Re: [Opensim-dev] Global identifiers

2010-08-29 Thread Zonja Capalini
I see one small problem with this approach: UUIDs are immutable, but it's conceivable that a world operator could allow certain form of updating of user names, while still retaining the same identity (I've had to manually edit user names in some cases in the worlds I administer, for a number of

Re: [Opensim-dev] Docs on format of an IAR file??

2010-01-26 Thread Zonja Capalini
I've written a very preliminary documentation for the XML2 serialization format for SceneObjectGroups in http://zonjacapalini.wordpress.com/2010/01/25/partial-documentation-for-xml2/ http://zonjacapalini.wordpress.com/2010/01/25/partial-documentation-for-xml2/It's much of a work-in-progress, but

Re: [Opensim-dev] Implemented oar merge facility

2009-11-25 Thread Zonja Capalini
Excellent news. I'd not make the options mutually exclusive, but inclusive, i.e., save everything from user U in parcel P, save everything from parcel P, save everything from user U, etc. I'd allow for UUIDs and FirstName LastName to specify a user. Another nice option would be to add height

Re: [Opensim-dev] 0.6.6 kind of working - except for inventory access issues - and does not have root folder errors

2009-09-03 Thread Zonja Capalini
It's happened to us too, very strange, only for some avatars, not for others. Opensim claimed that it did notfind the root folder and proceeded to create another. Then the user had a duplicate Animations folder, duplicate Body Parts folder, etc. I was able to fix some of these users by manually