Re: [Nuke-users] Importing SLOG 3 MXF files into Nuke

2014-06-17 Thread Rangi Sutton
Hullo JC... Current show we're using slog2, which we implemented via OCIO, my favourite new toy. We now read/write everything as linear, ie, no change, in nuke, and use OCIOcolorspace nodes for the space conversions before/after IO. We created an .spi lut that did the slog2 conversion from a

Re: [Nuke-users] Importing SLOG 3 MXF files into Nuke

2014-06-17 Thread John Coldrick
Ah cool, thanks Deke, I just needed a clear path - no heavy lifting required. :) Yeah, Rangi, OCIO is definitely on our list! Cheers guys... J.C. On Tue, Jun 17, 2014 at 5:10 AM, Rangi Sutton rsut...@cuttingedge.com.au wrote: Hullo JC... Current show we're using slog2, which we

[Nuke-users] Importing SLOG 3 MXF files into Nuke

2014-06-16 Thread John Coldrick
In our never-ending quest to be forced to work with every file format and colourspace known to humanity, we need to pull these plates in. We sort of have a path for the MXF file format(albeit a bit shaky and thus questionable), but I was curious if anyone has a path for colourspace conversion

[Nuke-users] Importing SLOG 3 MXF files into Nuke

2014-06-16 Thread Deke Kincaid
Hi JC Here is the white paper on slog3: http://community.sony.com/sony/attachments/sony/large-sensor-camera-F5-F55/12359/2/TechnicalSummary_for_S-Gamut3Cine_S-Gamut3_S-Log3_V1_00.pdf You can grab the slog3 to scene linear formula in that doc. There is a post in the link below showing how to add