i don't have any faro data but we shoot our pointclouds with 2 or 3 camera
and generate them with agisoft.
Although not as accurate it still give's us shitloads of data.
PFtrack can handle al this data pretty easy i must say, and you can attach
your pointcloud data to your plates and it's within seccond pinpoint
accurate.
maybe worth a try :)
Robert Okker
Owner/Head of VFX/Online
Darlings Post productions
Tel: + 31(0)20 - 6221900
On 14 October 2014 14:08, Sebastian Elsner sebast...@risefx.com wrote:
We do extensive work with faro scans and for us it has proven to be
unfeasible to load huge raw points clouds in nuke. Almost always point
clouds get post-processed (in software like Faro Scene) and meshed (in
Geomagic, for possible 3d use). You can just do more with meshes in nuke
(like projecting textures on it). I wrote a plugin to read simple .xyz
point data files, but Nuke gets pretty slow with lots of points. Here I
mean the native nuke points which are then also selectable. You can make it
fast again by using OpenGL points, but then they are not selectable any
more out-of-the box (of course you can add that). While this was about 3
years back I guess not much has changed there.
On 10/14/2014 01:41 PM, Dan Rosen wrote:
Has anyone used Faro scan data, point clouds? I am trying to get these
into Nuke (or Maya) and wondering, before I start going down the rabbit
hole, if anyone has experience with this? I am downloading Faro's SCENE
LT in order to check out the point clouds, but wondering if there are
export tools in there and/or any tips and tricks in dealing with this data.
thx
Dan___
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