One application to inspect/decompile assemblies is
http://www.red-gate.com/products/reflector/
Cheers,
Homer
On Fri, Mar 20, 2009 at 5:35 AM, Skidz Tweak wrote:
> ...
> And are there apps out in the wild that can decompile the CIL, or any
> reports of anyone really do this?
>
I should add, we probably wont want to grab a DLL directly and run it, since
when we compile it ourselves, we're able to place restrictions on things like
the referenced assemblies, whereas for a downloaded DLL, we need a much deeper
inspection.
Adam
> -Original Message-
> From: opensi
Hi,
On Thu, 19 Mar 2009 23:35:00 -0500
Skidz Tweak wrote:
> Is there any special technique for passing down the CIL only to the
> assest server?
> I remember in the old days there was an app called SnowCrash for
> doing this in SL Grid.
> And are there apps out in the wild that can decompile th
Hey Adam, thanks for the information.
Just a quick couple comments and questions to what you said:
Is there any special technique for passing down the CIL only to the assest
server?
I remember in the old days there was an app called SnowCrash for doing this
in SL Grid.
And are there apps out in
The short answers here are:
- The sims need unencrypted copies of scripts for operations (to compile them,
etc). You can pass them the assemblies (compiled results), however CIL (our
bytecode language) can be decompiled back to source form with remarkable
accuracy (it's at the very least human r
Salahzar Stenvaag wrote:
> This is just a small request for clarification of how save / load iar is
> going to work in the future (We see that Justin is working on it).
>
> I understood that this might allow people to save their inventory
> locally (in a similar way as SecondInventory is doing),
Lake, Dan wrote:
> Justin,
>I posted a new version of the SceneGraph dictionaries patch on the
> ScienceSim wiki. It also includes a new dictionary for managing pending
> updates to the scene. Previously, this was a linear search to determine if an
> object needed to be updated, but now it's
Skidz!
Hello and I am excited to see you expressing interest here! We need
great content creators like you.
The best answer I can come up with is "not yet", but it is coming.
Frank
Skidz Tweak wrote:
> Hi all, I finally set up a openSim of my own, and its working great. The
> development commu
That's very interesting. I like the idea of trusted asset/inventory servers.
I will look through the past emails for more information on that project
aspect. Thanks.
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Me
Hi,
basically, to answer "yes" to your question #1, ALL of the following
must be true:
- The grid must be owned and operated by a single entity
- Said entity must have a TOS, statement and/or track record of
respecting content creators' rights
- No outside regions can connect
- No outside perso
As I figured...
Has there been any effort in the direction of maybe a different way to
distribute items on the new grids to ensure security?
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Teravus Ovares
Sent: Th
This is just a small request for clarification of how save / load iar is
going to work in the future (We see that Justin is working on it).
I understood that this might allow people to save their inventory locally
(in a similar way as SecondInventory is doing), and then allow to restore
them in a
2. You're correct in some ways. It really depends on the grid. I'd
say, most of the time the answer to 1 is no. If you've got a
completely walled garden (closed grid with properly configured
OpenSimulator), there isn't any way that I know that people can steal
the scripts, but those tend to b
Hi all, I finally set up a openSim of my own, and its working great. The
development community in this project has done an outstanding job so far
(based on my own experiences).
The setup process was easy, so easy I over complicated it by creating the
database tables and such myself prior to runnin
Justin,
I posted a new version of the SceneGraph dictionaries patch on the
ScienceSim wiki. It also includes a new dictionary for managing pending updates
to the scene. Previously, this was a linear search to determine if an object
needed to be updated, but now it's a dictionary lookup on UUI
Having a public list of feature request is a good idea.
+1
On Thu, Mar 19, 2009 at 11:10 AM, Frisby, Adam wrote:
> Do people have a public list of things they want implemented?
>
> I'm really tempted to see if we couldn't whip up a script that looks kinda
> like stackoverflow.com for feature requ
Thanks a lot Sacha
Geetika Sharma
opensim-dev-boun...@lists.berlios.de wrote on 03/19/2009 03:57:22 PM:
> Sacha Magne
> Sent by: opensim-dev-boun...@lists.berlios.de
>
> 03/19/2009 03:57 PM
>
> Please respond to
> opensim-dev@lists.berlios.de
>
> To
>
> opensim-dev@lists.berlios.de
>
> cc
>
> S
well, you need to enable password in the inifile.
Sacha
On Thu, Mar 19, 2009 at 11:16 AM, Geetika S wrote:
> Is there a work around? OpenSim doesnt do any kind of name or password
> check, right? Or have I not set it up right? I can log in with any username
> and password even if it doesnt exis
Is there a work around? OpenSim doesnt do any kind of name or password
check, right? Or have I not set it up right? I can log in with any username
and password even if it doesnt exist in the users database.
Thanks
Geetika Sharma
opensim-dev-boun...@lists.berlios.de wrote on 03/19/2009 03:42:26 P
Do people have a public list of things they want implemented?
I'm really tempted to see if we couldn't whip up a script that looks kinda like
stackoverflow.com for feature requests. If we could add voting support to
Mantis, you could probably do it with a custom skin.
The reason I ask is, occas
It has not yet been done. It's halfway down my (very long) list of
things to write.
Melanie
Geetika S wrote:
> Hi
>
> Does anyone know if the max_agents/agent_limit in
> estate_settings.xml/regionsettings table has been implemented? If not, is
> there any other way of controlling the number of
Diva Canto wrote:
> There is nothing wrong with the mechanism and its roots. In fact, when I
> first read the spec I liked it a lot. But I hadn't used this until 2
> hours ago.
>
> There is, potentially, a huge hole in the resulting system because it
> ignores how people interact with their comput
Mike Mazur wrote:
> Hi,
>
> On Tue, 3 Mar 2009 08:40:03 +0100
> "Ralf Haifisch" wrote:
>
>> beiing pished - you are talking about "getting the users token" ?
>
> The expected scenario is this:
>
> 1. Log into travel.com using OpenID
> 2. travel.com redirects you to myopenid.com for you to ente
Aldon Hynes wrote:
> Can someone point me to an authentication system that isn't susceptible to
> being phished?
as soon as you add an out-of-band channel, you have increased your security
quite a bit...
cheers,
dirk
>
> Aldon
>
> -Original Message-
> From: opensim-dev-
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