On Tue, Dec 15, 2009 at 5:04 PM, Carsten Neumann wrote:
>Hello Pablo,
>
> Pablo Carneiro Elias wrote:
> > I've built a custom fieldcontainer, which inherits from MaterialDrawable.
> > So, my wish is to render a single transparent geometry with a RGBA
> texture
> > (i.e a quad).
>
> hm, ok,
Hello Pablo,
Pablo Carneiro Elias wrote:
> I've built a custom fieldcontainer, which inherits from MaterialDrawable.
> So, my wish is to render a single transparent geometry with a RGBA texture
> (i.e a quad).
hm, ok, not sure why you need a custom container, but I guess there is a
bit m
Hi all,
I've built a custom fieldcontainer, which inherits from MaterialDrawable.
So, my wish is to render a single transparent geometry with a RGBA texture
(i.e a quad).
I have the full render control, so I set my own transparency using the RGBA
texture. But to make osg consider the sortKey of t