Re: [Opensim-dev] User Authentication

2009-02-25 Thread Frisby, Adam
I think the 3 ping check is technically invalid. Anyone capable of capturing a packet and sniffing a session/securesession ID out of it, is quite capable of injecting our check packets in too. Adam From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On

Re: [Opensim-dev] User Authentication

2009-02-25 Thread Melanie
Hi, extra Client-Software may work well for Tribal, but who would want to maintain Windows, Linux and Mac versions of this? I believe Tribal's launcher is Windows only, that makes it somewhat easier, but seeing that many devs are on Linux, locking out all Linuxers like myself seems

Re: [Opensim-dev] User Authentication

2009-02-25 Thread Stefan Andersson
Melanie, I wasn't suggesting the use of our client software, I was describing a solution that has worked well for us. I believe that there are some issues that simply can't be solved with an unhacked sl viewer, and this would be a nice base to work around it. I actually forgot to add

[Opensim-dev] 0.7_Release_Target_Discussion

2009-02-25 Thread Stefan Andersson
Maybe duplicating efforts here, I seem to rememeber Adam talking about it, but I established http://opensimulator.org/index.php?title=0.7_Release_Target_Discussionaction=editredlink=1 just to have somewhere to jot down my notes on 'breaking changes we should do before 0.7' Best regards,

Re: [Opensim-dev] On solving Authentication and such

2009-02-25 Thread Toni Alatalo
Toni Alatalo kirjoitti: sense, the experiments with MXP now are interesting (i started testing adding support to that to openviewer btw to learn more, dunno if will have time to complete that soon but we'll see). well now can login to mxp server with openviewer, just inject an avatar to

Re: [Opensim-dev] User Authentication

2009-02-25 Thread Diva Canto
I think this would be great! Having this meta-tool will allow us to move one level up from the current explicit client binding, making the LL Viewer (or any other of the kind) one component among many others, while the main control of the client side moves up... for us to experiment with. I

Re: [Opensim-dev] Phantom prims and memory usage?

2009-02-25 Thread John Hopkin
John Sheridan wrote: Ok, I'm trying a little bit of an experiment here and I'm wondering if anyone else has tried this and had similar results? We're running ODE on Linux Ubuntu using a vps setup hosted on quad core Xeons. I'm going on the concept that if an object does not need any sort of

Re: [Opensim-dev] Phantom prims and memory usage?

2009-02-25 Thread Kyle
I just made most prims phantom on a new build that had been some trouble and it seems smoother now. I will try and get more definitive data but this seems promising and possibly should be considered to have prims phantom by default. Though this would throw off many new builders. -Original

Re: [Opensim-dev] User Authentication

2009-02-25 Thread Justin Clark-Casey
Diva Canto wrote: Mike Mazur wrote: Hi, On Tue, 24 Feb 2009 19:54:16 -0800 Diva Canto d...@metaverseink.com wrote: * Within a few days: write a simple [optional] UserAuthenticationModule along the lines of option a) that does the following: upon a NewUserConnection, regions will

Re: [Opensim-dev] Thoughts on performance with a profiler

2009-02-25 Thread Justin Clark-Casey
Melanie wrote: Hi, Frisby, Adam wrote: - SceneGraph.Get* methods are generally very wasteful. Lots of them use the /slow/ GetEntities method to build a list of entities before searching them. This is particularly noticeable on the GetGroupByPrim(UUID) method. EntityManager

Re: [Opensim-dev] User Authentication

2009-02-25 Thread Hurliman, John
-Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev- boun...@lists.berlios.de] On Behalf Of Justin Clark-Casey Sent: Wednesday, February 25, 2009 9:18 AM To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] User Authentication Diva Canto wrote: Mike

[Opensim-dev] FP7 Call 4

2009-02-25 Thread Dirk Krause
Hi, I hope this isn't considered as spam, so I keep this short: is anybody interested to partner for the FP7 Call 4? We are intending to submit a proposal based on OpenSimulator and we are looking for partners who are - preferably european, but not german (since my company, Pixelpark, will do

Re: [Opensim-dev] User Authentication

2009-02-25 Thread Justin Clark-Casey
Diva Canto wrote: Justin Clark-Casey wrote: Just so I'm clear, your new scheme proposes the following steps? 1) When a client enters a new region (whether by initial login, teleport or region crossing), the region server will ask the user server if the IP given by the client matches that

Re: [Opensim-dev] User Authentication

2009-02-25 Thread Justin Clark-Casey
Diva Canto wrote: I already said this, but let me make it more clear: I don't think this Authentication scheme is the right one. I expect we'll throw it away once we start having more control over the client side. This is a hack to start covering up the security hole we have right now in

Re: [Opensim-dev] Phantom prims and memory usage?

2009-02-25 Thread John Sheridan
John, So far I've not noticed much of a change in cpu use, but within my configuration its rather difficult to judge as we currently have a mess of scripts that it seems I'm forever having to clean up. So far it seems that the phantom tests have made an impact on memory usage though, as I

Re: [Opensim-dev] Phantom prims and memory usage?

2009-02-25 Thread John Sheridan
Kyle, I agree... If this does turn out to have an impact on making builds more efficient then perhaps it should go in as a default setting? Although I wonder if that would be a server side function or if it would need to be client side. It certainly will be interesting to see. ... - And

[Opensim-dev] Comms Manager

2009-02-25 Thread MW
More and more of the Region to UGAIM comms and Region to Region comms, is being moved out of the Comms Manager and into region modules. Is this a process we should continue and move everything out of there and into Region modules? I'm a bit torn on that issue, and I think a few other people

[Opensim-dev] DNCH (Re: User Authentication)

2009-02-25 Thread Diva Canto
People tend to be trusting and oblivious, which is great. And in fact, sh*t only happens very seldom, statistically speaking. However, it's not great that people make plans, sometimes involving large amounts of money/time, under obliviousness with respect to security. We're getting close to

Re: [Opensim-dev] Comms Manager

2009-02-25 Thread Stefan Andersson
Wonderful, marvellous, exactly what I always dreamed and prayed about. You are my hero et c et c. That gridservice registry will, in effect, be somehting like the 'shared module' registry we've discussed before, so +1 on that fo sho. On the topic of which plugins, and what specific class

Re: [Opensim-dev] DNCH (Re: User Authentication)

2009-02-25 Thread Stefan Andersson
Hooray for Diva. I have considered blackhatting myself to give ourselves a wakeup call. (I blogged about this) Best regards, Stefan Andersson Tribal Media AB Date: Wed, 25 Feb 2009 13:32:11 -0800 From: d...@metaverseink.com To: opensim-dev@lists.berlios.de Subject: [Opensim-dev] DNCH

Re: [Opensim-dev] DNCH (Re: User Authentication)

2009-02-25 Thread Sean Hennessee
I need that feature for Second Life! Should we put in a Jira requesting the "wipe" command? :-) ~Sean Stefan Andersson wrote: Hooray for Diva. I have considered blackhatting myself to give ourselves a wakeup call. (I blogged about this) Best regards, Stefan Andersson Tribal Media AB

Re: [Opensim-dev] User Authentication

2009-02-25 Thread Diva Canto
Justin Clark-Casey wrote: I must admit, I'm surprised that the spoofer can receive the packet at all if it's being sent to the IP given (the spoofed one). But I shall bow to those with superior raw sockets knowledge than myself The spoofer can't receive the packet sent from the server,

Re: [Opensim-dev] Comms Manager

2009-02-25 Thread Melanie
Hi, I'm against a CommsManager class, on the grounds I'm against most other *Manager classes. They serve as holders for stuff that seems straightforward initially, but soon become monolithic molochs that make a simple change, like adding a single method on a single interface, a task of

Re: [Opensim-dev] Voice chat through Asterix

2009-02-25 Thread Dezso Zoltan
Hi, The Asterisk frontend was removed from the trunk and was put into Forge. See: http://forge.opensimulator.org/gf/project/asteriskvoice/ If you grab this, chances are the patch can also be applied. I personally haven't looked into that for the latest SVN version, but I can try it when (if?:))