[Nuke-users] Zeroing a camera position

2011-08-11 Thread Howard Jones
Hi Easy when you know how I expect, but is there an easy way to null/zero a moving camera at a specific frame, like a reference frame in a tracker. At the moment I am using 4 axis to 1) set back to origin in translate (easy) 2) rotate Z back 3) rotate Y back 4) rotate X back. I then end up

Re: [Nuke-users] Zeroing a camera position

2011-08-11 Thread Howard Jones
, 12:59 Subject: [Nuke-users] Zeroing a camera position Hi Easy when you know how I expect, but is there an easy way to null/zero a moving camera at a specific frame, like a reference frame in a tracker. At the moment I am using 4 axis to 1) set back to origin in translate (easy) 2) rotate

Re: [Nuke-users] Zeroing a camera position

2011-08-11 Thread Howard Jones
To: Nuke user discussion nuke-users@support.thefoundry.co.uk Sent: Thursday, 11 August 2011, 13:03 Subject: Re: [Nuke-users] Zeroing a camera position Ok managed to get to 2 nodes 1) set back to origin in translate (easy) 2) invert rotate order and negate rotation   Howard

Re: [Nuke-users] Zeroing a camera position

2011-08-11 Thread James Etherington
*To:* Nuke user discussion nuke-users@support.thefoundry.co.uk *Sent:* Thursday, 11 August 2011, 13:03 *Subject:* Re: [Nuke-users] Zeroing a camera position Ok managed to get to 2 nodes 1) set back to origin in translate (easy) 2) invert rotate order and negate rotation Howard