Re: buffer too small

2016-03-08 Thread Jim Graham
I think I see the issue. In the code that calls maskTex.update(...) it passes maskTex.physicalWidth() as the scan stride of the buffer, but the scan stride of the buffer is based on the content size, not the physical size. Thus, the checkUpdateParams() method overestimates how many bytes are

Re: buffer too small

2016-03-08 Thread Jim Graham
Hi Johan, Notes in line below... On 3/8/16 6:14 AM, Johan Vos wrote: We got a number of bug reports (on Android and iOS) reported by developers using large images: java.lang.IllegalArgumentException: Upload requires 2475266 elements, but only 1549938 elements remain in the buffer at com.sun.p

iMX.6 X11 limitations.

2016-03-08 Thread Daniel.
Hi everybody, At wiki there is this statement: Using X11 to obtain the EGL context, but acting as if we are the only application. This path was implemented in the "Monocle" windowing subsystem, which is available in the OpenJFX build, and will be part of a future JDK for ARM release. This path was

Re: ProgressIndicator indeterminate transition bugs

2016-03-08 Thread Chien Yang
You may track the progress of this work with this JIRA for now. We are still investigating the scope and impact of this work. We may decide to create a new JIRA and resolve this as a duplicate if we decide to go with a better naming. https://bugs.openjdk.java.net/browse/JDK-8090322 - Chien

review for enabling systemTest with Jake

2016-03-08 Thread David Hill
Kevin, (finally) https://bugs.openjdk.java.net/browse/JDK-8147399 http://cr.openjdk.java.net/~ddhill/8147399/ -- David Hill Java Embedded Development "A man's feet should be planted in his country, but his eyes should survey the world." -- George Santayana (1863 - 1952)

Re: Learning Prism

2016-03-08 Thread Morris Meyer
As the Quantum author I will echo Johan that looking at the QuantumToolkit.pulse() and QuantumRenderer.submitRenderJob() are good places to start. Ignore the PaintCollector (Pain Collector :-) ) and pay attention to the View Painters. This article has good background. http://fxexperience.com/

JavaFX 9 / JRE 9 on ARMv7

2016-03-08 Thread Maurice
Given that development of JavaFX 9 will switch to JRE 9 completely anytime soon I'm thinking of switching to JavaFX 9 and a JRE 9. However, do the freely available JVMs for ARMv7 32bit have a JIT? Maurice.

buffer too small

2016-03-08 Thread Johan Vos
We got a number of bug reports (on Android and iOS) reported by developers using large images: java.lang.IllegalArgumentException: Upload requires 2475266 elements, but only 1549938 elements remain in the buffer at com.sun.prism.impl.BaseTexture.checkUpdateParams(BaseTexture.java:354) at com.sun

Re: Learning Prism

2016-03-08 Thread Johan Vos
Hi, I think the best way to get started really depends on your personal preferences (e.g. do you like to read code, docs, diagrams,...). I can only comment on how I do it, but others may have other approaches: First of all, you can run a simple JavaFX apps with lots of verbose info. See com.sun.p

RE: ProgressIndicator indeterminate transition bugs

2016-03-08 Thread Cirujano Cuesta, Diego
Great! In that case forget the patch I made, it doesn’t make sense until the treeVisible property is implemented. Is there any jira ticket that I could follow? Thank you Jonathan. From: Jonathan Giles [mailto:jonathan.gi...@oracle.com] Sent: Dienstag, 8. März 2016 10:01 To: Cirujano Cuesta, Die

RE: ProgressIndicator indeterminate transition bugs

2016-03-08 Thread Jonathan Giles
The plan is that a new public API will be developed that matches the expectations, whilst retaining the existing treeVisible semantics in that API. Chien will be looking into this in the coming weeks. At that point we can properly fix these issues. -- Jonathan Sent from a touch device. Please e

RE: ProgressIndicator indeterminate transition bugs

2016-03-08 Thread Cirujano Cuesta, Diego
Hi all, As I understood in the comments(JDK-8094829, JDK-8094078), treeVisible is buggy. Is it still buggy? If yes, is there intention to fix the treeVisible behavior? In case of fixing this it could be used to fix this issue. If I am not wrong, treeVisible is still used by Node, SwingNode and