Zane,
Thank you. I have added ASL 2.0.
Drago
On 8/28/14, 9:10 PM, "Zane Bitter" wrote:
>On 28/08/14 13:31, Drago Rosson wrote:
>> You are in luck, because I have just now open-sourced Barricade! Check
>>it
>> out [4].
>>
>> [4]https://github.com/rackerlabs/barricade
>
>Please add a license (pr
Timur,
I am excited to hear that you think that Barricade could be used in
Merlin! Your feedback is fantastic and I am impressed that you have been
able to understand Barricade so well from only the source and the spec.
I am replying to your feedback inline:
On 8/29/14, 2:59 PM, "Timur Sufiev"
Drago,
It sounds like you convinced me to give D3.js a second chance :). I'll
experiment with what can be achieved using force-directed graph layout
combined with some composable svg object, hopefully this will save me
from placing objects on the canvas on my own.
I've read the barricade_Spec.js
On 28/08/14 13:31, Drago Rosson wrote:
You are in luck, because I have just now open-sourced Barricade! Check it
out [4].
[4]https://github.com/rackerlabs/barricade
Please add a license (preferably ASL 2.0). "Open Source" doesn't mean
"the source is on GitHub", it means that the code is licen
Timur,
Composable entities can be a real need for Heat if provider templates
(which allow templates to be used as a resource, with a template’s
parameters and outputs becoming properties and attributes, respectively)
are to be included in the app. A provider template resource, since it is a
templa
Hello, Drago!
I'm extremely interested in learning more about your HOT graphical
builder. The screenshots you had attached look gorgeous! Yours visual
representation of Heat resources is much more concise and simple than
I had drawn in Merlin PoC mock-ups [1]. On the other hand I have some
suspici
David,
I'm happy to hear that :)! After thinking a bit, I came up with the
following strategy for further Merlin development: make all the
commits into a separate repository (stackforge/merlin) at least until
the PoC is ready. This will allow to keep project history more
granular instead of updati
On 8/6/14, 1:41 PM, "Timur Sufiev" wrote:
>Hi, folks!
>
>Two months ago there was an announcement in ML about gathering the
>requirements for cross-project UI library for
>Heat/Mistral/Murano/Solum [1]. The positive feedback in related
>googledoc [2] and some IRC chats and emails that followed co