Nitin,
Everything you currently store in AppData needs to be in a string.
However, you can convert an array to a string by calling
gadgets.json.stringify(passArray);
When you retrieve data stored like this, convert it back to an array
by calling:
gadgets.json.parse(gadgets.util.unescapeStr
you can use all flash if you want, but you will have to use external
interface to bridge between the JS libraries and the flash
environment.
On Thu, Jul 3, 2008 at 10:21 AM, sundeep machado <[EMAIL PROTECTED]> wrote:
> How much flash content could I used in my applications?
>
>
> >
>
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J
Not sure if this is the right place to post, but was wondering when
access to Friend Connect will be opened up. We applied a couple weeks
ago and have not heard back yet. I saw the orkut announcement of
opening up apps, but wasn't sure if Friend Connect applied to that.
Anyone know when we might
How much flash content could I used in my applications?
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Hey
I'm having a couple of problems getting my head around Open Social.
Here is what I want to do...
At the moment I'm just playing around with OS as we may use it in a
future app, so I decided to create a Twitter type app but with just
one word (a nano blog if you will).
It has Posts (activity
Thanks Bro :)
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Hi,
No, there is no official downloadable editor. However, to test the
gadget on Sandbox you would want your gadget xml file hosted, gadget
editor is a good way of doing that. Also, any text editor can double
as your offline gadget editor.
Please make a note, the older gadget editor (for older ga
The Open Social API was based on the iGoogle gadget specification,
hence that it also had its _IG_.. (_I Google_) API in the opensocial
0.5 days. That it still works is purely for compatibility reasons
(internally _IG_FetchContent is just a wrapper function for
makeRequest), and you won't
Okey Guys, In here with my 2nd Post
I just went through the Getting Started Guide and Got some Questions.
Q:1
I saw there web based "Google Gadget Editor"
Is there any downloadable Editor? as i dont use net frequently.
Q:2
In code, the author import libraries like "gadgets.util.etc"
Where can i