Re: Rotate and Rotate transformation

2015-02-16 Thread Kevin Rushforth
The following JIRA is tracking the request to provide control over the pivot point: https://javafx-jira.kenai.com/browse/RT-12849 So far it hasn't been a priority, and even though it is currently targeted for 9 it is unassigned and not likely to be done. -- Kevin Tom Eugelink wrote: Ok, th

Re: Rotate and Rotate transformation

2015-02-15 Thread Tom Eugelink
Ok, thanks for confirming. It seemed overkill to roll-in Timeline only to animate a single property; IMHO Timeline is aimed at animation orchestration, so it does not feel right. Adding pivot X & Y to node would make the rotation property much more useful. Tom On 15-2-2015 22:59, Benjamin Gu

Re: Rotate and Rotate transformation

2015-02-15 Thread James Weaver
Tom, For reference, ZenGuitar3D.java has an example of using the Rotate transformation, binding to values changing in a Timeline: https://www.dropbox.com/sh/a6l9ff4346fdaiq/AAC10hi5Jt9XXpdEaOQ_DJY0a?dl=0 Regards, James Weaver On 2/15/15 4:59 PM, Benjamin Gudehus wrote: Hi Tom, this seems to

Re: Rotate and Rotate transformation

2015-02-15 Thread Benjamin Gudehus
Hi Tom, this seems to be the case. Node's rotate property only accepts x and y coordinates, but not pivotX and pivotY for the rotation center. Interestingly RotateTransition uses the rotate property (in Transition#interpolate()) instead of a Rotate transformation. If you want to specify pivot co