Re: [Nuke-users] cornerpin along with crop animation

2011-05-27 Thread Balaji K




Thanks for your script Ron, its nice... 

After projection I want to animate the cornerpin, but I need cornerpin
to follow the projection, I tried with curve tool and autocrop and
cornerpin values, its travelling now along with projection,but its not
matching the input my projection, it got disturbed.

I need the cornerpin to follow the projection area only, if any
adjustment required I can animate the cornerpin. Is there anyway
cornerpin follow to projection area.


Thanks
Balaji.k

Ron Ganbar wrote:

  
  have a look at this:
  
  
  
  set cut_paste_input [stack 0]
  version 6.2 v3
  push $cut_paste_input
  CornerPin2D {
  to1 {{parent.Crop1.box.x} {parent.Crop1.box.y}}
  to2 {{parent.Crop1.box.r} {parent.Crop1.box.y}}
  to3 {{parent.Crop1.box.r} {parent.Crop1.box.t}}
  to4 {{parent.Crop1.box.x} {parent.Crop1.box.t}}
  invert false
  from1 {0 0}
  from2 {2048 0}
  from3 {2048 1556}
  from4 {0 1556}
  name CornerPin2D1
  selected true
  xpos 225
  ypos -22
  }
  Crop {
  inputs 0
  box {0 0 2048 1556}
  name Crop1
  selected true
  xpos 235
  ypos -130
  }
  
  
  
  
Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
  +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/
  
  
  
  On 27 May 2011 09:08, Ron Ganbar ron...@gmail.com
wrote:
  
The x, y, r  t mean x = Left, y = Bottom, r =
Right, t = Top. Combine these in the correct boxes of the corner pin to
build a box.



Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
  +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/






On 27 May 2011 08:19, Balaji K balaj...@moving-picture.com
wrote:

  
Crop has x, y, r and t values, but in cornerpin we have four points
with x and y values, which value where to link?
  
Thanks
Balaji.k
  
Ron Ganbar wrote:
  


Just link the crop properties to the corner pin
properties.


Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
  +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/



On 27 May 2011 08:12, Balaji K balaj...@moving-picture.com
wrote:

  Hi
  
Anyone know how to move the cornerpin along with crop animation. 
  
I have animated crop values, I want to move the cornerpin along with
crop animation. is there any script ?
  
  
Thanks
Balaji.k
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Re: [Nuke-users] cornerpin along with crop animation

2011-05-27 Thread Brogan Ross
you could try using a max/min for the two points. max(topLeft.y, topRight.y)
and min(leftTop.x, leftBottom.x)




On Thu, May 26, 2011 at 11:40 PM, Balaji K balaj...@moving-picture.comwrote:

  Thanks for your script Ron, its nice...

 After projection I want to animate the cornerpin, but I need cornerpin to
 follow the projection, I tried with curve tool and autocrop and cornerpin
 values, its travelling now along with projection,but its not matching the
 input my projection, it got disturbed.

 I need the cornerpin to follow the projection area only, if any adjustment
 required I can animate the cornerpin. Is there anyway cornerpin follow to
 projection area.



 Thanks
 Balaji.k

 Ron Ganbar wrote:

 have a look at this:

  set cut_paste_input [stack 0]
 version 6.2 v3
 push $cut_paste_input
 CornerPin2D {
  to1 {{parent.Crop1.box.x} {parent.Crop1.box.y}}
  to2 {{parent.Crop1.box.r} {parent.Crop1.box.y}}
  to3 {{parent.Crop1.box.r} {parent.Crop1.box.t}}
  to4 {{parent.Crop1.box.x} {parent.Crop1.box.t}}
  invert false
  from1 {0 0}
  from2 {2048 0}
  from3 {2048 1556}
  from4 {0 1556}
  name CornerPin2D1
  selected true
  xpos 225
  ypos -22
 }
 Crop {
  inputs 0
  box {0 0 2048 1556}
  name Crop1
  selected true
  xpos 235
  ypos -130
 }



 Ron Ganbar
 email: ron...@gmail.com
 tel: +44 (0)7968 007 309 [UK]
  +972 (0)54 255 9765 [Israel]
 url: http://ronganbar.wordpress.com/



 On 27 May 2011 09:08, Ron Ganbar ron...@gmail.com wrote:

 The x, y, r  t mean x = Left, y = Bottom, r = Right, t = Top. Combine
 these in the correct boxes of the corner pin to build a box.



 Ron Ganbar
 email: ron...@gmail.com
 tel: +44 (0)7968 007 309 [UK]
  +972 (0)54 255 9765 [Israel]
 url: http://ronganbar.wordpress.com/



   On 27 May 2011 08:19, Balaji K balaj...@moving-picture.com wrote:

  Crop has x, y, r and t values, but in cornerpin we have four points with
 x and y values, which value where to link?

 Thanks
 Balaji.k

 Ron Ganbar wrote:

  Just link the crop properties to the corner pin properties.


 Ron Ganbar
 email: ron...@gmail.com
 tel: +44 (0)7968 007 309 [UK]
  +972 (0)54 255 9765 [Israel]
 url: http://ronganbar.wordpress.com/



 On 27 May 2011 08:12, Balaji K balaj...@moving-picture.com wrote:

 Hi

 Anyone know how to move the cornerpin along with crop animation.

 I have animated crop values, I want to move the cornerpin along with
 crop animation.  is there any script ?


 Thanks
 Balaji.k
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Re: [Nuke-users] cornerpin along with crop animation

2011-05-27 Thread Ron Ganbar
Balaji,
I'm not sure I'm following you. Can you attach an example script?


Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
 +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/



On 27 May 2011 09:55, Brogan Ross broganr...@gmail.com wrote:

 you could try using a max/min for the two points. max(topLeft.y,
 topRight.y) and min(leftTop.x, leftBottom.x)




 On Thu, May 26, 2011 at 11:40 PM, Balaji K balaj...@moving-picture.comwrote:

  Thanks for your script Ron, its nice...

 After projection I want to animate the cornerpin, but I need cornerpin to
 follow the projection, I tried with curve tool and autocrop and cornerpin
 values, its travelling now along with projection,but its not matching the
 input my projection, it got disturbed.

 I need the cornerpin to follow the projection area only, if any adjustment
 required I can animate the cornerpin. Is there anyway cornerpin follow to
 projection area.



 Thanks
 Balaji.k

 Ron Ganbar wrote:

 have a look at this:

  set cut_paste_input [stack 0]
 version 6.2 v3
 push $cut_paste_input
 CornerPin2D {
  to1 {{parent.Crop1.box.x} {parent.Crop1.box.y}}
  to2 {{parent.Crop1.box.r} {parent.Crop1.box.y}}
  to3 {{parent.Crop1.box.r} {parent.Crop1.box.t}}
  to4 {{parent.Crop1.box.x} {parent.Crop1.box.t}}
  invert false
  from1 {0 0}
  from2 {2048 0}
  from3 {2048 1556}
  from4 {0 1556}
  name CornerPin2D1
  selected true
  xpos 225
  ypos -22
 }
 Crop {
  inputs 0
  box {0 0 2048 1556}
  name Crop1
  selected true
  xpos 235
  ypos -130
 }



 Ron Ganbar
 email: ron...@gmail.com
 tel: +44 (0)7968 007 309 [UK]
  +972 (0)54 255 9765 [Israel]
 url: http://ronganbar.wordpress.com/



 On 27 May 2011 09:08, Ron Ganbar ron...@gmail.com wrote:

 The x, y, r  t mean x = Left, y = Bottom, r = Right, t = Top. Combine
 these in the correct boxes of the corner pin to build a box.



 Ron Ganbar
 email: ron...@gmail.com
 tel: +44 (0)7968 007 309 [UK]
  +972 (0)54 255 9765 [Israel]
 url: http://ronganbar.wordpress.com/



   On 27 May 2011 08:19, Balaji K balaj...@moving-picture.com wrote:

  Crop has x, y, r and t values, but in cornerpin we have four points
 with x and y values, which value where to link?

 Thanks
 Balaji.k

 Ron Ganbar wrote:

  Just link the crop properties to the corner pin properties.


 Ron Ganbar
 email: ron...@gmail.com
 tel: +44 (0)7968 007 309 [UK]
  +972 (0)54 255 9765 [Israel]
 url: http://ronganbar.wordpress.com/



 On 27 May 2011 08:12, Balaji K balaj...@moving-picture.com wrote:

 Hi

 Anyone know how to move the cornerpin along with crop animation.

 I have animated crop values, I want to move the cornerpin along with
 crop animation.  is there any script ?


 Thanks
 Balaji.k
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[Nuke-users] Re: Flip Book Framecounter (framecycler)

2011-05-27 Thread Remco Consten
Went something wrong.. Sorry for the double post

2011/5/27 Remco Consten rcons...@gmail.com

 Hi all,

 If I render a flip book in Nuke from lets say frame 50-60, the FrameCycler
 will not show the original frame count in the timeline. (always counting
 from zero )
 Is there a way that it will adjust the counter of the timeline in a way
 that its the same as the given frame range when you press Alt + F (Flip
 book)

 I hope to get some response,

 Thanks,
 Remco C.


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[Nuke-users] Re: Flipbook Framecounter (Timeline)

2011-05-27 Thread Remco Consten
Went something wrong.. Sorry for the double post.


2011/5/27 Remco Consten rcons...@gmail.com

 Hi all,

 If I render a flip book in Nuke from lets say frame 50-60, the FrameCycler
 will not show the original frame count in the timeline. (always counting
 from zero )
 Is there a way that it will adjust the counter of the timeline in a way
 that its the same as the given frame range when you press Alt + F (Flip
 book)

 I hope to get some response,

 Thanks,
 Remco C.

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Re: [Nuke-users] Re: Flipbook Framecounter (Timeline)

2011-05-27 Thread James Etherington
In the bottom left change burn in off to standard
Cheers


On Fri, May 27, 2011 at 9:49 AM, Remco Consten rcons...@gmail.com wrote:

 Went something wrong.. Sorry for the double post.



 2011/5/27 Remco Consten rcons...@gmail.com

 Hi all,

 If I render a flip book in Nuke from lets say frame 50-60, the FrameCycler
 will not show the original frame count in the timeline. (always counting
 from zero )
 Is there a way that it will adjust the counter of the timeline in a way
 that its the same as the given frame range when you press Alt + F (Flip
 book)

 I hope to get some response,

 Thanks,
 Remco C.



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Re: [Nuke-users] Re: Flipbook Framecounter (Timeline)

2011-05-27 Thread James Etherington
bottom right, sorry

On Fri, May 27, 2011 at 9:55 AM, James Etherington 
james.ethering...@gmail.com wrote:

 In the bottom left change burn in off to standard
 Cheers


 On Fri, May 27, 2011 at 9:49 AM, Remco Consten rcons...@gmail.com wrote:

 Went something wrong.. Sorry for the double post.



 2011/5/27 Remco Consten rcons...@gmail.com

 Hi all,

 If I render a flip book in Nuke from lets say frame 50-60, the
 FrameCycler will not show the original frame count in the timeline. (always
 counting from zero )
 Is there a way that it will adjust the counter of the timeline in a way
 that its the same as the given frame range when you press Alt + F (Flip
 book)

 I hope to get some response,

 Thanks,
 Remco C.



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[Nuke-users] Nuke Lens distortion

2011-05-27 Thread Balaji K




Hi

Any one know how to track anamarphic lens distrorted plate with camera
tracker. what is procedure for that. I tracked without distortion, but
the projection is not matching exactly because of distortion, I need to
remove the distortion and add again. 


thanks
balaji-k



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[Nuke-users] Focal length animated cam - Tracking

2011-05-27 Thread Balaji K




Hi

Any one suggest how to track Focal length animated camera by using
camera tracker.


Thanks
-Balaji.k
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Re: [Nuke-users] Focal length animated cam - Tracking

2011-05-27 Thread John Mangia
You may want to try using a fully featured matchmove application for
something like that.

- John Mangia

On Fri, May 27, 2011 at 5:44 AM, Balaji K balaj...@moving-picture.comwrote:

  Hi

 Any one suggest how to track Focal length animated camera by using camera
 tracker.


 Thanks
 -Balaji.k
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Re: [Nuke-users] Focal length animated cam - Tracking

2011-05-27 Thread Howard Jones
switch the 'focal length type' to 'unknown varying' in 'solver' tab

 Howard




From: John Mangia j...@johnmangia.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Fri, 27 May, 2011 12:59:27
Subject: Re: [Nuke-users] Focal length animated cam - Tracking

You may want to try using a fully featured matchmove application for something 
like that.

- John Mangia


On Fri, May 27, 2011 at 5:44 AM, Balaji K balaj...@moving-picture.com wrote:

Hi

Any one suggest how to track Focal length animated camera by using camera 
tracker.


Thanks
-Balaji.k

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Re: [Nuke-users] Nuke Lens distortion

2011-05-27 Thread Jeremy Fernsler

Hello,

Though I'm not entirely clear about what you're asking, the last time  
we worked on an anamorphic project here we had some issues with the  
foundry plugins not respecting the Anamorphic project settings. With  
our project settings set to a non square pixel ratio, the camera  
smooth plugin was skewing oddly. This was because the x axis  
translations were not taking our pixel ratio into account. I wrote an  
expression to fix it - though we eventually went with a different  
solution. I don't know if that's the issue that you're experiencing,  
but it may be something to look into...


Good luck!

-Jeremy Fernsler

www.divevisual.com


On May 27, 2011, at 7:28 AM, Balaji K wrote:


Hi

Any one know how to track anamarphic lens distrorted plate with  
camera tracker. what is procedure for that. I tracked without  
distortion, but the projection is not matching exactly because of  
distortion, I need to remove the distortion and add again.



thanks
balaji-k



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[Nuke-users] Re: median filter

2011-05-27 Thread Johan Boije
FYI I got the slow median filter logged as Bug 18793


On Tue, May 24, 2011 at 11:56 PM, Johan Boije jfbo...@gmail.com wrote:

 Why is it that the median filter in Nuke is so incredibly slow? If I
 compare with median in After Effects for example you can scrub and get
 almost instant feedback. Is it not the same algorithm? To me the end result
 looks pretty darn similar.

 Cheers,
 J.

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