Re: [Nuke-users] caraVR stereo stitching tuts OZO camera

2017-04-27 Thread Matt Plec
so much data I am fearing > being presented with a gig using the faceBook 24 camera rig. > > Disk space these days is cheap but 24 x times the data for VR makes it > that much more expensive, not to mention pressing power, any one have any > data managing tips and tricks > > Re

Re: [Nuke-users] caraVR stereo stitching tuts OZO camera

2017-04-23 Thread Matt Plec
Hi Adam - I don't think the fundamental stereo workflow has changed dramatically since we introduced it, so your best bet is probably digging back to older videos. We did a "masterclass" event that had two major sections, one on shooting and another on working with the footage in Nuke. Check out

Re: [Nuke-users] goofy_titles

2017-03-16 Thread Matt Plec
@adam - Bet you're thinking of the MindRead node? It's still there as of 10.0v6. On Sat, Mar 11, 2017 at 2:50 AM, adam jones wrote: > I liked the “autoComp" node that now seems to be gone but this is better > :-) > > On 11 Mar 2017, at 8:03 AM, Michael Hodges

Re: [Nuke-users] CMS pattern un lightroom problem

2016-01-03 Thread Matt Plec
l gives me the desired > result. Why would it fail in Lightroom and not nuke ? > > > -- > *From:* nuke-users-boun...@support.thefoundry.co.uk < > nuke-users-boun...@support.thefoundry.co.uk> on behalf of Matt Plec < > mp...@mplec.com> >

Re: [Nuke-users] CMS pattern un lightroom problem

2015-12-31 Thread Matt Plec
Just a guess, but I wouldn't be surprised if these key on luminance to apply the effect, which wouldn't translate into a LUT. On Thu, Dec 31, 2015 at 6:58 AM, Martin Sheeran wrote: > Hi > > > When using Lightroom to modify a CMS patten from Nuke, I have some >

Re: [Nuke-users] particle cache for a single frame?

2015-10-24 Thread Matt Plec
2000 symlinks? It hurts to suggest it almost as much as it will to do it, but ought to work... On Fri, Oct 23, 2015 at 12:00 AM, Frank Rueter|OHUfx wrote: > I did, but I'm using Vray and that seems to get confused when there is a > FrameHold after the ParticleCache node > > >

Re: [Nuke-users] Alternate user .nuke dir

2015-10-19 Thread Matt Plec
You could just add your user-specific locations to NUKE_PATH as something like /path/to/user/nuke/stuff/$USER. On Mon, Oct 19, 2015 at 1:37 PM, jon parker wrote: > Right, thanks, I missed that... > > So it looks like the only way to change the user's pref location is to >

Re: [Nuke-users] Windows 10

2015-09-26 Thread Matt Plec
Looks like it's right on the border between non-gui and gui startup. Can you run a command line render, no gui? If so, then maybe it's something graphics/UI related. Graphics card drivers all good? On Fri, Sep 25, 2015 at 3:03 PM, Gavin Greenwalt wrote: > Anyone have

Re: [Nuke-users] Nuke and ACES or: ACES in general

2015-07-07 Thread Matt Plec
, Jul 6, 2015 at 1:27 AM, subscripti...@badgerfx.com wrote: Hey Matt, I have to test some of those things and will get back to you. Or hopefully not. :) This is just a quick Thank You for your thorough explanation. Greets, Igor Am 05.07.2015 10:05, schrieb Matt Plec: On Fri, Jul 3

Re: [Nuke-users] Nuke and ACES or: ACES in general

2015-07-05 Thread Matt Plec
On Fri, Jul 3, 2015 at 10:04 PM, subscripti...@badgerfx.com wrote: Hey guys, I am trying to wrap my head around ACES. I'm sure you're not the only one. I have heard that before... Here's the basic idea: First off, for anyone who hasn't thought much about color management in general, why

Re: [Nuke-users] Sperical LatLong comping

2015-06-29 Thread Matt Plec
FxGuide did a great, in-depth piece on it here: www.fxguide.com/fxpodcasts/fxpodcast-294-making-the-360-degree-short-help/ On Mon, Jun 29, 2015 at 2:02 PM, Frank Harrison fr...@thefoundry.co.uk wrote: Is there somewhere that I can see more info about HELP! my googlefu is failing me and I'm

Re: [Nuke-users] Adobe anyone?

2015-05-20 Thread Matt Plec
Admittedly I'm biased, and a combo with Adobe would have some great potential, but overall an independent Foundry sure seems better. There's been more than enough consolidation already. On Thu, May 21, 2015 at 4:41 AM, J Bills jbillsn...@flickfx.com wrote: Happy ending?

Re: [Nuke-users] Slow Down Particles

2013-08-30 Thread Matt Plec
On Tue, Aug 27, 2013 at 9:12 PM, Alexis Williams alexis_willi...@hotmail.co.uk wrote: One other thing, when I use the write node to export a sequence, it comes up with the following error, not sure what I am doing wrong. *Write1 cannot be executed for multiple frames.* * * You probably

Re: [Nuke-users] Nuke + Quadro 4000 + Win7 DAG Performance Issues

2013-03-21 Thread Matt Plec
mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Matt Plec Senior Product Designer The Foundry Web: www.thefoundry.co.uk The Foundry Visionmongers Ltd. Registered in England and Wales

Re: [Nuke-users] Color Space Conversion to DCP-compliant XYZ using Nuke

2012-06-01 Thread Matt Plec
requires 2.6) but with no success. Any suggestions? Best, John ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Matt Plec

Re: [Nuke-users] Redcine-X VS Nuke

2011-12-27 Thread Matt Plec
The linear is the original 32 bit int linear that was originally available from the SDK. This does has some scale to get the output values between 0 and 1 rather than lots of highlights getting clamped at 1 and losing all the detail. As far as I know the values do increment linearly, ie there

Re: [Nuke-users] splinewarper in 6.3

2011-08-07 Thread Matt Plec
the details. Matt -- Matt Plec - Senior Product Designer - The Foundry 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK Tel: +44 (0)20 7968 6828 • Fax: +44 (0)20 7930 8906 • Web: www.thefoundry.co.uk The Foundry Visionmongers Ltd • Registered in England

Re: [Nuke-users] MOV Support?

2011-05-11 Thread Matt Plec
At the risk of flogging the dead horse, please please please, if you have examples of QT that read correctly in 32 bit nuke but not in 64 bit, contact support. There are so many variables involved in quicktime support, the most helpful thing for us to make this robust is to have examples where