Re: Learning Prism

2016-03-10 Thread Jeffrey Guenther
Thanks for the tips Johan and Morris! Very helpful! > On Mar 8, 2016, at 3:22 AM, Johan Vos wrote: > > Hi, > > I think the best way to get started really depends on your personal > preferences (e.g. do you like to read code, docs, diagrams,...). > I can only comment on

Re: Learning Prism

2016-03-08 Thread Morris Meyer
As the Quantum author I will echo Johan that looking at the QuantumToolkit.pulse() and QuantumRenderer.submitRenderJob() are good places to start. Ignore the PaintCollector (Pain Collector :-) ) and pay attention to the View Painters. This article has good background.

Re: Learning Prism

2016-03-08 Thread Johan Vos
Hi, I think the best way to get started really depends on your personal preferences (e.g. do you like to read code, docs, diagrams,...). I can only comment on how I do it, but others may have other approaches: First of all, you can run a simple JavaFX apps with lots of verbose info. See

Re: Learning Prism

2016-03-07 Thread Felix Bembrick
+1 I too would love to dive as deep as possible and improve anything that needs improving so some guidance would help greatly! Felix On 8 March 2016 at 14:45, Jeffrey Guenther wrote: > Hi Devs, > > I’m interested in learning more about JavaFX’s low level graphics >

Learning Prism

2016-03-07 Thread Jeffrey Guenther
Hi Devs, I’m interested in learning more about JavaFX’s low level graphics implementation. I’ve spent a couple afternoons source diving in the modules/graphics folder to get the lay of the land and now I think I need some help. Can anyone point me to documentation describing the system’s high