scene.m_restorePresences
O.o
/Stefan
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That member was actually introduced for the load balancer only, and
is not supposed to be accessed by anything else. But, it's a case in
point where a specialized application would not be possible if only
an interface were passed.
Melanie
Stefan Andersson wrote:
instead of Scene for the future
region modules mechanism
That member was actually introduced for the load balancer only, and
is not supposed to be accessed by anything else. But, it's a case in
point where a specialized application would not be possible if only
an interface were passed
Sean Dague wrote:
Melanie wrote:
Hi,
as a mid to long range goal, +1, actually.
but in the short run, the ability to load and unload regions is
blocked by the existing module API, and to fix this basic piece of
functionality, they need to be migrated to the new API, asap.
If this is
Looks like you didn't read my post. I said, as a mid to long range
goal, yes. I didn't say we should never have it. I said it would
block critical fixes if it were forced onto the new region module
interface now.
I'm not bullying anyone. You have not yet had the pleasure of seeing
me bully
Melanie wrote:
Looks like you didn't read my post. I said, as a mid to long range
goal, yes. I didn't say we should never have it. I said it would
block critical fixes if it were forced onto the new region module
interface now.
In your earlier posts you vehemently decried any notion of
Melanie wrote:
The important turning point of the discussion was when the talk
turned to splitting things out of Scene. I'm still dead set against
hiding Scene as it is today behind an interface, because it would
turn into just as unmaintainable a behemoth as IClientAPI is.
However,
Hey Homer (since this is primarily addressed to you :),
I see you're making some progress on the up-and-coming new region modules
mechanism.
Instead of passing Scene itself to region modules, could we create an interface
so that we better control the amount of
innards that we expose to region
Hi Justin,
On Tue, Apr 14, 2009 at 7:02 PM, Justin Clark-Casey
jjusti...@googlemail.com wrote:
...
Instead of passing Scene itself to region modules, could we create an
interface so that we better control the amount of
innards that we expose to region modules? It's convenient-ish to give
] Supplying IScene instead of Scene for the future
region modules mechanism
Hey Homer (since this is primarily addressed to you :),
I see you're making some progress on the up-and-coming new region modules
mechanism.
Instead of passing Scene itself to region modules, could we create
I'm not happy with supplying IScene. It would basically curtail the
functionality of region modules to what core believes should be
possible, and will lead to ugly upcasting (Scene)IScene that the
code is already rife with.
So, I'm not seeing that as a good idea at all, it limits things too
will?
On my mind for a long time, both these things has been.
Best regards,
Stefan Andersson
Tribal Media AB
Date: Tue, 14 Apr 2009 18:02:45 +0100
From: jjusti...@googlemail.com
To: opensim-dev@lists.berlios.de
Subject: [Opensim-dev] Supplying IScene instead of Scene for the future
-data.com
To: opensim-dev@lists.berlios.de
Subject: Re: [Opensim-dev] Supplying IScene instead of Scene for the future
region modules mechanism
I'm not happy with supplying IScene. It would basically curtail the
functionality of region modules to what core believes should be
possible
.
Best regards,
Stefan Andersson
Tribal Media AB
Date: Tue, 14 Apr 2009 18:02:45 +0100
From: jjusti...@googlemail.com
To: opensim-dev@lists.berlios.de
Subject: [Opensim-dev] Supplying IScene instead of Scene for the future
region modules mechanism
Hey Homer (since
Apr 2009 18:02:45 +0100
From: jjusti...@googlemail.com
To: opensim-dev@lists.berlios.de
Subject: [Opensim-dev] Supplying IScene instead of Scene for the future
region modules mechanism
Hey Homer (since this is primarily addressed to you :),
I see you're making some progress on the up
: [Opensim-dev] Supplying IScene instead of Scene for the
future region modules mechanism
Hey Homer (since this is primarily addressed to you :),
I see you're making some progress on the up-and-coming new region
modules mechanism.
Instead of passing Scene itself to region
, both these things has been.
Best regards,
Stefan Andersson
Tribal Media AB
Date: Tue, 14 Apr 2009 18:02:45 +0100
From: jjusti...@googlemail.com
To: opensim-dev@lists.berlios.de
Subject: [Opensim-dev] Supplying IScene instead of Scene for the
future region modules
, 14 Apr 2009 20:32:48 +0200
From: mela...@t-data.com
To: opensim-dev@lists.berlios.de
Subject: Re: [Opensim-dev] Supplying IScene instead of Scene for the future
region modules mechanism
I'm not happy with supplying IScene. It would basically curtail the
functionality of region modules
] Supplying IScene instead of Scene for the future
region modules mechanism
Hi,
as a mid to long range goal, +1, actually.
but in the short run, the ability to load and unload regions is
blocked by the existing module API, and to fix this basic piece of
functionality, they need
Better to keep it simple for now, but making a IScene is probably ok later on.
I did a quick grep through my region modules (extsim, load balancer, some
private stuff) and found that I'm using these functions. I'm sure other people
use more.
/Johan
scene.AddNewSceneObject
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