Re: [Nuke-users] Faro scan data

2014-11-08 Thread Robert Okker
i don't have any faro data but we shoot our pointclouds with 2 or 3 camera
and generate them with agisoft.
Although not as accurate it still give's us shitloads of data.
PFtrack can handle al this data pretty easy i must say, and you can attach
your pointcloud data to your plates and it's within seccond pinpoint
accurate.
maybe worth a try :)

Robert Okker
Owner/Head of VFX/Online
Darlings Post productions
Tel: + 31(0)20 - 6221900


On 14 October 2014 14:08, Sebastian Elsner sebast...@risefx.com wrote:

 We do extensive work with faro scans and for us it has proven to be
 unfeasible to load huge raw points clouds in nuke. Almost always point
 clouds get post-processed (in software like Faro Scene) and meshed (in
 Geomagic, for possible 3d use). You can just do more with meshes in nuke
 (like projecting textures on it). I wrote a plugin to read simple .xyz
 point data files, but Nuke gets pretty slow with lots of points. Here I
 mean the native nuke points which are then also selectable. You can make it
 fast again by using OpenGL points, but then they are not selectable any
 more out-of-the box (of course you can add that). While this was about 3
 years back I guess not much has changed there.



 On 10/14/2014 01:41 PM, Dan Rosen wrote:

 Has anyone used Faro scan data, point clouds? I am trying to get these
 into Nuke (or Maya) and wondering, before I start going down the rabbit
 hole, if anyone has experience with this? I am downloading Faro's SCENE
 LT in order to check out the point clouds, but wondering if there are
 export tools in there and/or any tips and tricks in dealing with this data.

 thx
 Dan___
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Re: [Nuke-users] nuke shperical map

2014-11-08 Thread Frank Rueter|OHUfx
Depending on the images and their overlap you may be able to use the 
camera tracker, then output one card per frame (output option cards). 
From there you can render a spherical map or cubic maps and convert 
them to a spherical map via the SphericalTransform node.


Otherwise you can align the cards by eye in 3D space (rotate them around 
a common pivot point to create a spherical arrangement).




On 6/11/14 5:05 pm, Crunchfx wrote:
I hve around  33 image , 360 degree envirnment  , need to make it good 
spherical environment map, for 3d .


I hve seen frank used it on masterclass. I can get those script that 
help me.



From: Deke Kincaid mailto:d...@thefoundry.co.uk
Sent: ?06-?11-?2014 09:07 AM
To: Nuke user discussion mailto:nuke-users@support.thefoundry.co.uk
Subject: Re: [Nuke-users] nuke shperical map

That is a very broad question.  What are you trying to create it from?

On Wednesday, November 5, 2014, Crunch vFx crunc...@gmail.com 
mailto:crunc...@gmail.com wrote:


hi guys
how do i creat spherical map using nuke , need suggestion .



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