Normally, the client requests things as they are scrolled on to,
however, in OSGrid's case, the regions are way outside the normal
space that the client is used to. Remember that 4096m bug that
causes regions to be a void space when you teleport? That also
applies to the map. In fact, on
Subject: Re: [Opensim-dev] World map - map doesnt load on large grids
Normally, the client requests things as they are scrolled on to,
however, in OSGrid's case, the regions are way outside the normal
space that the client is used to. Remember that 4096m bug that
causes regions
To: opensim-dev@lists.berlios.de
Subject: Re: [Opensim-dev] World map - map doesnt load on large grids
Normally, the client requests things as they are scrolled on to,
however, in OSGrid's case, the regions are way outside the normal
space that the client is used to. Remember
[mailto:opensim-dev-
boun...@lists.berlios.de] On Behalf Of Teravus Ovares
Sent: Monday, 20 July 2009 10:27 AM
To: opensim-dev@lists.berlios.de
Subject: Re: [Opensim-dev] World map - map doesnt load on large grids
Normally the client sends a post to one of the map CAPs, and then
sends a bunch
-
boun...@lists.berlios.de] On Behalf Of Teravus Ovares
Sent: Monday, 20 July 2009 10:27 AM
To: opensim-dev@lists.berlios.de
Subject: Re: [Opensim-dev] World map - map doesnt load on large grids
Normally the client sends a post to one of the map CAPs, and then
sends a bunch of UDP requests