Re: [Nuke-users] skip existhing frames like AE and Combustion

2012-05-16 Thread Daniel Short
...@fastmail.net To: nuke-users@support.thefoundry.co.uk Subject: Re: [Nuke-users] skip existhing frames like AE and Combustion Date: Tue, 22 Feb 2011 13:52:37 -0500  Tried the beforeEachFrame callback to raise an exeception if the frame exist but raising an exception seems to stop the whole

RE: [Nuke-users] skip existhing frames like AE and Combustion

2012-05-16 Thread luc julien
linkedin: http://uk.linkedin.com/in/lucjulien From: danisnotsh...@gmail.com Date: Wed, 16 May 2012 11:00:49 -0400 Subject: Re: [Nuke-users] skip existhing frames like AE and Combustion To: nuke-users@support.thefoundry.co.uk Luc, did you ever find a solution to this? I'm trying to do the same

[Nuke-users] skip existhing frames like AE and Combustion

2011-02-22 Thread luc julien
Hi I'm trying to figure a way to skip existing frames in nuke, I have try to use a expression to link the disable but nuke doesn't want to skip the frame. Any idea ? Luc Julien ___ Nuke-users mailing

Re: [Nuke-users] skip existhing frames like AE and Combustion

2011-02-22 Thread Ron Ganbar
When rendering. If frames exist on the drive, don't render them again and go to the next frame. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 22 February 2011 20:25, Deke Kincaid dekekinc...@gmail.com

RE: [Nuke-users] skip existhing frames like AE and Combustion

2011-02-22 Thread luc julien
seem to just miss the a continue on error flag ? Luc Julien From: hu...@fastmail.net To: nuke-users@support.thefoundry.co.uk Subject: Re: [Nuke-users] skip existhing frames like AE and Combustion Date: Tue, 22 Feb 2011 13:52:37 -0500 Message body Tried the beforeEachFrame callback