Re: [Nuke-users] cornerpin along with crop animation
Thanks for your script Ron, its nice... After projection I want to animate the cornerpin, but I need cornerpin to follow the projection, I tried with curve tool and autocrop and cornerpin values, its travelling now along with projection,but its not matching the input my projection, it got disturbed. I need the cornerpin to follow the projection area only, if any adjustment required I can animate the cornerpin. Is there anyway cornerpin follow to projection area. Thanks Balaji.k Ron Ganbar wrote: have a look at this: set cut_paste_input [stack 0] version 6.2 v3 push $cut_paste_input CornerPin2D { to1 {{parent.Crop1.box.x} {parent.Crop1.box.y}} to2 {{parent.Crop1.box.r} {parent.Crop1.box.y}} to3 {{parent.Crop1.box.r} {parent.Crop1.box.t}} to4 {{parent.Crop1.box.x} {parent.Crop1.box.t}} invert false from1 {0 0} from2 {2048 0} from3 {2048 1556} from4 {0 1556} name CornerPin2D1 selected true xpos 225 ypos -22 } Crop { inputs 0 box {0 0 2048 1556} name Crop1 selected true xpos 235 ypos -130 } Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 27 May 2011 09:08, Ron Ganbar ron...@gmail.com wrote: The x, y, r t mean x = Left, y = Bottom, r = Right, t = Top. Combine these in the correct boxes of the corner pin to build a box. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 27 May 2011 08:19, Balaji K balaj...@moving-picture.com wrote: Crop has x, y, r and t values, but in cornerpin we have four points with x and y values, which value where to link? Thanks Balaji.k Ron Ganbar wrote: Just link the crop properties to the corner pin properties. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 27 May 2011 08:12, Balaji K balaj...@moving-picture.com wrote: Hi Anyone know how to move the cornerpin along with crop animation. I have animated crop values, I want to move the cornerpin along with crop animation. is there any script ? Thanks Balaji.k -- ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- attachment: balaji-k.vcf___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] cornerpin along with crop animation
you could try using a max/min for the two points. max(topLeft.y, topRight.y) and min(leftTop.x, leftBottom.x) On Thu, May 26, 2011 at 11:40 PM, Balaji K balaj...@moving-picture.comwrote: Thanks for your script Ron, its nice... After projection I want to animate the cornerpin, but I need cornerpin to follow the projection, I tried with curve tool and autocrop and cornerpin values, its travelling now along with projection,but its not matching the input my projection, it got disturbed. I need the cornerpin to follow the projection area only, if any adjustment required I can animate the cornerpin. Is there anyway cornerpin follow to projection area. Thanks Balaji.k Ron Ganbar wrote: have a look at this: set cut_paste_input [stack 0] version 6.2 v3 push $cut_paste_input CornerPin2D { to1 {{parent.Crop1.box.x} {parent.Crop1.box.y}} to2 {{parent.Crop1.box.r} {parent.Crop1.box.y}} to3 {{parent.Crop1.box.r} {parent.Crop1.box.t}} to4 {{parent.Crop1.box.x} {parent.Crop1.box.t}} invert false from1 {0 0} from2 {2048 0} from3 {2048 1556} from4 {0 1556} name CornerPin2D1 selected true xpos 225 ypos -22 } Crop { inputs 0 box {0 0 2048 1556} name Crop1 selected true xpos 235 ypos -130 } Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 27 May 2011 09:08, Ron Ganbar ron...@gmail.com wrote: The x, y, r t mean x = Left, y = Bottom, r = Right, t = Top. Combine these in the correct boxes of the corner pin to build a box. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 27 May 2011 08:19, Balaji K balaj...@moving-picture.com wrote: Crop has x, y, r and t values, but in cornerpin we have four points with x and y values, which value where to link? Thanks Balaji.k Ron Ganbar wrote: Just link the crop properties to the corner pin properties. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 27 May 2011 08:12, Balaji K balaj...@moving-picture.com wrote: Hi Anyone know how to move the cornerpin along with crop animation. I have animated crop values, I want to move the cornerpin along with crop animation. is there any script ? Thanks Balaji.k -- ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- ___ Nuke-users mailing listnuke-us...@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- ___ Nuke-users mailing listnuke-us...@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] cornerpin along with crop animation
Balaji, I'm not sure I'm following you. Can you attach an example script? Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 27 May 2011 09:55, Brogan Ross broganr...@gmail.com wrote: you could try using a max/min for the two points. max(topLeft.y, topRight.y) and min(leftTop.x, leftBottom.x) On Thu, May 26, 2011 at 11:40 PM, Balaji K balaj...@moving-picture.comwrote: Thanks for your script Ron, its nice... After projection I want to animate the cornerpin, but I need cornerpin to follow the projection, I tried with curve tool and autocrop and cornerpin values, its travelling now along with projection,but its not matching the input my projection, it got disturbed. I need the cornerpin to follow the projection area only, if any adjustment required I can animate the cornerpin. Is there anyway cornerpin follow to projection area. Thanks Balaji.k Ron Ganbar wrote: have a look at this: set cut_paste_input [stack 0] version 6.2 v3 push $cut_paste_input CornerPin2D { to1 {{parent.Crop1.box.x} {parent.Crop1.box.y}} to2 {{parent.Crop1.box.r} {parent.Crop1.box.y}} to3 {{parent.Crop1.box.r} {parent.Crop1.box.t}} to4 {{parent.Crop1.box.x} {parent.Crop1.box.t}} invert false from1 {0 0} from2 {2048 0} from3 {2048 1556} from4 {0 1556} name CornerPin2D1 selected true xpos 225 ypos -22 } Crop { inputs 0 box {0 0 2048 1556} name Crop1 selected true xpos 235 ypos -130 } Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 27 May 2011 09:08, Ron Ganbar ron...@gmail.com wrote: The x, y, r t mean x = Left, y = Bottom, r = Right, t = Top. Combine these in the correct boxes of the corner pin to build a box. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 27 May 2011 08:19, Balaji K balaj...@moving-picture.com wrote: Crop has x, y, r and t values, but in cornerpin we have four points with x and y values, which value where to link? Thanks Balaji.k Ron Ganbar wrote: Just link the crop properties to the corner pin properties. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 27 May 2011 08:12, Balaji K balaj...@moving-picture.com wrote: Hi Anyone know how to move the cornerpin along with crop animation. I have animated crop values, I want to move the cornerpin along with crop animation. is there any script ? Thanks Balaji.k -- ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- ___ Nuke-users mailing listnuke-us...@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- ___ Nuke-users mailing listnuke-us...@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] Re: Flip Book Framecounter (framecycler)
Went something wrong.. Sorry for the double post 2011/5/27 Remco Consten rcons...@gmail.com Hi all, If I render a flip book in Nuke from lets say frame 50-60, the FrameCycler will not show the original frame count in the timeline. (always counting from zero ) Is there a way that it will adjust the counter of the timeline in a way that its the same as the given frame range when you press Alt + F (Flip book) I hope to get some response, Thanks, Remco C. ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] Re: Flipbook Framecounter (Timeline)
Went something wrong.. Sorry for the double post. 2011/5/27 Remco Consten rcons...@gmail.com Hi all, If I render a flip book in Nuke from lets say frame 50-60, the FrameCycler will not show the original frame count in the timeline. (always counting from zero ) Is there a way that it will adjust the counter of the timeline in a way that its the same as the given frame range when you press Alt + F (Flip book) I hope to get some response, Thanks, Remco C. ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Re: Flipbook Framecounter (Timeline)
In the bottom left change burn in off to standard Cheers On Fri, May 27, 2011 at 9:49 AM, Remco Consten rcons...@gmail.com wrote: Went something wrong.. Sorry for the double post. 2011/5/27 Remco Consten rcons...@gmail.com Hi all, If I render a flip book in Nuke from lets say frame 50-60, the FrameCycler will not show the original frame count in the timeline. (always counting from zero ) Is there a way that it will adjust the counter of the timeline in a way that its the same as the given frame range when you press Alt + F (Flip book) I hope to get some response, Thanks, Remco C. ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Re: Flipbook Framecounter (Timeline)
bottom right, sorry On Fri, May 27, 2011 at 9:55 AM, James Etherington james.ethering...@gmail.com wrote: In the bottom left change burn in off to standard Cheers On Fri, May 27, 2011 at 9:49 AM, Remco Consten rcons...@gmail.com wrote: Went something wrong.. Sorry for the double post. 2011/5/27 Remco Consten rcons...@gmail.com Hi all, If I render a flip book in Nuke from lets say frame 50-60, the FrameCycler will not show the original frame count in the timeline. (always counting from zero ) Is there a way that it will adjust the counter of the timeline in a way that its the same as the given frame range when you press Alt + F (Flip book) I hope to get some response, Thanks, Remco C. ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] Nuke Lens distortion
Hi Any one know how to track anamarphic lens distrorted plate with camera tracker. what is procedure for that. I tracked without distortion, but the projection is not matching exactly because of distortion, I need to remove the distortion and add again. thanks balaji-k -- attachment: balaji-k.vcf___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] Focal length animated cam - Tracking
Hi Any one suggest how to track Focal length animated camera by using camera tracker. Thanks -Balaji.k -- attachment: balaji-k.vcf___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Focal length animated cam - Tracking
You may want to try using a fully featured matchmove application for something like that. - John Mangia On Fri, May 27, 2011 at 5:44 AM, Balaji K balaj...@moving-picture.comwrote: Hi Any one suggest how to track Focal length animated camera by using camera tracker. Thanks -Balaji.k -- ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Focal length animated cam - Tracking
switch the 'focal length type' to 'unknown varying' in 'solver' tab Howard From: John Mangia j...@johnmangia.com To: Nuke user discussion nuke-users@support.thefoundry.co.uk Sent: Fri, 27 May, 2011 12:59:27 Subject: Re: [Nuke-users] Focal length animated cam - Tracking You may want to try using a fully featured matchmove application for something like that. - John Mangia On Fri, May 27, 2011 at 5:44 AM, Balaji K balaj...@moving-picture.com wrote: Hi Any one suggest how to track Focal length animated camera by using camera tracker. Thanks -Balaji.k -- ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Nuke Lens distortion
Hello, Though I'm not entirely clear about what you're asking, the last time we worked on an anamorphic project here we had some issues with the foundry plugins not respecting the Anamorphic project settings. With our project settings set to a non square pixel ratio, the camera smooth plugin was skewing oddly. This was because the x axis translations were not taking our pixel ratio into account. I wrote an expression to fix it - though we eventually went with a different solution. I don't know if that's the issue that you're experiencing, but it may be something to look into... Good luck! -Jeremy Fernsler www.divevisual.com On May 27, 2011, at 7:28 AM, Balaji K wrote: Hi Any one know how to track anamarphic lens distrorted plate with camera tracker. what is procedure for that. I tracked without distortion, but the projection is not matching exactly because of distortion, I need to remove the distortion and add again. thanks balaji-k -- MPC.jpg balaji-k.vcf___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] Re: median filter
FYI I got the slow median filter logged as Bug 18793 On Tue, May 24, 2011 at 11:56 PM, Johan Boije jfbo...@gmail.com wrote: Why is it that the median filter in Nuke is so incredibly slow? If I compare with median in After Effects for example you can scrub and get almost instant feedback. Is it not the same algorithm? To me the end result looks pretty darn similar. Cheers, J. ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users