On Sun, 12 Sep 2010 02:07:25 -0700
leliel wrote:
> On Sun, Sep 12, 2010 at 1:13 AM, Stickman wrote:
> > I was referring to what's mentioned in this Jira, actually:
> > http://jira.secondlife.com/browse/VWR-6713
>
> That issue is unresolved.
>
> > I'm not seeing any promises in the comments, bu
On Sun, Sep 12, 2010 at 1:13 AM, Stickman wrote:
> I was referring to what's mentioned in this Jira, actually:
> http://jira.secondlife.com/browse/VWR-6713
That issue is unresolved.
> I'm not seeing any promises in the comments, but I could have sworn it
> was supposed to be in viewer 2 somewher
On Sat, Sep 11, 2010 at 9:04 PM, Frans wrote:
> I assume you are talking about Avatar Alpha Masks. It's in the viewer 2+,
> and 1.23 has backwards compatibility. It is for avatars, so you can make
> (parts of) the avatar invisible.
>
> http://www.youtube.com/watch?v=O8UDHD2S_-I
I was referring to
I assume you are talking about Avatar Alpha Masks. It's in the viewer 2+,
and 1.23 has backwards compatibility. It is for avatars, so you can make
(parts of) the avatar invisible.
http://www.youtube.com/watch?v=O8UDHD2S_-I
--
Jeroen Frans
Virtual World Technology Specialist @ http://VesuviusGrou
I seem to recall something about 1-bit alpha textures (the same that
the Linden trees use) being usable in viewer 2. I was looking for it
the other day and couldn't find it, and a Leben Schnabel just asked me
about it. Apparently it's in another of the beta clients, but isn't in
the main viewer 2.