>
> Some of the changes may cause problems with using the Debug (and
> DebugOS) configurations. If you have problems, please bring them up on
> the list. Don't file a jira yet unless you believe you have diagnosed a
> specific issue well enough that a fix is possible. If it turns out that
> thes
Already filed as https://jira.secondlife.com/browse/SH-1616. Will
move to snowstorm once we have a fix. Should be a straightforward fix,
but I've been swamped today :(
-Nyx
On 05/20/2011 04:16 PM, Kiptic wrote:
> > 2011-05-17T21:41:18Z newview/llviewertexturelist.cpp(492) : error
> > 2
> > 2011-05-17T21:41:18Z newview/llviewertexturelist.cpp(492) : error
> > 2011-05-17T21:41:18Z ERROR: LLViewerTextureList::addImageToList: ASSERT
> > (mInitialized)
> I get another crash on each startup:
> $1 = (struct LLConvexDecomposition *) 0x0
> Apparently, LLConvexDecomposition::getInstan
230331 fixes the garbled graphics issue, but broken bulk uploading persists. I
filed it - VWR-25824
If anybody else could verify/reproduce, I'd appreciate it. Not sure at this
point if it's specific to the Mac client or affects all platforms.
TriloByte Zanzibar
On May 19, 2011, at 4:46 PM, T
With so many of the jiras related to this merge not being publicly accessible,
I wouldn't know where to start looking for the issue to report it under. But
this one seems to have appeared since the mesh merge...
First appeared in 230343, but the changelog for that build only shows STORM-1100
C
I'm also experiencing some issues with bulk image uploads not adhering to the
default upload permissions (Mac client, build 230167).
Click + -> Upload -> Set Default Permissions and then check the set next owner
perms to modify, copy, resell/giveaway
Click + -> Upload -> Bulk and then select a
On 05/18/2011 01:05 AM, Sergey Litovchuk wrote:
> Running the latest viewer-development build for me causes the viewer to
> crash on start up with an error:
>
> 2011-05-17T21:41:18Z newview/llviewertexturelist.cpp(492) : error
> 2011-05-17T21:41:18Z ERROR: LLViewerTextureList::addImageToList: ASSER
On 5/17/2011 10:57 PM, Robert "Exile In Paradise" Murphey wrote:
> On Tue, 2011-05-17 at 21:35 -0500, Ardy Lay wrote:
>> ~~
>> Loading Shaders:
>> ~~
>> 2011-05-18T02:32:15Z INFO: LLShaderMgr::loadShaderFile: Loading file:
>> shaders/class2/windlight/atmosphericsV
On Tue, 2011-05-17 at 21:35 -0500, Ardy Lay wrote:
> ~~
> Loading Shaders:
> ~~
> 2011-05-18T02:32:15Z INFO: LLShaderMgr::loadShaderFile: Loading file:
> shaders/class2/windlight/atmosphericsVarsV.glsl (Want class 2)
> ...
> 2011-05-18T02:32:16Z INFO: LLShaderMgr:
It's there in 230165 (Mac client). Once you start typing in the field, an x
appears at the right to clear it.
The wrong name in the application window persists.
The Ambient Occlusion & Depth Of Field checkboxes are still disabled in
preferences on nVidia Macs, though the functionality works
~~
Loading Shaders:
~~
2011-05-18T02:32:15Z INFO: LLShaderMgr::loadShaderFile: Loading file:
shaders/class2/windlight/atmosphericsVarsV.glsl (Want class 2)
...
2011-05-18T02:32:16Z INFO: LLShaderMgr::loadShaderFile: Loading file:
shaders/class2/deferred/edgeF.gls
Little niggle: J2C Decoder Version display is having issues.
Second Life 2.6.9 (230165) May 17 2011 17:11:58 (Second Life Development)
Release Notes
You are at 255,719.0, 256,674.0, 59.7 in Lusk located at
sim9054.agni.lindenlab.com (216.82.41.230:13002)
Second Life RC BlueSteel 11.05.05.228940
fe.com [mailto:opensource-dev-
> boun...@lists.secondlife.com] On Behalf Of Sergey Litovchuk
> Sent: Tuesday, May 17, 2011 6:05 PM
> To: Oz Linden (Scott Lawrence)
> Cc: opensource-dev
> Subject: Re: [opensource-dev] Mesh branch merged to viewer-development
>
> Running the latest v
I have been asked if the X button to clear inventory search is
deliberately removed or if that's an "oops".
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Please read the policies before posting
I hear viewer-development is calling itself 'second life mesh beta'
build 2.6.9 230088.
I suspect that's relatively harmless but will get corrected.
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It's also surprisingly difficult to do much in the way of testing against all
those wonderful changes, when the vast majority of the JIRA's referenced aren't
public. Can someone maybe consider the idea that if a change is going to get
merged into viewer development, the associated jira's need t
Running the latest viewer-development build for me causes the viewer to
crash on start up with an error:
2011-05-17T21:41:18Z newview/llviewertexturelist.cpp(492) : error
2011-05-17T21:41:18Z ERROR: LLViewerTextureList::addImageToList: ASSERT
(mInitialized)
It looks like there is a trouble with
The mesh team development branch has been merged to viewer-development
(with the actual mesh support disabled, but with many rendering and
other fixes active).
Your next pull of the tip of viewer-development will bring you ~2250
changesets; pay careful attention to any merges of your local cha
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