this:
about cancelled sessions please contact Mr. JavaOne
stephen.c...@oracle.com I believe he will give satisfactory answer.
I'd like to take him up on that satisfactory offer. Also, can we run
the name DukePad by marketing again?
:-)
jeff
On Sep 29, 2013, at 12:12 AM, Daniel Zwolenski
, Daniel Zwolenski zon...@gmail.com wrote:
Has anyone done or seen any good roundups (text or video) of the JavaOne
sessions relating to javafx?
Has anyone done or seen any good roundups (text or video) of the JavaOne
sessions relating to javafx?
Google begins barring browser plug-ins from Chrome:
http://news.cnet.com/8301-1023_3-57604242-93/google-begins-barring-browser-plug-ins-from-chrome/?tag=mobile_social
Has something changed?
-- Forwarded message --
From: Daniel Zwolenski da...@hotmail.com
Date: Fri, Sep 20, 2013 at 7:50 AM
Subject: FW: [javafx-maven-plugin] Problems with Java SE Development Kit
7u40 (#44)
To: Daniel Zwolenski zon...@googlemail.com
Umm, what happened to backwards compatibility?
On Wed, Sep 11, 2013 at 4:44 PM, Martin Sladecek martin.slade...@oracle.com
wrote:
Hello,
FXMLLoader contains a number of protected (non-final) fields that were
made 'protected' probably just by accident. I'm going to make these fields
+1
On 31/08/2013, at 8:54 AM, John Smith john_sm...@symantec.com wrote:
The static methods on FXMLLoader are very confusing.
It is very easy to create errors by writing code that mixes static and
instance FXMLLoader methods.
Everything that can be done with static load methods, can be
I received the below issue on the JFX Maven plugin. I don't have
time/motivation to investigate - on the surface it looks like a JFX
packager problem.
Has JNLP changed and has JFX packager been updated to handle this change?
-
A couple of issues:
JSE1.7 u25+_
the
future, we don’t know it at the moment ;)
Best regards,
Tobi
Am 09.08.2013 um 00:08 schrieb Daniel Zwolenski zon...@gmail.com:
No, I didn't get a chance. Probably easier for you to just raise it now?
It's going to be a pretty big round loop to get ios fixes in. It first needs
Is there going to be an answer on what JVM is going to be used for the JavaOne
iOS demo?
I'd also like to know what JVM you are testing on for these fixes?
On 10/08/2013, at 12:46 AM, steve.x.northo...@oracle.com wrote:
On 08/08/2013 6:08 PM, Daniel Zwolenski wrote:
No, I didn't get
: as a prefix for the title of the bug and use iOS as a
label, that should help people find iOS related bugs. I have a fix for the
problem you are seeing. The text skin thinks that because iOS has touch, it
needs to show resize handles in the text field.
Steve
On 01/08/2013 6:08 PM, Daniel
I don't want to detract from the issues around media stuff (they are
significant), but if you are desperate (as I was), here's some code for
doing video capture and streaming based on LTI-CIVIL and writing to JFX
image to render the video:
- https://code.google.com/p/jfxcamera/
It's a work
How did you go with using Maven for your iOS stuff Tobi? Did it work out for
you?
Has anyone else had a chance to get into it? I was hoping for more feedback on
what works and what doesn't. Also hoping to see some open source demo iOS apps
popup to start highlighting what works and what
Sneaking in here, as you've given an opening with if implemented wisely,
there is very little that a scenegraph-based approach can't do. The
question I've been asking for a while is what does implemented wisely
look like in JFX.
This has come up in the performance conversations, the game
by the
requirements and use cases, and it is possible a scenegraph-based approach
with absolute node positioning would work just as well.
Hope that helps.
-- Jonathan
On 6/08/2013 12:38 p.m., Daniel Zwolenski wrote:
Sneaking in here, as you've given an opening with if implemented wisely
in work already, as I'm sure you can relate :-)
Richard
On Aug 5, 2013, at 9:24 PM, Daniel Zwolenski zon...@gmail.com wrote:
You should be able to check out they work in your TD game and continue
development on that then.
On Tue, Aug 6, 2013 at 2:16 PM, Richard Bair richard.b
The RoboVM Maven plugin is now released with JFX support using Danno's
backport, which is all in Maven Central.
I talk about it in detail here:
http://www.zenjava.com/2013/08/01/javafx-on-ios-using-robovm-and-maven/
I'd greatly appreciate people here trying it out and letting me know fairly
On Fri, Jul 26, 2013 at 3:47 PM, Richard Bair richard.b...@oracle.comwrote:
I'm assuming here you're talking about publishing real builds (at least
OpenJFX ones) and not on a local developers machine ('cause there'd be no
advantage to that alone). But maybe you can help me understand another
close a release without a non-classified JAR but we have only
operating specific ones that I am deploying with a classifier. I'm waiting
to hear from Sonatype what they recommend in this case,
On Mon, Jul 29, 2013 at 11:34 PM, Daniel Zwolenski zon...@gmail.com wrote:
On Fri, Jul 26, 2013 at 3
As I mentioned, I'm in the process of deploying the iOS version of Danno's
78 backport (https://bitbucket.org/narya/jfx78) to Maven Central. This is a
summary of a couple of decisions I'm taking.
*78 Backport Coordinates *
I previously proposed deploying with these coordinates:
-
-Ursprüngliche Nachricht-
Von: openjfx-dev-boun...@openjdk.java.net [mailto:
openjfx-dev-boun...@openjdk.java.net] Im Auftrag von Richard Bair
Gesendet: Freitag, 26. Juli 2013 06:39
An: Daniel Zwolenski
Cc: openjfx-dev@openjdk.java.net
Betreff: Re: Building JavaDoc and Sources JARs
You
head on if we are to
compete in what is a very cut-throat industry.
-jct
-Original Message-
From: Richard Bair [mailto:richard.b...@oracle.com]
Sent: Saturday, 27 July 2013 01:40
To: John C. Turnbull
Cc: 'Daniel Zwolenski'; openjfx-dev@openjdk.java.net
Subject: Re: Can JavaFX do
also ontop of
the above mentionned maven-distro) with the next release in autumn.
Tom
On 25.07.13 08:46, Daniel Zwolenski wrote:
Ok, thanks.
Is it architecture specific, i.e. within a target OS does each platform
require it's own jfxrt.jar or do they all share the same? Most
specifically
zip (per platform, or just one big zip with everything in
it?)
Richard
On Jul 25, 2013, at 8:24 PM, Daniel Zwolenski zon...@gmail.com wrote:
For the Maven deploy I need a JAR of the JavaDoc and another containing
the
sources. That's the rules.
How do I build these with the Gradle build
I think the below comment makes it sound more straight forward than it is. In
building a diagramming tool there is much more to it than just the rendering
frame rate.
This topic about CAD-like apps and 'performant' highly visual jfx apps in
general has been raised here and in the forums
Obviously there are native libs (dlls, etc) that JFX uses that are outside
of the jfxrt.jar.
But is the actual jfxrt.jar produced by the build generic and able to be
used on any platform (so long as the natives are also present) or is it
platform specific itself?
We are getting close to the
+1
More specifically I would like to know the official recommended best practices
for implementing a CAD style app in JFX.
- How best to represent large numbers of complex shapes efficiently, and when
to add shapes to the scene (add all and let jfx clip, or manually work out what
should be
Sure, but no one other than the JFX team are (or will be) working on these
right? They are effectively desktop technologies and no other team has any
interest in them I'm guessing?
I'd assume if they're not on the JFX roadmap, they're not on the Java
roadmap?
On Thu, Jul 18, 2013 at 9:48 PM,
.
If there are problems using deployment with FX, of course report the issue
and the team will investigate. I'm aware of one problem that causes some FX
web start apps not to work with the latest release. It's being investigated
right now.
On Jul 18, 2013, at 6:40 AM, Daniel Zwolenski zon
Does it need to be a separate class, can it not just be a setting on scene like
setRenderMode(3d)? Just thinking you may want a base 3d view for example but
then show 2d screens at times for settings, etc, so you could switch it on and
off.
I assume there's no way to do it pane by pane, so
There are definitely credible alternatives. The problem is currently the
alternatives are not implemented well enough so web still ends up a contender
just by being the only one able to stand up.
And for the record I build both public facing apps and back-office apps and web
deploy does not
vulnerabilities exposed in
recent months only affect Java in the browser. All the effort Oracle
expends on patching these vulnerabilities and tightening up the security
model should be spent on advancing JavaFX on mobiles and tablets.
-jct
- Original Message -
From:
Daniel Zwolenski
Thanks Niklas - sounds like there's still a bit to do.
I'm still a bit confused though, I thought the JFX team were/are giving us a
version of jfx that is specifically designed to work on Android but it sounds
like that's pretty far from the actuality? What will the gradle build for
android
open sourcing the library code, but not a
Java 8 VM. I would expect that if the iOS build on RoboVM works, that the
Android build for RoboVM would also work, but I haven't tried it.
Richard
On Jul 5, 2013, at 5:07 AM, Daniel Zwolenski zon...@gmail.com wrote:
Thanks Niklas - sounds like
AM, Daniel Zwolenski zon...@gmail.com wrote:
Thanks Niklas - sounds like there's still a bit to do.
I'm still a bit confused though, I thought the JFX team were/are giving us
a version of jfx that is specifically designed to work on Android but it
sounds like that's pretty far from
+100
On Wed, Jul 3, 2013 at 10:26 PM, cogmission1 .
cognitionmiss...@gmail.comwrote:
Hi,
Is that being worked on or did we just hit a brick wall?
David
On Wed, Jul 3, 2013 at 4:31 AM, Tobias Bley t...@ultramixer.com wrote:
Hi,
I tried to use the latest gradle based OpenJFX on iOS
Hi Paru,
What do you mean by 'loaded'?
Currently we create the tabs and then manually add them doing something
like:
TabPane tabPane = new TabPane();
tabPane.getTabs().add(new Tab(Tab1));
Wouldn't all the 'loading' have already happened before TabPane gets a look
in? Or are you talking
to TabPane remain the same - the new API is only
proposing a policy that controls how they get added removed from the
scenegraph.
thanks,
Paru.
On 7/3/13 2:35 PM, Daniel Zwolenski wrote:
Hi Paru,
What do you mean by 'loaded'?
Currently we create the tabs and then manually add them
until tomorrow...
Currently the performance is very limited - as Richard told too. I’m
testing now all the basic JFX controls (like button, RadioButton, CheckBox,
ListView, TableView, ...).
Best regards,
Tobi
Am 03.07.2013 um 21:47 schrieb Daniel Zwolenski zon...@gmail.com:
Tobi
correct:
https://wiki.openjdk.java.net/display/OpenJFX/Building+OpenJFX
https://wiki.openjdk.java.net/display/OpenJFX/Developing+OpenJFX
It is still a work in progress but most things you need to know to build
is found here.
Richard
On Jul 3, 2013, at 3:52 PM, Daniel Zwolenski zon
Can I just use this: https://jdk8.java.net/download.html ?
On Thu, Jul 4, 2013 at 9:15 AM, Daniel Zwolenski zon...@gmail.com wrote:
Thanks Richard, in the building for Mac section there is a link to
Install the latest JDK 8 build that goes to a dead URL (
http://jdk8.dev.java.net/). Do you
know some of these binaries could be found elsewhere but not all of them
(win64 builds I think are missing for example).
On Jun 20, 2013, at 8:56 PM, Danno Ferrin danno.fer...@shemnon.com
wrote:
On Thu, Jun 20, 2013 at 5:21 PM, Daniel Zwolenski zon...@gmail.com
wrote:
This time sending
project can then take advantage of it.
Richard
On Jun 20, 2013, at 11:34 PM, Daniel Zwolenski zon...@gmail.com wrote:
Why not use Sonatype for your repo?
For third party jars that aren't in central, you can upload these
assuming the licence allows it:
https://docs.sonatype.org/**display
Ok, that's how I read it, and so as per my email Sonatype still makes sense
to me as the spot to put these libs (see the link I linked to).
And, as I said, once you start using it for your third party repos it's a
small step to then start deploying the actual built artifacts into it,
which is
Can anyone tell me what might cause the exception below in Prism?
It's from an app that captures video via a native library (LTI-CIVIL) and
then converts that image to JFX display via:
BufferedImage buffImage = AWTImageConverter.toBufferedImage(image);
jfxImage =
couldn't be created, probably because you ran out of resources. There are a
few issues relating to this, which we believe are fixed in FX 8 with the
implementation of RT-25323.
-- Kevin
Daniel Zwolenski wrote:
Can anyone tell me what might cause the exception below in Prism?
It's from
in the more recent FX 2.2.x texture code, but the
resource disposal is not deterministic and if you hit the limit of texture
memory it does not recover gracefully (or at all).
Jim might have more insight, since he implemented the new texture
management system for FX 8.;
-- Kevin
Daniel Zwolenski
the JFX78 builds auto-deploying at least the javafx-ant
jar to some repo so the build plugins can use JavaFX 8 deployment code on
Java 7.
On Mon, Jun 10, 2013 at 4:13 PM, Daniel Zwolenski zon...@gmail.comwrote:
Any chance someone from Oracle could tell me what the line of code
On Thu, Jun 6, 2013 at 5:52 PM, Danno Ferrin danno.fer...@shemnon.comwrote:
On Wed, Jun 5, 2013 at 9:47 PM, Daniel Zwolenski zon...@gmail.com wrote:
To sum up my previous major suggestions for a better world:
- web deploy code should be separate module from native, and jar separate
again
screen since my app takes a long time
to start up, even though all the jars are already downloaded.
On Wed, May 29, 2013 at 8:40 AM, Daniel Zwolenski zon...@gmail.com wrote:
The jfx packaging tools allow pre-loaders to be set. I don't use them but
people using the maven plugin want them
the Preloader to implement a splash screen since my app takes a long
time
to start up, even though all the jars are already downloaded.
On Wed, May 29, 2013 at 8:40 AM, Daniel Zwolenski zon...@gmail.com
wrote:
The jfx packaging tools allow pre-loaders to be set. I don't use them
or other such bundle just by flipping a param
in the packager call form an otherwise desktop app.
On Wed, Jun 5, 2013 at 8:33 PM, Daniel Zwolenski zon...@gmail.com wrote:
Great news - happy to provide more input and feedback into the new
tools/APIs when you get to that. I'd guess that Danno's
On Jun 1, 2013, at 3:21 PM, Daniel Zwolenski zon...@gmail.com wrote:
Here is one I can't reproduce in smaller code.
http://www.screencast.com/t/AJZjx1TjFT
You can see that when the enemies start off the canvas they end up
leaving
a smear behind. When they leave the canvas at the other
, Daniel Zwolenski zon...@gmail.com wrote:
Niklas and I have been working on getting the RoboVM Maven plugin
working -
it is in the final stages of testing.
This is *without* JavaFX however. We are waiting on the final parts of
JavaFX to be open sourced before doing this. When is this due
A similar, or at least related, issue I created a while back:
https://javafx-jira.kenai.com/browse/RT-17988
On 04/06/2013, at 5:28 AM, Werner Lehmann lehm...@media-interactive.de wrote:
Hi Richard,
thanks for the quick reply. FYI, I am currently using a hardcoded value with
some extra
This is very good. Looking forward to it growing. There's going to be a lot
of work in building and maintaining that - would be great if it gets the
love it needs.
I do wonder if there should be a separate guide for embedded and mobile as
they really are a set of unique problems that you probably
Since I had to run that old app for those performance screenshots, I found
this: https://javafx-jira.kenai.com/browse/RT-30868
I'm just highlighting it here because it is another pretty major backwards
compatibility issue between minor release versions. I think backwards
compatibility of styling
-06-02 07:36, Daniel Zwolenski wrote:
Here is another one I can't reproduce in a constrained example.
http://www.screencast.com/t/ufJsZhiLhNJH
This is a real world app that runs on a tablet (Windows). I tried to give
this app a bit of an iPad style, with animations to transition between
screens
Here is another one I can't reproduce in a constrained example.
http://www.screencast.com/t/ufJsZhiLhNJH
This is a real world app that runs on a tablet (Windows). I tried to give
this app a bit of an iPad style, with animations to transition between
screens, etc (this was built a year or two
I tried your pixel snapping one and it is on par with the JScript version,
so it could be that either my system or my eye prefers that option. Good to
know we can switch between them at least to cater for different devices.
That project I captured in the last email had a fixed brand/model of
of extra complexity and space
for bugs to crawl in for no gain. Maybe I'm missing some benefit of this?
On May 31, 2013, at 11:11 AM, Daniel Zwolenski zon...@gmail.com wrote:
Can I set this using a system property or similar? This is a built jar and
the fact that it was built with an older
Just on the topic of what should we expect performance/animation/graphic wise,
are there technical limitations why jfx can't achieve this exact level of
quality in animations:
A little bit more esoteric, but some not very nice looking rendering when
animating a very lightly styled Node:
https://javafx-jira.kenai.com/browse/RT-30830
On Fri, May 31, 2013 at 12:07 PM, Daniel Zwolenski zon...@gmail.com wrote:
Jittery text when scaling in an animation:
https://javafx
is the stack trace?
On May 30, 2013, at 8:24 PM, Daniel Zwolenski zon...@gmail.com wrote:
While trying to narrow down the rendering/performance/whatever issues
with
the game, I just opened up the JAR that I'd previously built for it:
https://bytebucket.org/rbair/fx-games/wiki/release/defender
The jfx packaging tools allow pre-loaders to be set. I don't use them but
people using the maven plugin want them.
It looks like you can set a preloader for both jars and for bundles (web,
native). When building the bundles however they include the jar in them. So we
end up with both the
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