http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=316
Summary: MP3 playing problem in Windows+music_sdl
Product: OHRRPGCE
Version: 20070??? Ubersetzung
Platform: PC
OS/Version: Windows XP
Status: NEW
Sever
james
2007-02-19 09:30:26 -0800 (Mon, 19 Feb 2007)
56
Wander: retrofit all maps using tileset 0 to use layers
---
U games/wander/readme-wander.txt
U games/wander/wander.rpgdir/fixbits.bin
U games/wander/wander.rpgdir/wander.dt0
U games/wander/wander.rpgdir/wander.map
U games/wander/wander
On 2/19/07, Bob the Hamster <[EMAIL PROTECTED]> wrote:
>
> heh :)
>
> Unfortunately, we cannot remove Overhead. It is needed for backwards
> compatability. And simply moving O tiles to the top layer will not have
> the same effect, because those tiles might contain black pixels.
>
Ctrl-O?
--
Ke
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=315
--- Comment #1 from [EMAIL PROTECTED] 2007-02-19 08:57 ---
I can't reproduce the exact crash that Chaotix described, but I do get a crash
when exiting the music import menu after importing a sound (either wav or
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=315
Summary: Crash when previewing WAV in custom
Product: OHRRPGCE
Version: 20070??? Ubersetzung
Platform: All
OS/Version: All
Status: NEW
Severity: normal
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=314
Summary: Crash when going through doors in fullscreen when using
music_native or music_native2 backends
Product: OHRRPGCE
Version: 20070??? Ubersetzung
Platform:
On Sun, Feb 18, 2007 at 01:00:53AM +1300, Ralph Versteegen wrote:
> On 2/18/07, [EMAIL PROTECTED]
> <[EMAIL PROTECTED]> wrote:
> > http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=304
> >
> >
> >
> >
> >
> > --- Comment #6 from [EMAIL PROTECTED] 2007-02-17 03:46 ---
>
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=312
--- Comment #1 from [EMAIL PROTECTED] 2007-02-19 08:13 ---
Does the jump attack chain to anything?
Are you using the "pause on all menus" bitset?
What happens if you give the jump attack to an enemy?
--
Con
On 2/18/07, Bob the Hamster <[EMAIL PROTECTED]> wrote:
> Sometime last night, gilgamesh crashed. So subversion, bugzilla, and the
> wiki are temporaraly unavailable. I won't be able to check them out
> until monday.
gilgamesh is back.
___
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