Disclaimer: I have not looked at the demo you're trying to run. I'm no
opengl expert so my advice might be a bit off, but I do know the basics of
gl programming.
I'm not familiar with JavaFX opengl rendering algorithm but is it really
needed to create a new (sub)texture object so many times? You'r
Sadly, not much. There is a reasonable chance that the VM is playing a large
role here, as 27ms for CSS for a single button is pretty bad, but unfortunately
there isn't enough information in the logger to nail down exactly what is the
issue. If you have a build environment setup, you can try to
Also, Tobi, do you have the example code you are actually executing? Are you
tapping it manually, or do you have a timer that is pressing the button?
Richard
On Jul 24, 2013, at 3:03 PM, Tobias Bley wrote:
> Hi Richard and Niklas,
>
> here are the results of pulseLogger for a simple click of
Hi Richard and Niklas,
here are the results of pulseLogger for a simple click of a ToggleButton in a
StackPane:
PULSE: 3 [12259ms:306ms]
T1 (1 +27ms): CSS Pass
T1 (28 +0ms): Layout Pass
T1 (28 +0ms): Waiting for previous rendering
T1 (29 +0ms): Copy state to render graph
T7 (56 +1ms): Dirty Opts
Please try running with perfLogger and also Instruments. As I've pointed
out before RoboVM is in early stages of development. It doesn't do release
builds yet. Virtually nothing has been done yet to optimize things for
speed. So my guess is that you will find that a lot of time is spent in
RoboVM c
Unfortunately, I'm one of those stuck waiting for the apple developer portal to
come back online in order to renew my apple developer subscription, so I can't
actually try this out myself.
Have you tried running with the perfLogger (I included instructions and how to
understand the output in an
Hi,
i would like to start a discussion about the performance of JavaFX8 on iOS (via
RoboVM). If you make a little app with just one toggle button and run it on
iPhone4 (not simulator), the JavaFX rendering is very slow. So the button press
is painted with a really noticeable delay. I don’t unde