[Ohrrpgce] SVN: pkmnfrk/2325 Two things of note:

2008-10-03 Thread subversion
pkmnfrk 2008-10-02 23:22:26 -0700 (Thu, 02 Oct 2008) 597 Two things of note: 1. Implemented a new slice type, Text. Does what it says on the tin. To be done: add word-wrapping, etc. 2. Implemented attachment. There are three types: slParent - the X and Y of the child is added to the ScreenX

[Ohrrpgce] SVN: pkmnfrk/2326 A bunch of new things:

2008-10-03 Thread subversion
pkmnfrk 2008-10-03 00:58:55 -0700 (Fri, 03 Oct 2008) 475 A bunch of new things: 1. If slice.Fill is set, then it will resize itself to fill whatever it's attached too, taking in to account... 2. ... slice.PaddingTop/Left/Right/Bottom. 3. Added the ability to wordwrap text slices. But, for some

[Ohrrpgce] SVN: pkmnfrk/2327 and, fixing custom which broke unexpected when I implemented split

2008-10-03 Thread subversion
pkmnfrk 2008-10-03 01:00:10 -0700 (Fri, 03 Oct 2008) 67 and, fixing custom which broke unexpected when I implemented split --- U wip/subs3.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

Re: [Ohrrpgce] wantimmediate

2008-10-03 Thread Ralph Versteegen
2008/10/1 James Paige [EMAIL PROTECTED]: Okay, I am all confused about the wantimmediate thing now. I am not going to make any attempt to change anything or implement any bitsets right now. As I understand the current state of the code (please correct me if I am wrong here) Having a field

Re: [Ohrrpgce] SVN: pkmnfrk/2325 Two things of note:

2008-10-03 Thread Kizul Emeraldfire
On Fri, Oct 3, 2008 at 1:22 AM, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-02 23:22:26 -0700 (Thu, 02 Oct 2008) 597 ... slSlice - the X and Y are relative to an arbitrary other slice. This can be used to attach to e.g. NPCs High-ho, ancestor to the MMOOHRRPGCE! Let the world tremble at thy

Re: [Ohrrpgce] SVN: pkmnfrk/2325 Two things of note:

2008-10-03 Thread Ralph Versteegen
2008/10/3 Kizul Emeraldfire [EMAIL PROTECTED]: On Fri, Oct 3, 2008 at 1:22 AM, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-02 23:22:26 -0700 (Thu, 02 Oct 2008) 597 ... slSlice - the X and Y are relative to an arbitrary other slice. This can be used to attach to e.g. NPCs High-ho, ancestor

Re: [Ohrrpgce] SVN: pkmnfrk/2325 Two things of note:

2008-10-03 Thread Kizul Emeraldfire
On Fri, Oct 3, 2008 at 4:27 AM, Ralph Versteegen [EMAIL PROTECTED] wrote: 2008/10/3 Kizul Emeraldfire [EMAIL PROTECTED]: On Fri, Oct 3, 2008 at 1:22 AM, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-02 23:22:26 -0700 (Thu, 02 Oct 2008) 597 ... slSlice - the X and Y are relative to an

Re: [Ohrrpgce] SVN: pkmnfrk/2305 Added all the other types of sprites. Documentation will be forthcoming.

2008-10-03 Thread Ralph Versteegen
2008/10/3 Mike Caron [EMAIL PROTECTED]: Ralph Versteegen wrote: 2008/10/2 [EMAIL PROTECTED]: pkmnfrk 2008-10-01 18:54:17 -0700 (Wed, 01 Oct 2008) 75 Added all the other types of sprites. Documentation will be forthcoming... --- U wip/game.bas U wip/plotscr.hsd U wip/yetmore.bas

Re: [Ohrrpgce] SVN: pkmnfrk/2325 Two things of note:

2008-10-03 Thread Ralph Versteegen
2008/10/3 [EMAIL PROTECTED]: pkmnfrk 2008-10-02 23:22:26 -0700 (Thu, 02 Oct 2008) 597 Two things of note: 1. Implemented a new slice type, Text. Does what it says on the tin. To be done: add word-wrapping, etc. 2. Implemented attachment. There are three types: slParent - the X and Y

Re: [Ohrrpgce] SVN: pkmnfrk/2323 More (primarily) type-suffix elimination

2008-10-03 Thread Ralph Versteegen
2008/10/3 Mike Caron [EMAIL PROTECTED]: James Paige wrote: On Thu, Oct 02, 2008 at 11:38:31PM -0400, Mike Caron wrote: [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-02 19:28:33 -0700 (Thu, 02 Oct 2008) 130 More (primarily) type-suffix elimination I'm through most of the headers, but now I

Re: [Ohrrpgce] wantimmediate

2008-10-03 Thread James Paige
On Fri, Oct 03, 2008 at 10:25:11PM +1300, Ralph Versteegen wrote: No, Wandering Hamster depends on teleporttomap NOT having an implied wait, but it does, which is wrong (but desired), but the wantimmediate bug causes the implicit wait to be skipped when it shouldn't be. Thank you for the

Re: [Ohrrpgce] SVN: pkmnfrk/2323 More (primarily) type-suffix elimination

2008-10-03 Thread James Paige
On Sat, Oct 04, 2008 at 03:37:15AM +1300, Ralph Versteegen wrote: 2008/10/3 Mike Caron [EMAIL PROTECTED]: James Paige wrote: On Thu, Oct 02, 2008 at 11:38:31PM -0400, Mike Caron wrote: [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-02 19:28:33 -0700 (Thu, 02 Oct 2008) 130 More

Re: [Ohrrpgce] SVN: pkmnfrk/2326 A bunch of new things:

2008-10-03 Thread James Paige
On Fri, Oct 03, 2008 at 12:58:55AM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-03 00:58:55 -0700 (Fri, 03 Oct 2008) 475 A bunch of new things: 1. If slice.Fill is set, then it will resize itself to fill whatever it's attached too, taking in to account... 2. ...

Re: [Ohrrpgce] SVN: pkmnfrk/2326 A bunch of new things:

2008-10-03 Thread Mike Caron
James Paige wrote: On Fri, Oct 03, 2008 at 12:58:55AM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-03 00:58:55 -0700 (Fri, 03 Oct 2008) 475 A bunch of new things: 1. If slice.Fill is set, then it will resize itself to fill whatever it's attached too, taking in to account... 2. ...

Re: [Ohrrpgce] SVN: pkmnfrk/2325 Two things of note:

2008-10-03 Thread James Paige
On Thu, Oct 02, 2008 at 11:22:26PM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-02 23:22:26 -0700 (Thu, 02 Oct 2008) 597 Two things of note: 1. Implemented a new slice type, Text. Does what it says on the tin. To be done: add word-wrapping, etc. 2. Implemented attachment. There are

Re: [Ohrrpgce] SVN: pkmnfrk/2325 Two things of note:

2008-10-03 Thread Mike Caron
James Paige wrote: On Thu, Oct 02, 2008 at 11:22:26PM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-02 23:22:26 -0700 (Thu, 02 Oct 2008) 597 Two things of note: 1. Implemented a new slice type, Text. Does what it says on the tin. To be done: add word-wrapping, etc. 2. Implemented

Re: [Ohrrpgce] SVN: pkmnfrk/2325 Two things of note:

2008-10-03 Thread Mike Caron
Ralph Versteegen wrote: 2008/10/3 [EMAIL PROTECTED]: pkmnfrk 2008-10-02 23:22:26 -0700 (Thu, 02 Oct 2008) 597 Two things of note: 1. Implemented a new slice type, Text. Does what it says on the tin. To be done: add word-wrapping, etc. 2. Implemented attachment. There are three types:

Re: [Ohrrpgce] thoughts on things that slices do

2008-10-03 Thread James Paige
On Thu, Oct 02, 2008 at 09:27:42PM -0700, S'orlok Reaves wrote: Actually, now that I type this, why should the slice drawing behaviour be modal? Haha, I started typing my last email before I saw this post; seems we've come to many of the same conclusions in our own different ways. I

Re: [Ohrrpgce] SVN: pkmnfrk/2323 More (primarily) type-suffix elimination

2008-10-03 Thread James Paige
On Fri, Oct 03, 2008 at 12:17:13AM -0400, Mike Caron wrote: James Paige wrote: On Thu, Oct 02, 2008 at 11:38:31PM -0400, Mike Caron wrote: [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-02 19:28:33 -0700 (Thu, 02 Oct 2008) 130 More (primarily) type-suffix elimination I'm through most of the

[Ohrrpgce] SVN: pkmnfrk/2328 Fixed all the stupid Return type != whatever I feel like warnings. Bra

2008-10-03 Thread subversion
pkmnfrk 2008-10-03 10:01:48 -0700 (Fri, 03 Oct 2008) 114 Fixed all the stupid Return type != whatever I feel like warnings. Branch-crossing warnings in subs.bas remain. --- U wip/allmodex.bas U wip/bmod.bas U wip/bmodsubs.bas U wip/browse.bas U wip/common.bas U wip/compat.bas U

[Ohrrpgce] SVN: pkmnfrk/2329 So, it seems that BYVAL does not apply to strings. Hillarity ensues!

2008-10-03 Thread subversion
pkmnfrk 2008-10-03 10:18:42 -0700 (Fri, 03 Oct 2008) 69 So, it seems that BYVAL does not apply to strings. Hillarity ensues! --- U wip/game.bas U wip/slices.bas U wip/util.bas U wip/util.bi ___ Ohrrpgce mailing list

[Ohrrpgce] SVN: pkmnfrk/2330 get rid of a bunch of debugs

2008-10-03 Thread subversion
pkmnfrk 2008-10-03 10:21:01 -0700 (Fri, 03 Oct 2008) 29 get rid of a bunch of debugs --- U wip/slices.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Re: [Ohrrpgce] SVN: pkmnfrk/2328 Fixed all the stupid Return type != whatever I feel like warnings. Bra

2008-10-03 Thread James Paige
On Fri, Oct 03, 2008 at 10:01:48AM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-03 10:01:48 -0700 (Fri, 03 Oct 2008) 114 Fixed all the stupid Return type != whatever I feel like warnings. Branch-crossing warnings in subs.bas remain. The crazy thing about branch crossing warnings is that

[Ohrrpgce] SVN: james/2331 Remove slice_debug var which isn't used now

2008-10-03 Thread subversion
james 2008-10-03 10:24:08 -0700 (Fri, 03 Oct 2008) 44 Remove slice_debug var which isn't used now --- U wip/game.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Re: [Ohrrpgce] SVN: pkmnfrk/2328 Fixed all the stupid Return type != whatever I feel like warnings. Bra

2008-10-03 Thread Mike Caron
James Paige wrote: On Fri, Oct 03, 2008 at 10:01:48AM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-03 10:01:48 -0700 (Fri, 03 Oct 2008) 114 Fixed all the stupid Return type != whatever I feel like warnings. Branch-crossing warnings in subs.bas remain. The crazy thing about branch crossing

[Ohrrpgce] SVN: pkmnfrk/2332 Added a function to change the parent of a slice, allowing you to graft

2008-10-03 Thread subversion
pkmnfrk 2008-10-03 10:55:57 -0700 (Fri, 03 Oct 2008) 247 Added a function to change the parent of a slice, allowing you to graft it elsewhere in the tree. As a complement, I also added a check so that you cannot set a slice to be a child of itself, preventing interesting paradoxes and an

[Ohrrpgce] SVN: james/2333 Taking a shot at adding a new slice type, StyleRectangleSlice

2008-10-03 Thread subversion
james 2008-10-03 11:52:32 -0700 (Fri, 03 Oct 2008) 324 Taking a shot at adding a new slice type, StyleRectangleSlice it is just like RectangleSlice except instead of an explicit foreground and background color, it uses box styles as defined in the UI colors editor. Also, I notice that position

Re: [Ohrrpgce] SVN: james/2333 Taking a shot at adding a new slice type, StyleRectangleSlice

2008-10-03 Thread Mike Caron
[EMAIL PROTECTED] wrote: james 2008-10-03 11:52:32 -0700 (Fri, 03 Oct 2008) 324 Taking a shot at adding a new slice type, StyleRectangleSlice it is just like RectangleSlice except instead of an explicit foreground and background color, it uses box styles as defined in the UI colors editor.

[Ohrrpgce] SVN: pkmnfrk/2334 Ah, got it.

2008-10-03 Thread subversion
pkmnfrk 2008-10-03 12:12:41 -0700 (Fri, 03 Oct 2008) 113 Ah, got it. James: You need to draw at -ScreenX and -ScreenY, which are adjusted to be relative to the screen --- U wip/game.bas U wip/slices.bas ___ Ohrrpgce mailing list

Re: [Ohrrpgce] SVN: pkmnfrk/2334 Ah, got it.

2008-10-03 Thread James Paige
On Fri, Oct 03, 2008 at 12:12:41PM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-03 12:12:41 -0700 (Fri, 03 Oct 2008) 113 Ah, got it. James: You need to draw at -ScreenX and -ScreenY, which are adjusted to be relative to the screen Hmmm. That makes sense. Then isn't DrawRectangleSlice

Re: [Ohrrpgce] SVN: pkmnfrk/2334 Ah, got it.

2008-10-03 Thread Mike Caron
James Paige wrote: On Fri, Oct 03, 2008 at 12:12:41PM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-03 12:12:41 -0700 (Fri, 03 Oct 2008) 113 Ah, got it. James: You need to draw at -ScreenX and -ScreenY, which are adjusted to be relative to the screen Hmmm. That makes sense. Then isn't

Re: [Ohrrpgce] SVN: pkmnfrk/2334 Ah, got it.

2008-10-03 Thread James Paige
On Fri, Oct 03, 2008 at 03:23:06PM -0400, Mike Caron wrote: James Paige wrote: On Fri, Oct 03, 2008 at 12:12:41PM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-03 12:12:41 -0700 (Fri, 03 Oct 2008) 113 Ah, got it. James: You need to draw at -ScreenX and -ScreenY, which are adjusted to

Re: [Ohrrpgce] SVN: pkmnfrk/2334 Ah, got it.

2008-10-03 Thread Mike Caron
James Paige wrote: On Fri, Oct 03, 2008 at 03:23:06PM -0400, Mike Caron wrote: James Paige wrote: On Fri, Oct 03, 2008 at 12:12:41PM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-03 12:12:41 -0700 (Fri, 03 Oct 2008) 113 Ah, got it. James: You need to draw at -ScreenX and -ScreenY, which

[Ohrrpgce] SVN: pkmnfrk/2336 hurr, brain fart. Filled objects actually fill now.

2008-10-03 Thread subversion
pkmnfrk 2008-10-03 12:50:04 -0700 (Fri, 03 Oct 2008) 52 hurr, brain fart. Filled objects actually fill now. --- U wip/slices.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: james/2337 Update Vikings of Midgard for Xocolatl+

2008-10-03 Thread subversion
james 2008-10-03 13:55:43 -0700 (Fri, 03 Oct 2008) 40 Update Vikings of Midgard for Xocolatl+ --- U rel/xocolatl/distrib.bat U rel/xocolatl/distrib.sh U rel/xocolatl/linux/viking.py U rel/xocolatl/ohrrpgce.iss D rel/xocolatl/vikings/README-vikings.txt A rel/xocolatl/vikings/Viking

[Ohrrpgce] SVN: james/2338 Update text files for Xocolatl+

2008-10-03 Thread subversion
james 2008-10-03 14:03:25 -0700 (Fri, 03 Oct 2008) 32 Update text files for Xocolatl+ --- U rel/xocolatl/README-custom.txt U rel/xocolatl/README-game.txt U rel/xocolatl/codename.txt U rel/xocolatl/whatsnew.txt U wip/whatsnew.txt ___ Ohrrpgce

[Ohrrpgce] SVN: james/2339 Fix linux upload script to use codename instead of branchname in debian

2008-10-03 Thread subversion
james 2008-10-03 14:13:30 -0700 (Fri, 03 Oct 2008) 86 Fix linux upload script to use codename instead of branchname in debian package names --- U rel/xocolatl/upload-release.sh U wip/upload-release.sh ___ Ohrrpgce mailing list

[Ohrrpgce] SVN: james/2340 Prevent file browser from messing up the box border cache in custom

2008-10-03 Thread subversion
james 2008-10-03 14:48:05 -0700 (Fri, 03 Oct 2008) 68 Prevent file browser from messing up the box border cache in custom --- U rel/xocolatl/custom.bas U wip/custom.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

[Ohrrpgce] SVN: pkmnfrk/2341 So, macros weren't a good idea. I opted for a template instead.

2008-10-03 Thread subversion
pkmnfrk 2008-10-03 14:54:28 -0700 (Fri, 03 Oct 2008) 358 So, macros weren't a good idea. I opted for a template instead. I added a Menu slice type, and a MenuItem slice type. The MenuItems will blink if their ordinal (detected at creation time) is equal to their parent's Selected. If their

Re: [Ohrrpgce] SVN: pkmnfrk/2328 Fixed all the stupid Return type != whatever I feel like warnings. Bra

2008-10-03 Thread Ralph Versteegen
2008/10/4 James Paige [EMAIL PROTECTED]: On Fri, Oct 03, 2008 at 01:26:24PM -0400, Mike Caron wrote: James Paige wrote: On Fri, Oct 03, 2008 at 10:01:48AM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-03 10:01:48 -0700 (Fri, 03 Oct 2008) 114 Fixed all the stupid Return type != whatever I

Re: [Ohrrpgce] SVN: pkmnfrk/2328 Fixed all the stupid Return type != whatever I feel like warnings. Bra

2008-10-03 Thread James Paige
On Sat, Oct 04, 2008 at 01:54:21PM +1300, Ralph Versteegen wrote: 2008/10/4 James Paige [EMAIL PROTECTED]: On Fri, Oct 03, 2008 at 01:26:24PM -0400, Mike Caron wrote: James Paige wrote: On Fri, Oct 03, 2008 at 10:01:48AM -0700, [EMAIL PROTECTED] wrote: pkmnfrk 2008-10-03 10:01:48

[Ohrrpgce] SVN: james/2342 Convert setupeq GOSUB block to equip_menu_setup SUB.

2008-10-03 Thread subversion
james 2008-10-03 18:42:35 -0700 (Fri, 03 Oct 2008) 80 Convert setupeq GOSUB block to equip_menu_setup SUB. Create EquipMenuState TYPE --- U wip/game_udts.bi U wip/menustuf.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

Re: [Ohrrpgce] SVN: pkmnfrk/2325 Two things of note:

2008-10-03 Thread S'orlok Reaves
for example, you want a sparkle sprite to be positioned to the leader but parented to map layer 2 Just a quick nudge: an excellent demonstration of Slices would be a minimap, in the lower-left corner of the screen, that updates your position on said map in real-time. I'm thinking

Re: [Ohrrpgce] SVN: pkmnfrk/2325 Two things of note:

2008-10-03 Thread Kizul Emeraldfire
On Sat, Oct 4, 2008 at 12:32 AM, S'orlok Reaves [EMAIL PROTECTED]wrote: for example, you want a sparkle sprite to be positioned to the leader but parented to map layer 2 Just a quick nudge: an excellent demonstration of Slices would be a minimap, in the lower-left corner of the screen,