Re: AW: AW: [Opensg-users] Nurbs again

2004-12-07 Thread Dirk Reiners
On Fri, 2004-12-03 at 16:50, Patrik Müller wrote: > Hi Andreas, > > that was the right hint! After some small modifications it works for most of > my surfaces! But after the error was in the "standard" OpenSg viewer - > should we include the tesselation code inside an GraphOp for tesselation at >

Re: [Opensg-users] OSGNavigator and change of viewports

2004-12-07 Thread Dirk Reiners
Hi Allan, On Wed, 2004-11-24 at 13:08, Allan Rasmusson wrote: > > Is it possible to overcome this problem by using multiple navigators > somehow? If you really just want them to be totally separate that's always an option. There is no really clean solution, but you can get a Navigator

Re: [Opensg-users] a beginner problem

2004-12-07 Thread Dirk Reiners
Hi Jo, On Tue, 2004-12-07 at 17:49, Jo Bard wrote: > Hello, > > i'm not such a beginner but i'm currently in front of a stupid problem that > seriously annoys me : i want to use a SimpleMaterial and my compiler forbids > the setCore() operation : here's my code : > > Sim

Re: [Opensg-users] a beginner problem

2004-12-07 Thread Akos Balazs
Hi Jo, On Wed, 8 Dec 2004, Jo Bard wrote: > and my compiler's message is : > no matching function for call to > 'osg::Node::setCore(osg::SimpleMaterialPtr&)' > .../OpenSG/OSGNodeImpl.h:116: error: candidates are: void > osg::Node::setCore(const osg::NodeCorePtr&) > > i don't understand. I include

[Opensg-users] a beginner problem

2004-12-07 Thread Jo Bard
Hello, i'm not such a beginner but i'm currently in front of a stupid problem that seriously annoys me : i want to use a SimpleMaterial and my compiler forbids the setCore() operation : here's my code : SimpleMaterialPtr materialCore = SimpleMaterial::create();

[Opensg-users] Cubemap with multitexturing and specularColor

2004-12-07 Thread Joerg Bornemann
Hello *, I want to create a Cubemap node, which makes the environment available for all its children. I'm shooting 6 pictures with a PerspectivCamera and use these as Cubemap. Then I add the same CubeTextureChunk, TextureTransformChunk to all children materials. I would like to add my Cu

Delayed Mail (still being retried)

2004-12-07 Thread Mail Delivery System
This is the Microsoft Exchange program at host honeypot.cstb.fr. # THIS IS A WARNING ONLY. YOU DO NOT NEED TO RESEND YOUR MESSAGE. # Your message could not be

Delayed Mail (still being retried)

2004-12-07 Thread Mail Delivery System
This is the Microsoft Exchange program at host honeypot.cstb.fr. # THIS IS A WARNING ONLY. YOU DO NOT NEED TO RESEND YOUR MESSAGE. # Your message could not be