Thanks for your script Ron, its nice...
After projection I want to animate the cornerpin, but I need cornerpin
to follow the projection, I tried with curve tool and autocrop and
cornerpin values, its travelling now along with projection,but its not
matching the input my projection, it got
you could try using a max/min for the two points. max(topLeft.y, topRight.y)
and min(leftTop.x, leftBottom.x)
On Thu, May 26, 2011 at 11:40 PM, Balaji K balaj...@moving-picture.comwrote:
Thanks for your script Ron, its nice...
After projection I want to animate the cornerpin, but I need
Balaji,
I'm not sure I'm following you. Can you attach an example script?
Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
+972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/
On 27 May 2011 09:55, Brogan Ross broganr...@gmail.com wrote:
you could try using
Went something wrong.. Sorry for the double post
2011/5/27 Remco Consten rcons...@gmail.com
Hi all,
If I render a flip book in Nuke from lets say frame 50-60, the FrameCycler
will not show the original frame count in the timeline. (always counting
from zero )
Is there a way that it will
Went something wrong.. Sorry for the double post.
2011/5/27 Remco Consten rcons...@gmail.com
Hi all,
If I render a flip book in Nuke from lets say frame 50-60, the FrameCycler
will not show the original frame count in the timeline. (always counting
from zero )
Is there a way that it will
In the bottom left change burn in off to standard
Cheers
On Fri, May 27, 2011 at 9:49 AM, Remco Consten rcons...@gmail.com wrote:
Went something wrong.. Sorry for the double post.
2011/5/27 Remco Consten rcons...@gmail.com
Hi all,
If I render a flip book in Nuke from lets say frame
bottom right, sorry
On Fri, May 27, 2011 at 9:55 AM, James Etherington
james.ethering...@gmail.com wrote:
In the bottom left change burn in off to standard
Cheers
On Fri, May 27, 2011 at 9:49 AM, Remco Consten rcons...@gmail.com wrote:
Went something wrong.. Sorry for the double post.
Hi
Any one know how to track anamarphic lens distrorted plate with camera
tracker. what is procedure for that. I tracked without distortion, but
the projection is not matching exactly because of distortion, I need to
remove the distortion and add again.
thanks
balaji-k
--
Hi
Any one suggest how to track Focal length animated camera by using
camera tracker.
Thanks
-Balaji.k
--
attachment: balaji-k.vcf___
Nuke-users mailing list
Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
You may want to try using a fully featured matchmove application for
something like that.
- John Mangia
On Fri, May 27, 2011 at 5:44 AM, Balaji K balaj...@moving-picture.comwrote:
Hi
Any one suggest how to track Focal length animated camera by using camera
tracker.
Thanks
-Balaji.k
--
switch the 'focal length type' to 'unknown varying' in 'solver' tab
Howard
From: John Mangia j...@johnmangia.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Fri, 27 May, 2011 12:59:27
Subject: Re: [Nuke-users] Focal length animated cam -
Hello,
Though I'm not entirely clear about what you're asking, the last time
we worked on an anamorphic project here we had some issues with the
foundry plugins not respecting the Anamorphic project settings. With
our project settings set to a non square pixel ratio, the camera
smooth
FYI I got the slow median filter logged as Bug 18793
On Tue, May 24, 2011 at 11:56 PM, Johan Boije jfbo...@gmail.com wrote:
Why is it that the median filter in Nuke is so incredibly slow? If I
compare with median in After Effects for example you can scrub and get
almost instant feedback. Is
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