On 7/24/07, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
james
2007-07-23 09:49:20 -0700 (Mon, 23 Jul 2007)
300
Spell learning fixes. Resolves bug 410
* Learned spells are properly eported after battle (missing HeroDef
conversion)
* Fixed unreported bug that prevented spells from being
I'd agree with that. In fact we could convert the wavs to ogg, too, to
save space and simplify matters. Hmm, I wonder if we could solve the
occasional midi issues with a conversion, too?
MP3-WAV is already kind of what happens (or should happen) when the
MP3 is played back. And what has to happen
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372
--- Comment #30 from [EMAIL PROTECTED] 2007-07-24 05:46 ---
I personally think the best solution is dumping/patching SDL_mixer (because
it's buggy all over, and a hazard), but that's probably not feasible. So
On Tue, Jul 24, 2007 at 01:39:34PM +0100, Simon Bradley wrote:
I'd agree with that. In fact we could convert the wavs to ogg, too, to
save space and simplify matters. Hmm, I wonder if we could solve the
occasional midi issues with a conversion, too?
WAV-OGG would be great. it would be no extra
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=316
[EMAIL PROTECTED] changed:
What|Removed |Added
Status|NEW |RESOLVED
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372
--- Comment #32 from [EMAIL PROTECTED] 2007-07-24 10:21 ---
*** Bug 316 has been marked as a duplicate of this bug. ***
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james
2007-07-24 10:52:19 -0700 (Tue, 24 Jul 2007)
33
Disable MP3 import (temporaraly)
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U wip/common.bas
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james
2007-07-24 13:20:03 -0700 (Tue, 24 Jul 2007)
116
Subs to convert digital audio formats, and functions to check whether or not
conversion functionality is
available
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U wip/common.bas
U wip/common.bi
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