Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-21 Thread Nicky D.
> > Some of the changes may cause problems with using the Debug (and > DebugOS) configurations.  If you have problems, please bring them up on > the list.  Don't file a jira yet unless you believe you have diagnosed a > specific issue well enough that a fix is possible.  If it turns out that > thes

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-20 Thread Nyx Linden
Already filed as https://jira.secondlife.com/browse/SH-1616. Will move to snowstorm once we have a fix. Should be a straightforward fix, but I've been swamped today :( -Nyx On 05/20/2011 04:16 PM, Kiptic ‌ wrote: > > 2011-05-17T21:41:18Z newview/llviewertexturelist.cpp(492) : error > > 2

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-20 Thread Kiptic ‌
> > 2011-05-17T21:41:18Z newview/llviewertexturelist.cpp(492) : error > > 2011-05-17T21:41:18Z ERROR: LLViewerTextureList::addImageToList: ASSERT > > (mInitialized) > I get another crash on each startup: > $1 = (struct LLConvexDecomposition *) 0x0 > Apparently, LLConvexDecomposition::getInstan

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-20 Thread Trilo Byte
230331 fixes the garbled graphics issue, but broken bulk uploading persists. I filed it - VWR-25824 If anybody else could verify/reproduce, I'd appreciate it. Not sure at this point if it's specific to the Mac client or affects all platforms. TriloByte Zanzibar On May 19, 2011, at 4:46 PM, T

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-19 Thread Trilo Byte
With so many of the jiras related to this merge not being publicly accessible, I wouldn't know where to start looking for the issue to report it under. But this one seems to have appeared since the mesh merge... First appeared in 230343, but the changelog for that build only shows STORM-1100 C

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-18 Thread Trilo Byte
I'm also experiencing some issues with bulk image uploads not adhering to the default upload permissions (Mac client, build 230167). Click + -> Upload -> Set Default Permissions and then check the set next owner perms to modify, copy, resell/giveaway Click + -> Upload -> Bulk and then select a

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-18 Thread Vadim Savchuk
On 05/18/2011 01:05 AM, Sergey Litovchuk wrote: > Running the latest viewer-development build for me causes the viewer to > crash on start up with an error: > > 2011-05-17T21:41:18Z newview/llviewertexturelist.cpp(492) : error > 2011-05-17T21:41:18Z ERROR: LLViewerTextureList::addImageToList: ASSER

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Ardy Lay
On 5/17/2011 10:57 PM, Robert "Exile In Paradise" Murphey wrote: > On Tue, 2011-05-17 at 21:35 -0500, Ardy Lay wrote: >> ~~ >> Loading Shaders: >> ~~ >> 2011-05-18T02:32:15Z INFO: LLShaderMgr::loadShaderFile: Loading file: >> shaders/class2/windlight/atmosphericsV

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Robert "Exile In Paradise" Murphey
On Tue, 2011-05-17 at 21:35 -0500, Ardy Lay wrote: > ~~ > Loading Shaders: > ~~ > 2011-05-18T02:32:15Z INFO: LLShaderMgr::loadShaderFile: Loading file: > shaders/class2/windlight/atmosphericsVarsV.glsl (Want class 2) > ... > 2011-05-18T02:32:16Z INFO: LLShaderMgr:

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Trilo Byte
It's there in 230165 (Mac client). Once you start typing in the field, an x appears at the right to clear it. The wrong name in the application window persists. The Ambient Occlusion & Depth Of Field checkboxes are still disabled in preferences on nVidia Macs, though the functionality works

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Ardy Lay
~~ Loading Shaders: ~~ 2011-05-18T02:32:15Z INFO: LLShaderMgr::loadShaderFile: Loading file: shaders/class2/windlight/atmosphericsVarsV.glsl (Want class 2) ... 2011-05-18T02:32:16Z INFO: LLShaderMgr::loadShaderFile: Loading file: shaders/class2/deferred/edgeF.gls

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Ardy Lay
Little niggle: J2C Decoder Version display is having issues. Second Life 2.6.9 (230165) May 17 2011 17:11:58 (Second Life Development) Release Notes You are at 255,719.0, 256,674.0, 59.7 in Lusk located at sim9054.agni.lindenlab.com (216.82.41.230:13002) Second Life RC BlueSteel 11.05.05.228940

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Brendan Wilson
fe.com [mailto:opensource-dev- > boun...@lists.secondlife.com] On Behalf Of Sergey Litovchuk > Sent: Tuesday, May 17, 2011 6:05 PM > To: Oz Linden (Scott Lawrence) > Cc: opensource-dev > Subject: Re: [opensource-dev] Mesh branch merged to viewer-development > > Running the latest v

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Ardy Lay
I have been asked if the X button to clear inventory search is deliberately removed or if that's an "oops". ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Ardy Lay
I hear viewer-development is calling itself 'second life mesh beta' build 2.6.9 230088. I suspect that's relatively harmless but will get corrected. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Trilo Byte
It's also surprisingly difficult to do much in the way of testing against all those wonderful changes, when the vast majority of the JIRA's referenced aren't public. Can someone maybe consider the idea that if a change is going to get merged into viewer development, the associated jira's need t

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Sergey Litovchuk
Running the latest viewer-development build for me causes the viewer to crash on start up with an error: 2011-05-17T21:41:18Z newview/llviewertexturelist.cpp(492) : error 2011-05-17T21:41:18Z ERROR: LLViewerTextureList::addImageToList: ASSERT (mInitialized) It looks like there is a trouble with

[opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Oz Linden (Scott Lawrence)
The mesh team development branch has been merged to viewer-development (with the actual mesh support disabled, but with many rendering and other fixes active). Your next pull of the tip of viewer-development will bring you ~2250 changesets; pay careful attention to any merges of your local cha