Re: [Nuke-users] copy/paste keys

2011-11-12 Thread Howard Jones
I did post something to do this and works in nearly all cases. I think its on Nukepedia, if not it was posted to this list. This let#39;s you copy paste further down time wise with the same parameter. I didn#39;t get a way working to go between different parameters though. Another workaround

[Nuke-users] Re: How do you reverse camera solve?

2011-11-12 Thread robmbrown
Thanks I'll try it. ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Re: [Nuke-users] copy and link to selected node

2011-11-12 Thread randyslit...@gmail.com
Cant you just create a clone Sent from myTouch 4G - Reply message - From: kernowkid nuke-users-re...@thefoundry.co.uk To: nuke-users@support.thefoundry.co.uk Subject: [Nuke-users] copy and link to selected node Date: Sat, Nov 12, 2011 11:23 Hi, I trying to write some python that will

[Nuke-users] Re: Re: Re: SSD and red footage

2011-11-12 Thread Rob
Hi Remco, Inside Nuke I dont get a great deal of speed from the read nodes. Its like 2-2.63fps while caching up a 4k plate and High decode through an r3d and I get 16fps from a 2k dpx. Also launching applications and working in general feels very fast but can slowdown overtime and with

[Nuke-users] Re: [Nuke-python] copy and link to selected node

2011-11-12 Thread Howard Jones
http://www.nukepedia.com/python-scripts/nodegraph/nshakeclone/   Howard From: Howard Jones mrhowardjo...@yahoo.com To: nuke-pyt...@support.thefoundry.co.uk nuke-pyt...@support.thefoundry.co.uk Sent: Saturday, 12 November 2011, 16:41 Subject: Re: [Nuke-python]

Re: [Nuke-users] Re: Artifacts in Oflow render

2011-11-12 Thread Nulightfx
Thanks Ross. How much would you vary the shutter or sample settings? A little? A lot? Or take the frames from diff renders and combine them? Thanks. On Nov 12, 2011, at 8:23 AM, ross daly nuke-users-re...@thefoundry.co.uk wrote: Hi Todd, I have had luck with multiple exports with ever

Re: [Nuke-users] Re: Artifacts in Oflow render

2011-11-12 Thread Randy Little
you can tweak the vector detail (block size) as well. Changing the shutter is basically using motion blur to hide it so you want to tweak that as little as possible if you go that route as it will affect the motion blur throughout the shot. (animate to the frames that are bad) I don't remember

[Nuke-users] Re: Artifacts in Oflow render

2011-11-12 Thread ross daly
I would try to tweak them as little as possible, even if that means no change, just a re-render. Some artifacts will not make it through the re-render, or will appear on different frames. IF they do, then I would try .00x tiny changes. ___

Re: [Nuke-users] Re: Artifacts in Oflow render

2011-11-12 Thread Nulightfx
Thanks, Randy. I'll experiment some more. I've painted the errant frames using the original plate, and the shot was accepted. But I'll go back and experiment to see what I get. Thanks again, everyone. On Nov 12, 2011, at 2:35 PM, Randy Little randyslit...@gmail.com wrote: you can tweak