Re: [Nuke-users] Mysterious OpenSpline Bezier Shape in Nuke 8

2013-12-09 Thread Neil Rognvaldr Scholes
I just followed the steps and also works for me - cool! Neil Rognvaldr Scholes +44 (0) 7977 456 197 www.uvfilms.co.uk On 09/12/13 01:44, Jed Smith wrote: For some reason, it seems that posts submitted directly to the Nuke-Users forum do not get mirrored to the mailing list, and vice-versa. I

Re: [Nuke-users] Mysterious OpenSpline Bezier Shape in Nuke 8

2013-12-09 Thread Sean Brice
Hi All, Just to follow up on what I said earlier, I highly recommend that you do not use the existing open spline functionality in production. It is not supported, and in the state at which it was when we halted development (i.e. what you would be using now in Nuke 8.0v1), it has a number of

Re: [Nuke-users] Mysterious OpenSpline Bezier Shape in Nuke 8

2013-12-09 Thread Neil Scholes
Ok Sean - thanks for the caution - i will avoid :) Neil Scholes +44(0) 7977 456 197 www.uvfilms.co.uk On 9 Dec 2013, at 18:12, Sean Brice wrote: Hi All, Just to follow up on what I said earlier, I highly recommend that you do not use the existing open spline functionality in

Re: [Nuke-users] Mysterious OpenSpline Bezier Shape in Nuke 8

2013-12-09 Thread Randy Little
LOL SEAN, We had a similar issue when we release xRes 2 at Macromedia. Accept when the QA team passed the person to me so I could figure out how get got the feature to show up I wasn't allowed to say the feature existed. The guy was so pissed off as I just keep asking questions and deny the

[Nuke-users] Is there a DeepVectorBlur already?

2013-12-09 Thread Oliver Markowski
Hi guys, i hope this hasn't been posted before, but a quick search did not show anything... Does anyone already have a solution for proper deepVectorBlur? Would it be easy to do as a simple-plugin or is this more sophisticated? Maybe someone from thefoundry could also tell me if this is already

Re: [Nuke-users] Still Image camera matching...?

2013-12-09 Thread Richard Bobo
Julik, Yes, I had that in the back of my mind from when I played around with a demo copy of SynthEyes, a while ago. I’ve had a need for this kind of “reverse engineering of a camera on several occasions. It would be really helpful to have this feature in Nuke… RIch On Dec 8, 2013, at 1:12

Re: [Nuke-users] Still Image camera matching...?

2013-12-09 Thread Richard Bobo
Nope. It will figure out the lens distortion from lines you draw - or a grid you shot - or it will attempt to figure out the distortion by analyzing a sequence (it does a camera track first) but it needs a minimum of three frames to do that… Rich On Dec 8, 2013, at 1:52 PM, visfxsup

Re: [Nuke-users] Still Image camera matching...?

2013-12-09 Thread RsLittle
Yeah I thought it might give a guess like pftrack does  From my Android phone on T-Mobile. The first nationwide 4G network. Original message From: Richard Bobo richb...@mac.com Date: 12/09/2013 9:50 PM (GMT-05:00) To: visfxsup visfx...@gmail.com,Nuke-Users Mailing List

Re: [Nuke-users] Still Image camera matching...?

2013-12-09 Thread Richard Bobo
We do have PFTrack, so I can use that. I was just hoping for something in Nuke I didn’t know about - so I didn’t have to do the round trip.. ~(8^ \ Oh, well. Thanks, all, for the suggestions! Rich On Dec 9, 2013, at 10:52 PM, RsLittle randyslit...@gmail.com wrote: Yeah I thought it might