Does anybody have a way to export an Avatar Shape to an OBJ file??
pardon if this is a bit off-topic but it would help in making stuff if
i could get a correct nonstandard shape
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Robert L Martin
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On Tue, Apr 14, 2009 at 9:28 PM, Stefan Andersson ste...@tribalmedia.se wrote:
Esteemed Testers and Developers,
As you may know, the current lean release cycle handling defines testers
and developers as anybody feeding off trunk so if that's you, I have a
favour to ask;
it's time to gather
On Mon, May 11, 2009 at 10:25 PM, Charles Krinke c...@pacbell.net wrote:
I am asking for a few patches to complete the 23 LSL functions in our
original project of more then 330. We are *almost* there, but need a little
help with patches. Here is the remaining list that are still in the Not
Just throwing an idea out what if we developed a Region that could be
used to test the various bits and such.
This way we can isolate stuff going funny because of new code or funny
just because of the platform.
Side note has anybody done a library of OAR files (more that like a
half dozen)??
While you are doing the truly Herculean task of fixing the Wiki could
you please make sure that
A there is a site map somewhere on the site (oh maybe on a page named
Site Map??)
B that every page present links to something (like related topics and
then to the navbar level topics??)
C Sanity and
On Thu, May 28, 2009 at 1:26 PM, MW michaelwr...@yahoo.co.uk wrote:
In standalone mode there is a annoymous mode which basically means that
there isn't any checks of passwords done, and if someone tries to sign on
using a account (user name) that doesn't exist, then a new account is
On Tue, Jun 2, 2009 at 5:58 PM, Dan retro...@gmail.com wrote:
Due to the large number of Mantis reports, how about prioritizing them
according to their importance, and focus on all Mantis reports related to
the most critical issues first.
how about this when we rank the bugs do two different
In pondering the subject i was thinking why isn't there an opensim.ini
file included in the package (with that name)?
or Why is the file given the name opensim.ini.example??
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On Mon, Jun 22, 2009 at 10:53 AM, Nebadon Izuminebadon2...@gmail.com wrote:
At this current time getting 800 people into 1 region is going to be
virtually impossible,
one thing you need to figure out is how many users will be online at a
time. also if this is going to be a Private Grid for the
On Tue, Jul 7, 2009 at 12:14 PM, Nebadon Izuminebadon2...@gmail.com wrote:
Honestly from a legal stand point you would be insane to try to start a
currency in OpenSimulator at this time,
the only thing that would be remotely safe IANAL IANACPA
would be for the team to put somewhere in the code
Does anybody know what would cause a sandbox to crash a client during
appearance saving??
(im also running into a problem with any attempt to change skins
causing the avatar to ruth)
im running 0.66 from the compiled download.
--
Robert L Martin
___
On Wed, Jul 22, 2009 at 1:27 PM, d...@metaverseink.com wrote:
Hmm. From what I read there, it seems that this needs to redo the
Sketchup model from scratch, using only certain elements of Sketchup.
I was thinking more in terms of reusing existing models, and
automatically convert them into a
On Sat, Sep 19, 2009 at 11:45 AM, d...@metaverseink.com wrote:
I've just made a binary distro this week, and will continue to maintain
and improve it. HG standalones only, no need to edit .ini files by hand,
and includes an Update tool.
http://www.metaverseink.com/blog/?p=21
what would be
On Fri, Dec 4, 2009 at 6:33 PM, Aldon Hynes
aldon.hy...@orient-lodge.com wrote:
..
Are there people around interested in OpenSim/Wave connectivity? Thoughts
about what that might look like? Drop me a note if your interested.
I do have a FedOne Wave server running and have been testing
On Mon, Dec 28, 2009 at 10:55 PM, d...@metaverseink.com wrote:
Not the most elegant thing to do, but if you do
$tar -tvf archive.iar
you'll get a manifest of sorts of what's inside.
i pulled up the file in a text editor (after unpacking) and there
seems to be some sort of XML header and then
Just adding my thoughts given that XAMP is very easy to setup (heck it
would be simple to just have a pre-setup XAMP module as an add-on
download) sqlite is not really needed.
side question i have a diva install where the DB crashed midway during
the first migration stage do i need to dump the
Just as a proof of concept i am in the middle of uploading a pre-setup
copy of XAMP to my website at
http://www.laurencemartin.org/opensim/divaxamp.zip
to use Unzip run the xampsetup.bat (to relink the paths) and then
proceed to the diva setup
(password is shadow)
as long as the hooks to re-add
On Wed, Jan 13, 2010 at 1:49 PM, d...@metaverseink.com wrote:
Thanks!
The first step is on the camp of core devs. We must create a Table of
Contents, and write a few paragraphs in each article explaining what
it's supposed to be.
My model is that this effort will start as soon as 0.7 gets
On Fri, Jan 22, 2010 at 1:22 PM, Justin Clark-Casey
jjusti...@googlemail.com wrote:
Robert Martin wrote:
Doing the sort of thinking that normally requires herbal useage, i
was wondering how difficult would is be to take an unpacked IAR file
set with a single avatar (and outfit) as input
Okay ive done an experiment and i think i have a working idea of how
the files work
and where i would need to do the edits i would need to tinted versions
of clothing items
but now i need to figure out how to link the 2 xml files in an edited
version since it seems to me that the link happens by
Ive been playing around with IAR files and have figured out a few
things (note i have figured out how the 2 files relate).
Now i was wondering is there a complete list of which settings are
which in the files??
ie in a shirt export what settings are what (im going to assume that
its just a list in
this hit me after i posted that email
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On Tue, Jan 26, 2010 at 6:35 AM, Zonja Capalini
zonja.capal...@gmail.com wrote:
I've written a very preliminary documentation for the XML2 serialization
format for
SceneObjectGroups in
http://zonjacapalini.wordpress.com/2010/01/25/partial-documentation-for-xml2/
It's much of a
On Tue, Jan 26, 2010 at 7:29 PM, Michael Cortez mcor...@gmail.com wrote:
I do not know if it's relevant to the IAR documentation, but this might
help:
http://www.openmetaverse.org/viewvc/index.cgi/omf/libopenmetaverse/trunk/OpenMetaverse/_VisualParam_.cs?view=co
as far as clothing items THIS
On Wed, Feb 3, 2010 at 7:38 PM, Mark Malewski mark.malew...@gmail.com wrote:
...
I'm extremely disappointed that IBM would stoop to such a low level. Large
corporations seem to do a good job using teams of lawyers to just create
these silly blanket patents, and shot gun approach to patents.
2010/2/4 john felipe urrego mejia ingenierofelipeurr...@gmail.com:
Hola creadores, ustedes me pueden ayudar con algunos archivo oar, iar o xml
para llenar mi mundo virtual, gracias un saludo
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On Fri, Feb 5, 2010 at 11:53 AM, john felipe urrego mejia
ingenierofelipeurr...@gmail.com wrote:
hello, I have many items in my inventory in Second Life, as I entered the
free sites, I would like to know how to manage a key file for IAR to the
inventory of my private Opensim?
right now only a
On Thu, Feb 18, 2010 at 10:15 AM, d...@metaverseink.com wrote:
Sigh.
It's ready. It's been fully operational for several weeks, modulo
buglets. It hasn't been merged because the SQLite connector hasn't been
redone and at least Melanie doesn't want to merge without it.
could you release a
On Thu, Mar 4, 2010 at 4:05 PM, Daniel Smith javajo...@gmail.com wrote:
Believe me, people have been waiting for Shared Media on a Prim for 3
years.
It is not just some gadget. Just because it doesn't pass your personal
litmus
test, does not make it unworthy.
Is there anybody that has more than a few IAR files for download?
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The problem with patches not making it to the core opensim server is
that recently they went ripping through the server to enforce a better
order to things so you could write a patch that did solve a problem
but was useless to the CURRENT code. I think most of the core
functions has become stable
Could somebody please purge projects that are inactive (hint if you
have been planning for the last 6 months your project is going
nowhere)??
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Doing some digging it seems that this is hosted by Google so if
somebody wants to make an issue of this
http://www.google.com/sites_dmca.html would be the correct Silver
Hammer
its not exactly a friendly thing to do but..
In this case BANG BANG
--
Robert L Martin
As part of my question to find answers before i get asked them i was
wondering are there any Drupal 7 modules that can work with opensim??
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already checked d4os
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On Sun, Jun 13, 2010 at 10:38 AM, LS Tinker tin...@lovejoysim.com wrote:
I may be overreaching, but I'd like to set up a local development and test
platform on my Mac by running the server inside a VMWare instance of Win 7
and running the viewer (Hippo or Meerkat) on the same Mac machine as an
On Wed, Jun 30, 2010 at 7:18 AM, Neil Canham n...@knowsense.co.uk wrote:
Would anyone be able to tell me about the warning for any one person not to
work on both the OpenSim source and a viewer such as Hippo? I understand
that there are licensing differences (BSD vs GPL respectively) and that
On Fri, Jul 9, 2010 at 1:20 PM, LS Tinker tin...@lovejoysim.com wrote:
As an open project - and one that embraces addons, forks, distributions,
etc. - direction and thrust are localized in different sub-sections so that
the trajectory of the project as a whole feels a little sluggish (even
On Tue, Jul 20, 2010 at 12:00 AM, Jor3l Boa jo...@foravatars.com wrote:
Hello guys,
I've found something weird, when I try to take multiple objects (selecting
them with shift) and to r-clickTake, they are taken in separate objects
unlike SL (wich take them in a single object). I'm running
On Wed, Aug 4, 2010 at 3:39 PM, Ai Austin ai.ai.aus...@gmail.com wrote:
To help move Wifi into use would it be worth starting a Wifi page.. at least
with Diva's links and blog entry on it?
Diva.. would you be comfortable if the page used a couple of your own blog
entry paragraphs (with credit
On Wed, Aug 4, 2010 at 5:10 PM, Cristina Videira Lopes
lo...@ics.uci.edu wrote:
Looking at that Wiki page, I see some config vars missing. The complete
example file is here:
http://github.com/diva/diva-distribution/blob/master/addon-modules/Wifi/Wifi.ini.example
There's also documentation
On Fri, Aug 6, 2010 at 5:36 PM, dz d...@bitzend.net wrote:
If you want to enable easy integration of web based front ends, then do
a design doc for the API and post THAT for discussion... I've spent too
many weeks reading mangled PHP that really might never have worked to feel
any
On Sat, Aug 7, 2010 at 5:15 PM, Justin Clark-Casey
jjusti...@googlemail.com wrote:
We could do this but then we approach 1.0 very rapidly (0.8, 0.9, ...) which
would imply some kind of 'completion' and I think that we're still some way
off that point.
We could go into 0.10, 0.11, 0.12, ...
On Mon, Aug 9, 2010 at 4:57 PM, marcel verhagen marcel...@gmail.com wrote:
http://opensimulator.org/wiki/Assets_generator is the wiki page about adding
assets to the library.
side issue to this does anybody know of a good FREE program to convert
from/to PNG/JPG/TGA and JP2/JC2??
(bonus points
On Wed, Aug 11, 2010 at 7:12 PM, Justin Clark-Casey
jjusti...@googlemail.com wrote:
Hi folks. Just fyi, it appears that there are issues with completely new
avatars in viewer 2.
this could be solved one of 2 ways
1 hook the new avatar creation and have a drone avatar put in place
2 in Wifi
On Wed, Aug 18, 2010 at 11:30 AM, Holt Roussel holt.rous...@yahoo.com wrote:
Hello everyone,
I am wanting to load the Open Sim software (0.6.8) on my MacPro. I am
receiving the following message:
Mono framework not found. Open Sim requires the mono framework to be
installed. It can be
On Fri, Aug 20, 2010 at 4:19 PM, Robert A. Knop Jr. rk...@pobox.com wrote:
On Fri, Aug 20, 2010 at 01:11:32PM -0700, Michael Cerquoni wrote:
I think it should also be mentioned that just because Second Life is using
Havok, they are not using standard binaries that are freely available, they
Since LL is in the process of launching a Public beta of mesh support
i was wondering what is being done on the OpenSim side to also support
mesh objects?? (i know about that ORGE project but it seems to be a no
-go on my system)
--
Robert L Martin
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Actually the SL beta group was laughing at the prospect. Why would
Microsoft want to BUY the company when they can just aquire the tech
with out also having to get the baggage.
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On Thu, Sep 30, 2010 at 6:04 PM, Frank Nichols
j.frank.nich...@gmail.com wrote:
The customer base is valuable. Both those that are active and those that
once signed up and then left. Very valuable.
and i would bet that 90% of the ones that matter (corrected by L$
amounts or inworld hours)
would
has anybody played with the Make human program?? This would be a great
program to create mesh based avatars when it gets a bit further along.
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Im looking at trying to get a rather large set of avatars made and was
wondering does anybody want a challenge??
Please note i am looking for an artist not a website with a half dozen
random things or some sort of wiki so please do not respond if you are
not an artist.
--
Robert L Martin
On Sun, Aug 21, 2011 at 4:32 PM, Levi Martson
levi.mart...@immersiveeducation.org wrote:
Is there any way to extract the oar file from a OpenSim 0.6.9 instance
without having to setup the database and run the .exe file? I moved files
from one computer to another, and need to extract the OAR
Does anybody know of a reason that Win7 would prevent mysql from running??
I have tried both the Mowes/Sim On A Stick and a Diva/XAMMP copy and
neither of them will run mysql (hitting the button does nothing)
any clues of what i can try??
--
Robert L Martin
On Thu, Sep 15, 2011 at 12:05 PM, Kevin Cozens ke...@ve3syb.ca wrote:
On 11-09-14 03:28 PM, Marcus Alexander Link wrote:
how do I easily change, set or update a HUD for all existing accounts?
The easiest way (for you) is to let the wearer go get the latest version.
on a sidenote is there any
On Tue, Oct 4, 2011 at 2:41 PM, Markus Metzmacher i...@secondlearning.dewrote:
- i only speak about the possibility, to extract specific configuration
sections into separate files. Maybe it is possible (you mentioned, that it
can be done by the admin?!). Thats's all, what needed. Maybe only a
Does anybody have or know where a decent avatar override hud can be
found as an IAR??
(bonus points if you also have a source for a good set of Free Ballet
animations ( the basic postions, a good sit , walk and a couple dances
would work))
Oh and this question is considered answered if you can
On Wed, Mar 7, 2012 at 8:15 AM, Olli Aro olli_...@yahoo.co.uk wrote:
Hi all,
Does anyone know how I can copy the appearance of an existing user to a
newly created user? With older version of OpenSim I used to do this by
copying the rows in “avatars” database table. However, this no longer
On Wed, Mar 7, 2012 at 10:34 AM, Olli Aro olli_...@yahoo.co.uk wrote:
Thanks for the info. It is possible to do that from eg call to the
RemoteAdmin? The problem I have is that I need to do this from an external
RubyOnRails application, hence used to do it before by directly manipulating
the
On Thu, Mar 15, 2012 at 3:03 AM, Vaibhav Vaidya
vaibhav.vaidy...@gmail.com wrote:
Thanks for the help. I am running Phoenix Firestorm viewer and able to
connect it to localhost. I am able to upload mesh (.dae) via viewer but
can't get how to attach the mesh to the prim. Please help with this..
okay so if i wanted to make an OAR for Bad Wolf Island with a total
of nine regions it would have
row 1 (south) Southwest, South center , South East
row 2 (center) West Center, Center, East Center
row 3 (north) NorthWest , North Center, North east
and if i wanted to have a 2X4 region then it
On Fri, Jul 20, 2012 at 9:38 AM, Oren Hurvitz or...@kitely.com wrote:
If I understand you correctly, you're asking for the load-oar command to
create regions where none existed before. It doesn't do that currently, and
I don't intend to make it start doing so. There are other ways to create
On Fri, Jul 20, 2012 at 11:41 AM, Oren Hurvitz or...@kitely.com wrote:
There are two big advantages. First, sometimes a group of regions comprises
a logical, indivisible unit. E.g., RPG groups often create their world using
many regions. Saving and loading their data in a single file is far
On Fri, Jul 20, 2012 at 5:37 PM, Justin Clark-Casey
jjusti...@googlemail.com wrote:
Robert, I feel that load and save of multiple files simultaneously would be
too fragile. And as Oren said, it ends up wasting a lot of space and some
processing time for data that is held in common between
On Thu, Mar 7, 2013 at 12:36 AM, myopengrid myopeng...@gmail.com wrote:
The cms is built opensource on top of the beautiful Laravel framework
using MIT license, so feel free to experiment any way you would like. If
you are a developer and want to contribute, that would be awesome. Please
on a related note is there a way for the cost part to be disabled (i have
seen it take like 7 minutes for the cost calc to timeout)?
Also what is the recommended limits for 1 Avatar meshes 2 static meshes ?
On Wed, Aug 14, 2013 at 4:05 PM, Ai Austin ai.ai.aus...@gmail.com wrote:
When I try
one thing that might help things here is have some way of having the
simulator bounce/return zero when it is doing the calculate cost stage of
a mesh upload.
On Thu, Aug 29, 2013 at 6:48 PM, Justin Clark-Casey
jjusti...@googlemail.com wrote:
I'm not sure this will be possible as I believe
On Thu, Oct 24, 2013 at 2:09 PM, drWhiet drwh...@spacefriends.de wrote:
Whynot ask the Singularity Guys themselfs ?
http://www.singularityviewer.org/contact
or even better since this is just a rebranding thing (text string and GFX
replacement) how easy is it to do a source pull and custom
personally i would like to see some work on Avatar Advanced Scripting
(avatar as a bot aka RLV) if it can be done cleanly.
also a viewer that has a builtin Single Region Test Sim would ROCK.
On Sat, Nov 9, 2013 at 3:38 PM, Taoki mircea_the_kits...@hotmail.com wrote:
Although I've used Second
from my POV i would think that a Freeze For Release would be a good
idea since a constant MUST DO NEW FEATURE thing is what prevents
having a good release.
One thing that would be nice as a sidebar would be for there to be a
single shell exe that starts the webserver then starts the sim and
gives
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