Re: [Nuke-users] nuke studio scan for new version on sequence

2016-07-13 Thread Joerg Bruemmer
So I ended up building bins and sequences from clips, where I was looking for the latest version, if I could find one or build an offline Clip as place holder and running scan for new versions afterwards in UI. It is a shame that you cannot call this in a easy way :( > Justin GD

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-13 Thread Marten Blumen
AutoFoundry or FoundryDesk rolls off the tongue nicely :) Nuke10 is really good. Very good auto caching system which helps thing like camera tracking, painting is meant to be smoother, vector tools are all ace, no worries doing vector blurs now - looks better, processes faster. Still old boring

Re: [Nuke-users] c44 Matrix for Nuke 10

2016-07-13 Thread Ben Woodhall
In BlinkScript! Awesome! Ben > On 13 Jul 2016, at 17:35, Howard Jones wrote: > > Great :) > > Howard > > On 13 Jul 2016, at 5:01 pm, Mads Lund > wrote: > >>

Re: [Nuke-users] c44 Matrix for Nuke 10

2016-07-13 Thread Howard Jones
Great :) Howard > On 13 Jul 2016, at 5:01 pm, Mads Lund wrote: > > http://community.thefoundry.co.uk/discussion/topic.aspx?f=189=124304 > > Den onsdag den 13. juli 2016 skrev Ben Woodhall : >> Hi Rory, Howard, et al., >> >> Rory is after a

[Nuke-users] Re: c44 Matrix for Nuke 10

2016-07-13 Thread Howard Jones
Hi I haven't been able to compile anything for since v8 due to GCC issues I'm afraid Howard > On 13 Jul 2016, at 4:32 pm, Ben Woodhall wrote: > > Hi Rory, Howard, et al., > > Rory is after a version of c44Matrix for Nuke 10. Has anyone had a go at > compiling

[Nuke-users] how to remove a clip's error state in the timeline

2016-07-13 Thread Frank Rueter|OHUfx
Hi all, I have a timeline with several comp containers, all rendered. I mistakenly tried re-rendering some of teh containers, but the output is protected (because of our publishing pipeline), so the render failed and the clip now shows nothing (and is in a red error state). I now decided that

Re: [Nuke-users] c44 Matrix for Nuke 10

2016-07-13 Thread Ben Woodhall
Thanks Mads, Serves me right for leaving that mail in my inbox for two days… ;-) Cheers, Ben > On 13 Jul 2016, at 17:01, Mads Lund wrote: > > http://community.thefoundry.co.uk/discussion/topic.aspx?f=189=124304 >

Re: [Nuke-users] c44 Matrix for Nuke 10

2016-07-13 Thread Mads Lund
http://community.thefoundry.co.uk/discussion/topic.aspx?f=189=124304 Den onsdag den 13. juli 2016 skrev Ben Woodhall : > Hi Rory, Howard, et al., > > Rory is after a version of c44Matrix for Nuke 10. Has anyone had a go at > compiling for Nuke 10 (or even Nuke 9)? >

[Nuke-users] c44 Matrix for Nuke 10

2016-07-13 Thread Ben Woodhall
Hi Rory, Howard, et al., Rory is after a version of c44Matrix for Nuke 10. Has anyone had a go at compiling for Nuke 10 (or even Nuke 9)? Howard - I know that you built this for Nuke 8. Any useful advice? Thanks, Ben > On 11 Jul 2016, at 16:34, Rory Mark wrote: >

Re: [Nuke-users] Nuke Studio : Windows and QT

2016-07-13 Thread Michael Hodges
I’m interested in automating Quicktime to dpx/jpeg sequences for Nuke/Nuke studio through FFmpeg as a pre-edit step during ingestion. Is there anything in particular ( besides file sizes, color settings) that I should be aware of to keep Nuke happy and the files as close to native as possible?

Re: [Nuke-users] Nuke Studio : Windows and QT

2016-07-13 Thread Marrocco, Sam
On 7/13/2016 12:03 AM, Randy Little wrote: Ffmpeg prores is not spec compliant. Color issues and in some cases they just don't work. So I would be careful using ffmpeg for prores. We have had editorial kick them back for color. Of course, you should always be careful and test everything.

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-13 Thread Nathan Dunsworth
At this point it's pretty obv the reasons for why things like this go on. To big to fail smell like the autodesk mentality. Just look at the email thread a month or so ago about support being a cluster fsk. It's all about what's makes a pretty new features pdf to con the next purchase out. On

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-13 Thread alexey kuchinsky
hi, putting in preferences *clearOnSuccess false* is not working for me, nuke happily ignores that am i alone with this problem? cheers On Wed, Jul 13, 2016 at 10:22 AM, Erik Johansson wrote: > I think everyone got a lot of "Why?" questions > On Jul 13, 2016 10:18,

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-13 Thread Erik Johansson
I think everyone got a lot of "Why?" questions On Jul 13, 2016 10:18, "Howard Jones" wrote: > And if it is that easy, why on earth has the Foundry not fixed it?? > > Howard > > On 13 Jul 2016, at 7:45 am, Simon Björk wrote: > > > Are you kidding me?

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-13 Thread Howard Jones
And if it is that easy, why on earth has the Foundry not fixed it?? Howard > On 13 Jul 2016, at 7:45 am, Simon Björk wrote: > > > Are you kidding me? Two years of being annoyed with this and the pref is > still working? Wow... I remember bug reporting this back when 9

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-13 Thread Howard Jones
Thanks for the feedback. I have some flames to track onto a head soon so I'll give it a go! Howard > On 12 Jul 2016, at 10:50 pm, Michael Garrett wrote: > > Howard, > > I've been using it for temp shots right now, which means it's more forgiving > and I don't need to

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-13 Thread Simon Björk
Are you kidding me? Two years of being annoyed with this and the pref is still working? Wow... I remember bug reporting this back when 9 was released, but I guess it disappeared in the many many this that broke with that release. I also remember trying to set the pref via scripting and it