cause. I'll see what they're after exactly.
Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
+972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/
On 29 January 2013 13:02, Holger Hummel|Celluloid VFX
I don't think Nuke will currently let you write arbitrary TIFF metadata, but
a simple solution (if you've got the time to run test renders) would just be
to do a Text node burn-in with [info hostname] as a text expression.
-Nathan
-Original Message-
From: John RA Benson
Sent:
ha - yes, but that kind of ruins the render ;)
the issue pops up as we saturate the farm (of course) and I think sys
would have me fired if I did it myself anytime in the next 3 months!
Cheers
JRAB
On 01/29/2013 06:15 PM, Nathan Rusch wrote:
I don't think Nuke will currently let you write
Yup, like I said, it's only a good option if you've got the time (and CPU
power) to burn.
What kinds of render issues are you running into exactly?
-Nathan
-Original Message-
From: John RA Benson
Sent: Tuesday, January 29, 2013 9:24 AM
To: nuke-users@support.thefoundry.co.uk
into the alpha. Or pad the render with a strip of pixels for that burnin.
On 29 jan. 2013, at 18:17, Nathan Rusch nathan_ru...@hotmail.com wrote:
would just be to do a Text node burn-in with [info hostname] as a text
expression.
___
Nuke-users
hmm, or if you can spare a single pixel somewhere, you could
just burn in the hostname as color (or alpha) value...
like in the bottom right corner, each render machine gets a
slightly different shade of black (ie render1 is 0.1,
render2 is 0.2 etc)
then if you have corrupt renders
We had this issue on a project awhile ago (using Nuke5.1), where systems
were going into swap. Say, you have 3 jobs on an 8 proc machine, using
4, 2, and 2 procs of memory. One job is a real mem pig, using all the
system memory, so the other 2 jobs waited. Really, all 3 jobs wait
because the
While I am enjoying the microdots-spy approach to tag an image with secret
render host information, am I missing something or you could just check
your render logs? Or... you don't have logs? =P
On Tue, Jan 29, 2013 at 10:50 AM, chris ze.m...@gmx.net wrote:
or extending on that idea...
Hmm. I don't mean to skirt the central issue too widely, but in my
experience, rendering simultaneous Nuke jobs on a single machine that are
doing anything more complex than converting files (or something equally
simple) results in high enough instances of instability and performance
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