Hi
Easy when you know how I expect,
but is there an easy way to null/zero a moving camera at a specific frame, like
a reference frame in a tracker.
At the moment I am using 4 axis to
1) set back to origin in translate (easy)
2) rotate Z back
3) rotate Y back
4) rotate X back.
I then end up
, 12:59
Subject: [Nuke-users] Zeroing a camera position
Hi
Easy when you know how I expect,
but is there an easy way to null/zero a moving camera at a specific frame,
like a reference frame in a tracker.
At the moment I am using 4 axis to
1) set back to origin in translate (easy)
2) rotate
To: Nuke user discussion nuke-users@support.thefoundry.co.uk
Sent: Thursday, 11 August 2011, 13:03
Subject: Re: [Nuke-users] Zeroing a camera position
Ok managed to get to 2 nodes
1) set back to origin in translate (easy)
2) invert rotate order and negate rotation
Howard
*To:* Nuke user discussion nuke-users@support.thefoundry.co.uk
*Sent:* Thursday, 11 August 2011, 13:03
*Subject:* Re: [Nuke-users] Zeroing a camera position
Ok managed to get to 2 nodes
1) set back to origin in translate (easy)
2) invert rotate order and negate rotation
Howard