[Nuke-users] material ids

2011-11-11 Thread DamonOConnell
Hi Just starting to use nuke. How do you colour correct a exr using the material ids? In the material channel I have three colours. Thanks ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

Re: [Nuke-users] material ids

2011-11-11 Thread Ron Ganbar
Are the three color the three channels (R, G, B)? Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 11 November 2011 18:04, DamonOConnell nuke-users-re...@thefoundry.co.ukwrote: ** Hi Just starting

Re: [Nuke-users] material ids

2011-11-11 Thread Randy Little
shuffle the material id's to r g b if they aren't showing up as choices in your mask setting in the Nodes you are using to color correct. (you can also shuffle them to new channels but that shouldn't have to happen.) I can't imagine why the id channels wouldn't be selectable in the mask channel