Hmm you should be ok then. As Frank asked - which ones are these?
Howard
From: Igor Majdandzic subscripti...@badgerfx.com
To: 'Nuke user discussion' nuke-users@support.thefoundry.co.uk
Sent: Monday, 2 July 2012, 5:55
Subject: AW: [Nuke-users] Problem
Do you have access to the original Arriraws? If so, you could try to debayer
them again in the Arriraw converter with a different setting (reducing
sharpness to 0, for example).
Here is where you can get the converter from:
Hey guys,
I downloaded some of the gizmos on nukepedia, and when I try to copy them
into a group to check the internals, I get a runtime error stating
Traceback (most recent call last):
File string, line 1, in module
RuntimeError: Constructor for Gizmo failed
Has this anything to do
ah I thought he meant import via menu.py.
Yes in that case it will fail.
Howard
From: Frank Rueter fr...@beingfrank.info
To: nuke-users@support.thefoundry.co.uk
Sent: Monday, 2 July 2012, 9:39
Subject: Re: AW: [Nuke-users] Problem Copying a Gizmo into Group
FWIW - environment.plist is supposed to still work according to some threads,
however setting
setenv NUKE_PATH /Volumes/1_media/application_support/Nuke/nukeSettings
in /etc/launchd.conf
seems to have worked fine
Cheers
Howard
From: Howard Jones
My goal here is to use a Nuke 3D Camera to shoot a card or an imported
OBJ/FBX. The card would be the screen of the Jumbotron. The camera needs
to have the ability to get very close to the card, sort of like you were
shooting a Jumbotron at a stadium standing two feet away from it.
I have
I'm doing something similar that might be of some help; we have a 980
megapixel GigPan stitched image as a Material for some shots of mountain
climbers on a huge mountain face. I crop the full res for the parts that
the camera needs to go close to, i.e. climbers, and use a reformated/scaled
down