[opensource-dev] Copy/Paste of chat history should ALWAYS paste name AND username

2010-11-05 Thread Erin Mallory
If you have preferences set to show the username, when you copy and paste a chat history it should always paste the username not just the display name. (actually it should always paste both regardless of what you have it set to display). Second Life 2.4.0 (213899) ONLY pastes the DISPLAY name

Re: [opensource-dev] Request for feedback - Preferences Cleanup

2010-11-05 Thread aklo
Can mine please say "Shut Up". When i think of the context i usually have when i go for that button, "Shut Up" works a lot better for me. Or maybe "Kill" with a little skull & crossbones icon. i'm pretty sure there's a UTF skull & crossbones character that can be used. i know i've sent it to pe

Re: [opensource-dev] Friends search/filter should take into account Usernames as well, not Display names only

2010-11-05 Thread SuezanneC Baskerville
It appears you pasted the wrong link, I think: https://jira.secondlife.com/browse/VWR-23734 On Fri, Nov 5, 2010 at 5:56 PM, Opensource Obscure wrote: > Today a friend told me about this behaviour, and after > a quick test I agreed with him about considering it a bug, > so I filed https://jira.sec

[opensource-dev] Friends search/filter should take into account Usernames as well, not Display names only

2010-11-05 Thread Opensource Obscure
Today a friend told me about this behaviour, and after a quick test I agreed with him about considering it a bug, so I filed https://jira.secondlife.com/browse/VWR-23627 I hope the description is clear enough: corrections here, in private, or by directly editing the report are welcome. * Friends

Re: [opensource-dev] Remote convex decomposition?

2010-11-05 Thread Jonathan Goodman
The problem with doing that has a lot to do with how much processing power it can take to decompose collision hulls for more complex objects that may need more than one collision hull. On top of that, you've also got to take into consideration what users may do without knowing the effects of thei

[opensource-dev] Remote convex decomposition?

2010-11-05 Thread Dale Mahalko
Regarding this chunk of Havok software that LL cannot release in the open-source viewer... just an idea... Is it really necessary for this to be a part of the client? Since the process is only done when uploading a mesh, and so would be done infrequently, it appears that this could be handled serv

Re: [opensource-dev] Request for feedback - Preferences Cleanup

2010-11-05 Thread Andromeda Quonset
FWIW, I would also like to see the return to "Mute" instead of "Block". With all due respect to your user testing, the telephone on my desk has a "Mute" button, not a "Block" button, and I consider it a very heavily used communications tool. Perhaps there should be an option in preferences

[opensource-dev] What is the license status of UI sounds ?

2010-11-05 Thread Henri Beauchamp
Greetings, As many of you probably know or noticed, the viewer UI sounds are currently sound assets that the viewer must retrieve from the asset server and then decode into a temporary *.dsf file before being able to use them. This poses a number of issues: - There is a significant delay between

[opensource-dev] Daily Scrum Summary - Friday, November 5

2010-11-05 Thread Anya Kanevsky
*Friday, November 5, 2010* *General Notes* - Merge Monkey of the Day: Oz - IMPORTANT: Please remember - when merging your fixes into Beta, you must also pull them into viewer-development immediately after. - If you take a bug off any of the bug queues, please move it to the curre

[opensource-dev] Daily Scrum Summary - Thursday, November 4

2010-11-05 Thread Anya Kanevsky
Sorry for the delay - Etherpad died and left me scrambling to re-assemble the updates. * * *Thursday, November 4, 2010* *General Notes* - Merge Monkey of the Day: Oz - IMPORTANT: Please remember - when merging your fixes into Beta, you must also pull them into viewer-development imme

Re: [opensource-dev] Request for feedback - Preferences Cleanup

2010-11-05 Thread Sarah (Esbee) Kuehnle
Thanks for the feedback everyone. I'm working on some updates to the pdf right now and will send that out for further review later today! I can't promise all the suggested additions will go into the prefs, but I'll definitely look at each one as I'm making updates. A few responses to those who's