Re: [Nuke-users] IBK and crunchy black edges

2016-03-14 Thread Darren Coombes
Yes, tried using "pick" as colour source for gs. It seems to have more 
saturated edge around areas where greenscreen meets fg, using a hue correct and 
desaturating that colour seems to help a little.


Check out some of my work...
www.vimeo.com/darrencoombes/reel2015

Mob:  +61 418 631 079
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> On 15 Mar 2016, at 7:57 AM, Randy Little  wrote:
> 
> are you using the RGB output of the ibk? 
> 
> Randy S. Little
> http://www.rslittle.com/
> http://www.imdb.com/name/nm2325729/
> 
> 
> 
>> On Mon, Mar 14, 2016 at 4:23 PM, Michael Clarke  wrote:
>> can you send a frame? can't really tell what might be wrong without really 
>> looking into it.
>> 
>> Clarke
>> 
>> 
>>> On Mon, Mar 14, 2016 at 1:09 AM, Darren Coombes  
>>> wrote:
>>> Hi All.
>>> Got some footage where the plate has a well lit greenscreen, nice and even.
>>> Trying to use ibk to get soft edge detail which normally works a treat, but 
>>> it's getting black crunchy edges, which i think is something to do with the 
>>> internal despill algorithm of the ibk.
>>> 
>>> The footage is 10bit dpx, which is read in as logi then converted into 
>>> scene linear.
>>> 
>>> Anyone else had this issue with getting soft edge key with IBK?
>>> Thanks.
>>> Darren.
>>> Check out some of my work...
>>> www.vimeo.com/darrencoombes
>>> 
>>> Mob:  +61 418 631 079
>>> Skype:  darrencoombes
>>> Twitter:  @durwood81
>>> 
>>> ___
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>> 
>> 
>> 
>> -- 
>> Michael Clarke
>> Owner | Dark Square FX
>> www.darksquarefx.com
>> Ph: (310) 779-2668 LA
>> Ph  (347) 603-0970 NY
>> 
>> 
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Re: [Nuke-users] IBK and crunchy black edges

2016-03-14 Thread Darren Coombes
Not allowed to send any pics unfortunately due to permissions of material. Will 
look around for something similar maybe.

Thanks.
Darren Coombes

Check out some of my work...
www.vimeo.com/darrencoombes

Mob:  +61 418 631 079
Skype:  darrencoombes
Twitter:  @durwood81

> On 15 Mar 2016, at 7:23 AM, Michael Clarke  wrote:
> 
> can you send a frame? can't really tell what might be wrong without really 
> looking into it.
> 
> Clarke
> 
> 
>> On Mon, Mar 14, 2016 at 1:09 AM, Darren Coombes  
>> wrote:
>> Hi All.
>> Got some footage where the plate has a well lit greenscreen, nice and even.
>> Trying to use ibk to get soft edge detail which normally works a treat, but 
>> it's getting black crunchy edges, which i think is something to do with the 
>> internal despill algorithm of the ibk.
>> 
>> The footage is 10bit dpx, which is read in as logi then converted into scene 
>> linear.
>> 
>> Anyone else had this issue with getting soft edge key with IBK?
>> Thanks.
>> Darren.
>> Check out some of my work...
>> www.vimeo.com/darrencoombes
>> 
>> Mob:  +61 418 631 079
>> Skype:  darrencoombes
>> Twitter:  @durwood81
>> 
>> ___
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>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
> 
> 
> 
> -- 
> Michael Clarke
> Owner | Dark Square FX
> www.darksquarefx.com
> Ph: (310) 779-2668 LA
> Ph  (347) 603-0970 NY
> 
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Re: [Nuke-users] IBK and crunchy black edges

2016-03-14 Thread Randy Little
are you using the RGB output of the ibk?

Randy S. Little
http://www.rslittle.com/
http://www.imdb.com/name/nm2325729/



On Mon, Mar 14, 2016 at 4:23 PM, Michael Clarke  wrote:

> can you send a frame? can't really tell what might be wrong without really
> looking into it.
>
> Clarke
>
>
> On Mon, Mar 14, 2016 at 1:09 AM, Darren Coombes 
> wrote:
>
>> Hi All.
>> Got some footage where the plate has a well lit greenscreen, nice and
>> even.
>> Trying to use ibk to get soft edge detail which normally works a treat,
>> but it's getting black crunchy edges, which i think is something to do with
>> the internal despill algorithm of the ibk.
>>
>> The footage is 10bit dpx, which is read in as logi then converted into
>> scene linear.
>>
>> Anyone else had this issue with getting soft edge key with IBK?
>> Thanks.
>> Darren.
>>
>> Check out some of my work...www.vimeo.com/darrencoombes
>>
>> Mob:  +61 418 631 079
>> Skype:  darrencoombes
>> Twitter:  @durwood81
>>
>>
>> ___
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>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>
>
>
>
> --
> Michael Clarke
> Owner | Dark Square FX
> www.darksquarefx.com
> Ph: (310) 779-2668 LA
> Ph  (347) 603-0970 NY
>
>
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Re: [Nuke-users] Aliased edges with stMap?

2016-03-14 Thread Michael Clarke
You should use 32bit exr, that should solve your problem, I used to get
that a lot when working with STMAPS, but once I started using exr at 32bit,
life became much much better


On Wed, Feb 17, 2016 at 7:58 PM, Michael Garrett 
wrote:

> I forgot to add that in this scenario I would do a deep recolour with the
> UV remapped image onto the deep opacity it was extracted from, and then I
> get the transparency/AA back.
>
> On 17 February 2016 at 19:20, Michael Garrett 
> wrote:
>
>> Thanks for bringing up deep UV maps again Frank. I am so looking forward
>> to being able to do true deep camera projection with just a deep opacity
>> image and Nuke camera as the input!
>>
>> I know some places have the tools, but as a workaround with some of the
>> benefits, I've deep unpremulted the opacity out, flattened it then used a
>> regular STMap node. This saves the need for an unfiltered data pass. Then I
>> added the motion blur back in with VectorBlur, using the flattened deep
>> opacity as my Zdepth source.
>>
>>
>>
>> On 17 February 2016 at 18:36, Frank Rueter|OHUfx  wrote:
>>
>>> which isn't always possible. Think about a rotating head where the nose
>>> occludes parts of the cheeks etc.
>>> With the "flat" STMap you get nasty edges in those areas whereas a
>>> DeepSTMap could solve that (with the right image data coming in).
>>>
>>>
>>> On 18/02/16 12:34 pm, Ryan O'Phelan wrote:
>>>
>>> Wow, that would be a great solution. I suppose the alternative is to do
>>> each object UV separately and then comp them after the STmap.
>>>
>>> R
>>>
>>> On Wed, Feb 17, 2016 at 6:24 PM, Frank Rueter|OHUfx 
>>> wrote:
>>>
 Slightly OT but somewhat related (especially to Ryan's post):
 This is why a DeepUVMap node would be great. With that you can render
 deep ST maps from whatever software and have high quality STMap workflow in
 Nuke without any aliasing in areas where geo overlaps itself.



 On 18/02/16 12:15 pm, Ryan O'Phelan wrote:

 Maybe there's anti-aliasing on the edges? If we use UV maps, we make
 sure there is no filter when rendered, or you will get junk on the edges.

 On Wed, Feb 17, 2016 at 5:52 PM, Daniel Stein <
 daniel.st...@thefoundry.co.uk> wrote:

> What image format are you using? Mocha Pro will output 32-bit float
> distortion maps as long as you write to a format that supports it. I know
> Mocha supports tif/dpx for sure which would both work, I'd choose exr if 
> it
> was available but haven't used Mocha in quite a while.
>
> The loss of precision at 16-bit may not seem like a big deal but it
> nearly always causes artifacts.
>
> Ripped straight from Imagineer systems documentation:
>
> Distortion maps must be 32 bit floats, so TIF or DPX will be the best
>> options
>>
>
> On 17 February 2016 at 16:40, Nick Guth < 
> nick.g...@gmail.com> wrote:
>
>> I've tried centering inside of mocha using it's 'calibrate center'
>> method, but it didn't seem to affect the image. Offsetting in nuke does
>> make it a tiny bit smoother, but I think that's because the image is 
>> being
>> filtered by the transform. Hmm.
>>
>> On Wed, Feb 17, 2016 at 1:19 PM, Elias Ericsson Rydberg <
>> elias.ericsson.rydb...@gmail.com>
>> wrote:
>>
>>> 16-bit does have a few bits less of precision (pun intended), but I
>>> wouldn't think it would cause aliasing. I haven't used mocha 
>>> extensively,
>>> so I can only guess. It's not one of those cases where you have offset X
>>> and Y by 0.5 pixels or something?
>>> Den 17 feb 2016 8:49 em skrev "Nick Guth" < 
>>> nick.g...@gmail.com>:
>>>
 Mocha seems to kick out 16bit distortion maps and I don't see any
 options to up that 32bit. When I'm using the maps in nuke I get really 
 hard
 aliased edges. Blurring the map 3 pixels seems to help a little.

 Anyone have luck with smooth transitions from mocha distortion maps?

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Re: [Nuke-users] IBK and crunchy black edges

2016-03-14 Thread Michael Clarke
can you send a frame? can't really tell what might be wrong without really
looking into it.

Clarke


On Mon, Mar 14, 2016 at 1:09 AM, Darren Coombes 
wrote:

> Hi All.
> Got some footage where the plate has a well lit greenscreen, nice and even.
> Trying to use ibk to get soft edge detail which normally works a treat,
> but it's getting black crunchy edges, which i think is something to do with
> the internal despill algorithm of the ibk.
>
> The footage is 10bit dpx, which is read in as logi then converted into
> scene linear.
>
> Anyone else had this issue with getting soft edge key with IBK?
> Thanks.
> Darren.
>
> Check out some of my work...www.vimeo.com/darrencoombes
>
> Mob:  +61 418 631 079
> Skype:  darrencoombes
> Twitter:  @durwood81
>
>
> ___
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>



-- 
Michael Clarke
Owner | Dark Square FX
www.darksquarefx.com
Ph: (310) 779-2668 LA
Ph  (347) 603-0970 NY
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[Nuke-users] Re: [Nuke-python] Email not in spam test - please respond

2016-03-14 Thread Deke Kincaid
Gmail and spam.  I'm always fishing your emails out of there.  I usually
find it after someone replies to you which does not goto spam.


On Monday, March 14, 2016, Elias Ericsson Rydberg <
elias.ericsson.rydb...@gmail.com> wrote:

> Gmail here too, just to confirm.
>
> måndag 14 mars 2016 skrev Howard Jones  >:
>
>> Though that might also explain why I haven’t had anyone look at an open
>> support question recently
>>
>> On 14 Mar 2016, at 15:21, Howard Jones  wrote:
>>
>> Well it appears to be that if any yahoo.com email doesn’t go through a
>> yahoo server to be verified it gets marked and spam.
>> So I guess from work it goes through a different server first and for the
>> list I suspect your system probably also causes this trip up.
>>
>> Whichever way I should switch account for this list I think.
>>
>> On 14 Mar 2016, at 15:02, Lucy Wilkes  wrote:
>>
>> Hi Howard,
>>
>> It looks as though Gmail is the common factor. Just to let you know that
>> we use it here and so your messages might not be getting through to anyone
>> at The Foundry... They go to spam for me - just checked and there were a
>> few in there!
>>
>> Regards,
>> Lucy
>>
>> On Mon, Mar 14, 2016 at 5:08 AM, Carlos Trijueque 
>> wrote:
>>
>>> A little progress. It doesn't go straight to Spam but Gmail told me that
>>> it is because of my filters (I have your email address whitelisted) and
>>> still flags it as Spam.
>>>
>>> ./charlie
>>> ___
>>> Nuke-users mailing list
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>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>
>>
>>
>>
>> --
>> Lucy Wilkes
>>
>> Senior Software Engineer
>> The Foundry
>> 5 Golden Square, London, W1F 9HT
>> Tel: +44 (0)20 7479 4350
>> Web: www.thefoundry.co.uk
>> Email: l...@thefoundry.co.uk
>>
>>
>> The Foundry Visionmongers Ltd.
>> Registered in England and Wales No: 4642027
>>
>> ___
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>>
>>
>>
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Re: [Nuke-users] Re: [Nuke-python] Email not in spam test - please respond

2016-03-14 Thread Chris Noellert
Same...

Sent from my iPhone

> On Mar 14, 2016, at 8:27 AM, Elias Ericsson Rydberg 
>  wrote:
> 
> Gmail here too, just to confirm.
> 
> måndag 14 mars 2016 skrev Howard Jones :
>> Though that might also explain why I haven’t had anyone look at an open 
>> support question recently
>>> On 14 Mar 2016, at 15:21, Howard Jones  wrote:
>>> 
>>> Well it appears to be that if any yahoo.com email doesn’t go through a 
>>> yahoo server to be verified it gets marked and spam.
>>> So I guess from work it goes through a different server first and for the 
>>> list I suspect your system probably also causes this trip up.
>>> 
>>> Whichever way I should switch account for this list I think.
>>> 
 On 14 Mar 2016, at 15:02, Lucy Wilkes  wrote:
 
 Hi Howard,
 
 It looks as though Gmail is the common factor. Just to let you know that 
 we use it here and so your messages might not be getting through to anyone 
 at The Foundry... They go to spam for me - just checked and there were a 
 few in there!
 
 Regards,
 Lucy
 
> On Mon, Mar 14, 2016 at 5:08 AM, Carlos Trijueque  
> wrote:
> A little progress. It doesn't go straight to Spam but Gmail told me that
> it is because of my filters (I have your email address whitelisted) and
> still flags it as Spam.
> 
> ./charlie
> ___
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 -- 
 Lucy Wilkes   
 
 Senior Software Engineer
 The Foundry
 5 Golden Square, London, W1F 9HT
 Tel: +44 (0)20 7479 4350 
 Web: www.thefoundry.co.uk
 Email: l...@thefoundry.co.uk
   
 
 The Foundry Visionmongers Ltd.
 Registered in England and Wales No: 4642027
 
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[Nuke-users] TEST - please ignore

2016-03-14 Thread Howard Jones
Test only - told you to ignore ;)

Howard Jones



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[Nuke-users] Re: [Nuke-python] Email not in spam test - please respond

2016-03-14 Thread Elias Ericsson Rydberg
Gmail here too, just to confirm.

måndag 14 mars 2016 skrev Howard Jones :

> Though that might also explain why I haven’t had anyone look at an open
> support question recently
>
> On 14 Mar 2016, at 15:21, Howard Jones  wrote:
>
> Well it appears to be that if any yahoo.com email doesn’t go through a
> yahoo server to be verified it gets marked and spam.
> So I guess from work it goes through a different server first and for the
> list I suspect your system probably also causes this trip up.
>
> Whichever way I should switch account for this list I think.
>
> On 14 Mar 2016, at 15:02, Lucy Wilkes  wrote:
>
> Hi Howard,
>
> It looks as though Gmail is the common factor. Just to let you know that
> we use it here and so your messages might not be getting through to anyone
> at The Foundry... They go to spam for me - just checked and there were a
> few in there!
>
> Regards,
> Lucy
>
> On Mon, Mar 14, 2016 at 5:08 AM, Carlos Trijueque 
> wrote:
>
>> A little progress. It doesn't go straight to Spam but Gmail told me that
>> it is because of my filters (I have your email address whitelisted) and
>> still flags it as Spam.
>>
>> ./charlie
>> ___
>> Nuke-users mailing list
>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>
>
>
>
> --
> Lucy Wilkes
>
> Senior Software Engineer
> The Foundry
> 5 Golden Square, London, W1F 9HT
> Tel: +44 (0)20 7479 4350
> Web: www.thefoundry.co.uk
> Email: l...@thefoundry.co.uk
>
>
> The Foundry Visionmongers Ltd.
> Registered in England and Wales No: 4642027
>
> ___
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>
>
>
>
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Re: [Nuke-users] Email not in spam test - please respond

2016-03-14 Thread Howard Jones
Well it appears to be that if any yahoo.com  email doesn’t 
go through a yahoo server to be verified it gets marked and spam.
So I guess from work it goes through a different server first and for the list 
I suspect your system probably also causes this trip up.

Whichever way I should switch account for this list I think.

> On 14 Mar 2016, at 15:02, Lucy Wilkes  wrote:
> 
> Hi Howard,
> 
> It looks as though Gmail is the common factor. Just to let you know that we 
> use it here and so your messages might not be getting through to anyone at 
> The Foundry... They go to spam for me - just checked and there were a few in 
> there!
> 
> Regards,
> Lucy
> 
> On Mon, Mar 14, 2016 at 5:08 AM, Carlos Trijueque  > wrote:
> A little progress. It doesn't go straight to Spam but Gmail told me that
> it is because of my filters (I have your email address whitelisted) and
> still flags it as Spam.
> 
> ./charlie
> ___
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> , http://forums.thefoundry.co.uk/ 
> 
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users 
> 
> 
> 
> 
> -- 
> Lucy Wilkes   
> 
> Senior Software Engineer
> The Foundry
> 5 Golden Square, London, W1F 9HT
> Tel: +44 (0)20 7479 4350 <> 
> Web: www.thefoundry.co.uk 
> Email: l...@thefoundry.co.uk
>  <>  
> 
> The Foundry Visionmongers Ltd.
> Registered in England and Wales No: 4642027
> 
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Re: [Nuke-users] Email not in spam test - please respond

2016-03-14 Thread Howard Jones
Though that might also explain why I haven’t had anyone look at an open support 
question recently
> On 14 Mar 2016, at 15:21, Howard Jones  wrote:
> 
> Well it appears to be that if any yahoo.com  email doesn’t 
> go through a yahoo server to be verified it gets marked and spam.
> So I guess from work it goes through a different server first and for the 
> list I suspect your system probably also causes this trip up.
> 
> Whichever way I should switch account for this list I think.
> 
>> On 14 Mar 2016, at 15:02, Lucy Wilkes > > wrote:
>> 
>> Hi Howard,
>> 
>> It looks as though Gmail is the common factor. Just to let you know that we 
>> use it here and so your messages might not be getting through to anyone at 
>> The Foundry... They go to spam for me - just checked and there were a few in 
>> there!
>> 
>> Regards,
>> Lucy
>> 
>> On Mon, Mar 14, 2016 at 5:08 AM, Carlos Trijueque > > wrote:
>> A little progress. It doesn't go straight to Spam but Gmail told me that
>> it is because of my filters (I have your email address whitelisted) and
>> still flags it as Spam.
>> 
>> ./charlie
>> ___
>> Nuke-users mailing list
>> Nuke-users@support.thefoundry.co.uk 
>> , 
>> http://forums.thefoundry.co.uk/ 
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users 
>> 
>> 
>> 
>> 
>> -- 
>> Lucy Wilkes   
>> 
>> Senior Software Engineer
>> The Foundry
>> 5 Golden Square, London, W1F 9HT
>> Tel: +44 (0)20 7479 4350 <> 
>> Web: www.thefoundry.co.uk 
>> Email: l...@thefoundry.co.uk
>>  <>  
>> 
>> The Foundry Visionmongers Ltd.
>> Registered in England and Wales No: 4642027
>> 
>> ___
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>> Nuke-users@support.thefoundry.co.uk 
>> , 
>> http://forums.thefoundry.co.uk/ 
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users 
>> 

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Re: [Nuke-users] Email not in spam test - please respond

2016-03-14 Thread Lucy Wilkes
Hi Howard,

It looks as though Gmail is the common factor. Just to let you know that we
use it here and so your messages might not be getting through to anyone at
The Foundry... They go to spam for me - just checked and there were a few
in there!

Regards,
Lucy

On Mon, Mar 14, 2016 at 5:08 AM, Carlos Trijueque 
wrote:

> A little progress. It doesn't go straight to Spam but Gmail told me that
> it is because of my filters (I have your email address whitelisted) and
> still flags it as Spam.
>
> ./charlie
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The Foundry
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Re: [Nuke-users] IBK and crunchy black edges

2016-03-14 Thread Howard Jones
Hi Darren

Only usually if I pull up the balance sliders at the top of the node (not at 
machine) or if excessive sharpening is in the footage. 

Howard

> On 14 Mar 2016, at 5:09 am, Darren Coombes  wrote:
> 
> Hi All.
> Got some footage where the plate has a well lit greenscreen, nice and even.
> Trying to use ibk to get soft edge detail which normally works a treat, but 
> it's getting black crunchy edges, which i think is something to do with the 
> internal despill algorithm of the ibk.
> 
> The footage is 10bit dpx, which is read in as logi then converted into scene 
> linear.
> 
> Anyone else had this issue with getting soft edge key with IBK?
> Thanks.
> Darren.
> Check out some of my work...
> www.vimeo.com/darrencoombes
> 
> Mob:  +61 418 631 079
> Skype:  darrencoombes
> Twitter:  @durwood81
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