Hi,
As a follow up to this, it seems that build 213294 is all correct now:
http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/snowstorm_viewer-development/rev/213294/index.html
Cheers,
- Merov
On Thu, Oct 28, 2010 at 3:44 PM, Philippe (Merov) Bossut <
me...@lindenlab.com> wrote:
>
6 years and 9 months of chat logs is not "bread crumbs".
v i r t u a l w o r l d e n t h u s i a s t
-- http://www.google.com/profiles/s u e z a n n e --
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Just follow Microsoft requirements for Windows Logo for installation and
uninstallation on the Windows platform.
One of it is to never touch the user profile. This is a requirement for
Terminal Services Aware applications.
For removing "breadcrumbs", this is not working, an uninstaller cannot
re
Hi,
We had a strange issue today with that build which ended up being built from
a merged node instead of the tip. The last 2 changeset in the tree are:
changeset: 13218:f687381cc6bc
tag: tip
parent: 13216:f6305a7f525c
parent: 13217:3795a42120f6
user:Merov Linden
date
Wow such a big discussion. I think the best plan would be to have both
ways as an option like lots of installers do. Check this box to delete
all files program created after it was installed simple enough and
solves really any problem that arrises from left over cache and stuff
if one is trying to
I don't see this as a theoretical issue about whether the logs should be
deleted, or not. (Note the word "should".)
Many users don't like it. Don't do it.
lee
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It might be more logical to store the chat logs - or perhaps a copy of the
chat logs - in the "My Documents" folder, or operating system equivalent.
The recycle bin might be a gamble, but it has better odds of allowing data
restoration that not putting the deleted files in the recycle bin, doesn't
I have an OnLive Founders account, and it is actually pretty good for
response time. The downside of it right now is the small game library
and the fact that you have to use an XBOX360 controller if you want to
use a joystick.
On Thu, Oct 28, 2010 at 12:57 PM, Dale Innis wrote:
> Has anyone on
On 10/27/2010 10:53 PM, Stickman wrote:
> Had a thought, figured I'd share it in case someone with authority
> wanted to explore the topic.
I'm not an authority, but I have explored it a bit.
> On Live (http://www.onlive.com/) is a cloud computing gaming service.
> You open up the client and thei
Has anyone on this list actually tried OnLive? What's the ping time
and the general responsiveness like?
People are always hyping these server-side-rendering solutions as the
Next Big Thing, but so far I don't see it...
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Actually from what Merov said @ today's scrum meeting it seems that the TC
system might not have built that version right so that could be causing your
problems.
From: opensource-dev-boun...@lists.secondlife.com
[mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of Erin
Mallory
Sent
getting back to what i said
1 the uninstaller should state that it is removing the profile data
(best thing to do would be to zip it and put it in a folder on the
desktop)
2 TPVs should by default not use the default secondlife profile folder
(i would bet that 40% of SL/TPV problems could be solv
On 10/27/2010 10:45 AM, Kent Quirk (Q Linden) wrote:
> Au contraire. Some people get very upset when an installer leaves any files
> behind that were created by the program automatically, such as log files.
Au contraire contraire. MANY people get VERY upset when an installer
deletes files that be
I installed the windows version, and it keeps tripping up on both 32 and 64 bit
windows 7 versions as well as on XP pro. specifically it keeps triggering the
"this program may not have installed correctly" windows alert. It seems to be a
bit sluggish as well. I reinstalled to no avail. Any id
Seems like an excellent thought to me. Someone should proto-type this and
see how it feels.
$60/yr is less than the cost of a new GPU.
lee
On Wed, Oct 27, 2010 at 10:53 PM, Stickman wrote:
> Had a thought, figured I'd share it in case someone with authority
> wanted to explore the topic.
>
>
On 10/28/10, Erik Anderson wrote:
> There is a static component that is linked when linking to dynamic
> libraries, however that is present mostly to inform the compiler on what the
> ABI is, or how your compiled code is expected to interact with the DLL. It
> is very possible to write a piece of
There is a static component that is linked when linking to dynamic
libraries, however that is present mostly to inform the compiler on what the
ABI is, or how your compiled code is expected to interact with the DLL. It
is very possible to write a piece of code that explicitly loads the library
by
Actually the Qt wbekit source that LL uses is available as I had to
completely rebuild the set of libs on my system when I was working on
snowglobe using visual studio 2008 as the lib provided by LL caused an issue
when starting the viewer after being build due to an manifest
incompatibility issue.
On Thu, Oct 28, 2010 at 08:27:52AM -0500, Dave Booth wrote:
> On 10/28/2010 06:29, Carlo Wood wrote:
> libmedia_plugin_webkit.{sp,dll,dylib}
>
> Make sure you quote examples of static linking when you're talking about
> static linking :)
Make sure you read carefully what I say and understand it
To my understanding here is the following:
1. The main jiras (VWR, WEB, SVC) are for general issues basically no
user story.
2. When they get pulled to a particular teams jira ( STORM, DN, MESH )
they then get converted to a 'story' with sub tasks relating to that 'story'
This is my t
On 10/28/2010 06:29, Carlo Wood wrote:
libmedia_plugin_webkit.{sp,dll,dylib}
Make sure you quote examples of static linking when you're talking about
static linking :)
Dynamically loaded libraries (that is, after all, what "dll" is an
abbreviation for) are by definition not statically linked. i
On Wed, Oct 27, 2010 at 10:17:01AM -0400, Oz Linden (Scott Lawrence) wrote:
> On 2010-10-23 7:27, Carlo Wood wrote:
> > I am not a lawyer :p, but I think that it is allowed to link an LGPL-ed
> > library statically against a proprietary executable provided you
> > provide the object code or sourc
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