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Message: 1
Date: Mon, 13 Apr 2009 10:37:15 -0700
From: Diva Canto d...@metaverseink.com
Subject: [Opensim-dev] Security: multiple or the most generic?
To: opensim-dev@lists.berlios.de
Message-ID: 49e3784b.1090...@metaverseink.com
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Canto d...@metaverseink.com
Subject: [Opensim-dev] Security: multiple or the most generic?
To: opensim-dev@lists.berlios.de
Message-ID: 49e3784b.1090...@metaverseink.com
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I've been debating with myself and with some ppl in IRC about
Melanie wrote:
They are very different. A key is specific for one client-server pair.
So for each region the client visits there is a unique key that the
other regions might not know about. When TPs are performed on the
server-side, this is equivalent to (b) because the regions are acting
Date: Mon, 13 Apr 2009 10:37:15 -0700
From: Diva Canto d...@metaverseink.com
Subject: [Opensim-dev] Security: multiple or the most generic?
To: opensim-dev@lists.berlios.de
Message-ID: 49e3784b.1090...@metaverseink.com
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
I've been
Michael Cortez wrote:
Any particular reason why the system could not use the SessionID
(established for the source region) to validate the user as they
transfer to the destination region -- but once validated, a new
SessionID is generated for the target region and the old SessionID
And while this kind of spoofing may look absolutely scary in the context
of a web of VWs, it may be a feature in game applications.
Diva Canto wrote:
Michael Cortez wrote:
Any particular reason why the system could not use the SessionID
(established for the source region) to validate the
I've been debating with myself and with some ppl in IRC about whether
OpenSim should support many security schemes or shoot for the most
generic one. Advice appreciated. Here's the situation.
There are already 3 different authentication schemes on the pipeline for
Teleports, one of them being
Yes and (c)
Ideia Boa
cumprimentos e boa pascoa Cristina
Diva Canto wrote:
I've been debating with myself and with some ppl in IRC about whether
OpenSim should support many security schemes or shoot for the most
generic one. Advice appreciated. Here's the situation.
There are already 3
Well, if a key is an arbitrary string, then it may also be a
constant UUID value, e.g. the standard session id we have now, so
(c) really includes (b).
Now, my vision of the future 3d internet is that all grids will be
walled gardens, trust domains, as an analog to a large, multi-server
Melanie wrote:
Well, if a key is an arbitrary string, then it may also be a constant
UUID value, e.g. the standard session id we have now, so (c) really
includes (b).
They are very different. A key is specific for one client-server pair.
So for each region the client visits there is a unique
-data.com
CC: opensim-dev@lists.berlios.de
Subject: Re: [Opensim-dev] Security: multiple or the most generic?
Melanie wrote:
Well, if a key is an arbitrary string, then it may also be a constant
UUID value, e.g. the standard session id we have now, so (c) really
includes (b
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